Player Matchup

Eset
Eset
Silver I
Squeezy15
Eset
Silver I
Level 107
God Stats
1W - 0L
1,719 SR
Queue Stats
19W - 13L
1,408 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Wolfpack402
Danzaburou
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,465 MMR
Party 1
Fafnir
Fafnir
Silver I
YEEMYNAME
Fafnir
Silver I
Level 146
God Stats
2W - 1L
1,630 SR
Queue Stats
19W - 11L
1,408 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,616 SR
1,427 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,615 SR
1,433 MMR
Cthulhu
Cthulhu
Bronze III
Gasperini26
Cthulhu
Bronze III
Level 108
God Stats
1W - 1L
1,967 SR
Queue Stats
4W - 10L
1,449 MMR
Party 2
Anhur
Anhur
Gold IV
MigeruSensei
Anhur
Gold IV
Level 99
God Stats
7W - 12L
1,559 SR
Queue Stats
268W - 286L
1,400 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Ventura-Almeida
Baron Samedi
Bronze III
Level 128
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 11L
1,449 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
3 / 4 / 11
14,850
619
21,498
14,872
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Wolfpack402
Danzaburou
18
5 / 4 / 4
15,379
641
18,381
18,640
7,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
YEEMYNAME
Fafnir
18
6 / 3 / 8
15,618
651
14,281
22,624
29,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
BacchusKumbhakarnaMedusaChaacKing Arthur

VS

Bans
AnubisNeithZeusApolloHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gasperini26
Cthulhu
17
4 / 6 / 5
15,077
628
13,259
23,447
25,261
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 5 / 5
14,655
611
11,016
23,963
7,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Ventura-Almeida
Baron Samedi
17
3 / 3 / 6
13,990
583
6,655
13,051
5,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
14
Kills
11
11
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gasperini26
Cthulhu
4
6
5
1.08
L
4
5
5
1.3
W
Eset
3
4
11
2.13
L
Baron Samedi
Ventura-Almeida
Baron Samedi
3
3
6
2
W
Danzaburou
Wolfpack402
Danzaburou
5
4
4
1.75
W
Fafnir
YEEMYNAME
Fafnir
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
30,930
56,136
Taken
60,461
42,418
Mitigated
38,944
18,787
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gasperini26
Cthulhu
13,259
401
441
1,273
23,447
25,261
436
12,292
11,155
46,856
0
L
11,016
6,979
147
4,699
23,963
7,986
2,209
16,614
7,349
0
56,741
W
Eset
21,498
495
2,079
3,926
14,872
5,954
668
6,519
8,353
61,122
0
L
Baron Samedi
Ventura-Almeida
Baron Samedi
6,655
172
760
1,982
13,051
5,697
866
6,959
6,092
62,590
0
W
Danzaburou
Wolfpack402
Danzaburou
18,381
3,446
0
4,579
18,640
7,460
2,655
7,703
10,937
0
130,527
W
Fafnir
YEEMYNAME
Fafnir
14,281
3,978
0
8,203
22,624
29,004
252
5,886
16,738
38,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,847
Gold Earned
43,722
246
Minions Killed
235
0
Camps Cleared
0
1,239,853
Distance Traveled
1,272,658
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,077
628
61
3
0
454,047
0
L
Anhur
14,655
611
87
4
0
401,451
4
W
Eset
14,850
619
58
2
0
406,882
1
L
Baron Samedi
13,990
583
87
4
0
417,160
0
W
Danzaburou
15,379
641
155
6
0
398,266
0
W
Fafnir
15,618
651
33
1
0
434,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role