Player Matchup

Cthulhu
Cthulhu
GalaxyKun
Cthulhu
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 78L
1,414 Elo+
Party 2
Odin
Odin
GdMosca
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,414 Elo+
Party 2
Persephone
Persephone
JartiyerliRahip
Persephone
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo
Zeus
Zeus
vel1ca
Zeus
Level 21
God Stats
14W - 7L
1,259 SR
Queue Stats
26W - 15L
1,211 Elo+
Solo
Bastet
Bastet
zaikaDEMANHA666
Bastet
Level 25
God Stats
33W - 51L
1,328 SR
Queue Stats
594W - 680L
1,255 Elo+
Solo
Team Averages
Level 40
1,417 SR
1,318 Elo+

VS

Team Averages
Level 14
1,545 SR
1,327 Elo+
Ne Zha
Ne Zha
Harslot
Ne Zha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,175 Elo+
Party 1
Jormungandr
Jormungandr
NicollMusic
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo
Medusa
Medusa
Ornada
Medusa
Level 29
God Stats
7W - 9L
1,725 SR
Queue Stats
207W - 216L
1,656 Elo+
Solo
Chang'e
Chang'e
Unexists
Chang'e
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,295 Elo+
Solo
Ra
Ra
bombeltium7018
Ra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 33L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GalaxyKun
Cthulhu
20
10 / 2 / 15
15,622
1,116
25,496
28,221
25,325
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
GdMosca
Odin
20
4 / 5 / 15
13,772
984
16,085
19,705
25,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
JartiyerliRahip
Persephone
18
0 / 5 / 11
11,731
838
5,902
10,947
5,416
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
vel1ca
Zeus
20
20 / 5 / 12
17,084
1,220
47,019
14,956
6,023
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 7 / 22
13,912
994
10,281
16,626
17,647
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Team 1 Tickets

119

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Harslot
Ne Zha
18
5 / 12 / 9
13,157
940
15,685
22,754
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
NicollMusic
Jormungandr
18
1 / 3 / 6
11,786
842
7,505
16,444
21,921
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Ornada
Medusa
20
12 / 6 / 6
16,406
1,172
32,576
24,680
11,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Unexists
Chang'e
19
2 / 5 / 10
13,697
978
9,597
22,535
18,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 12 / 11
12,951
925
18,210
23,192
12,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
66
38
Kills
24
24
Deaths
38
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GalaxyKun
Cthulhu
10
2
15
8.75
W
Odin
GdMosca
Odin
4
5
15
2.3
L
Ne Zha
Harslot
Ne Zha
5
12
9
0.79
W
Persephone
JartiyerliRahip
Persephone
0
5
11
1.1
L
Jormungandr
NicollMusic
Jormungandr
1
3
6
1.33
L
Medusa
Ornada
Medusa
12
6
6
2.5
L
Chang'e
Unexists
Chang'e
2
5
10
1.4
L
4
12
11
0.79
W
Zeus
vel1ca
Zeus
20
5
12
5.2
W
4
7
22
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,783
Damage
83,573
90,455
Taken
109,605
79,783
Mitigated
75,642
6,637
Healing
26,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GalaxyKun
Cthulhu
25,496
1,618
1,025
1,051
28,221
25,325
0
10,753
17,468
49,282
0
W
Odin
GdMosca
Odin
16,085
3,706
0
462
19,705
25,372
0
7,930
11,775
1,448
25,775
L
Ne Zha
Harslot
Ne Zha
15,685
5,580
0
1,778
22,754
11,436
0
14,874
7,730
0
24,073
W
Persephone
JartiyerliRahip
Persephone
5,902
460
0
815
10,947
5,416
0
6,167
4,777
13,692
0
L
Jormungandr
NicollMusic
Jormungandr
7,505
1,937
0
115
16,444
21,921
0
11,589
4,696
19,914
0
L
Medusa
Ornada
Medusa
32,576
18,510
0
6,093
24,680
11,866
0
19,246
5,269
0
81,916
L
Chang'e
Unexists
Chang'e
9,597
1,305
8,058
7,233
22,535
18,192
0
16,529
5,781
29,680
0
L
18,210
2,575
1,016
2,590
23,192
12,227
0
17,224
5,868
32,538
0
W
Zeus
vel1ca
Zeus
47,019
12,618
0
3,137
14,956
6,023
0
1,843
13,113
93,357
0
W
10,281
3,436
0
147
16,626
17,647
0
8,617
8,009
0
21,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,121
Gold Earned
67,997
244
Minions Killed
233
7
Camps Cleared
9
1,153,735
Distance Traveled
1,177,165
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,622
1,116
59
4
0
299,278
0
W
Odin
13,772
984
22
2
2
249,104
1
L
Ne Zha
13,157
940
8
1
2
239,313
0
W
Persephone
11,731
838
23
2
1
181,639
0
L
Jormungandr
11,786
842
30
2
0
204,166
0
L
Medusa
16,406
1,172
114
8
5
252,604
1
L
Chang'e
13,697
978
48
3
0
258,315
1
L
Ra
12,951
925
33
2
2
222,767
0
W
Zeus
17,084
1,220
112
8
4
219,583
0
W
Bastet
13,912
994
28
2
0
204,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role