Player Matchup

Amaterasu
Amaterasu
BORI-FREDDY
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,533 Elo+
Solo
Merlin
Merlin
Rapturedsplicer
Merlin
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Zerak_MX
Danzaburou
Level 5
God Stats
14W - 15L
1,504 SR
Queue Stats
19W - 21L
1,257 Elo+
Solo
Ra
Ra
razorlinc
Ra
Level 7
God Stats
0W - 2L
1,317 SR
Queue Stats
22W - 34L
1,182 Elo+
Solo
Heimdallr
Heimdallr
srIV-wavy
Heimdallr
Level 7
God Stats
8W - 4L
1,527 SR
Queue Stats
8W - 4L
1,589 Elo+
Party 1
Team Averages
Level 40
1,470 SR
1,412 Elo+

VS

Team Averages
Level 20
1,432 SR
1,414 Elo+
Nemesis
Nemesis
 
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Acestarpope
Ymir
Level 14
God Stats
6W - 7L
1,573 SR
Queue Stats
15W - 19L
1,492 Elo+
Solo
Tiamat
Tiamat
Impudentjay
Tiamat
Level 11
God Stats
36W - 43L
1,445 SR
Queue Stats
37W - 46L
1,352 Elo+
Solo
Kukulkan
Kukulkan
XJoaoMiguelBR
Kukulkan
Level 27
God Stats
27W - 22L
1,144 SR
Queue Stats
61W - 63L
1,393 Elo+
Solo
Fenrir
Fenrir
hanniecam
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BORI-FREDDY
Amaterasu
16
1 / 2 / 12
9,952
905
4,859
20,393
22,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
12 / 6 / 5
13,171
1,197
25,487
18,056
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Zerak_MX
Danzaburou
17
4 / 4 / 9
12,048
1,095
17,292
14,860
6,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 8 / 5
9,126
830
2,917
9,843
3,886
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
srIV-wavy
Heimdallr
17
0 / 10 / 15
10,043
913
10,986
14,854
6,800
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

115

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
17 / 4 / 8
13,905
1,264
25,617
17,841
7,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 3 / 13
10,680
971
9,465
14,293
12,472
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
18
5 / 3 / 13
11,445
1,040
15,010
10,344
9,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
XJoaoMiguelBR
Kukulkan
18
3 / 1 / 12
10,999
1,000
13,923
6,950
2,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
hanniecam
Fenrir
17
2 / 6 / 9
10,244
931
7,841
17,257
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
85
17
Kills
30
30
Deaths
17
46
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
17
4
8
5.25
W
3
3
13
3.17
L
Amaterasu
BORI-FREDDY
Amaterasu
1
2
12
3.5
W
Tiamat
5
3
13
3.83
L
12
6
5
2.42
W
Kukulkan
XJoaoMiguelBR
Kukulkan
3
1
12
9
L
Danzaburou
Zerak_MX
Danzaburou
4
4
9
2.13
W
Fenrir
hanniecam
Fenrir
2
6
9
1.08
L
0
8
5
0.31
L
Heimdallr
srIV-wavy
Heimdallr
0
10
15
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,541
Damage
71,856
78,006
Taken
66,685
48,388
Mitigated
39,881
6,739
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
25,617
15,160
0
3,885
17,841
7,069
0
9,423
8,418
0
35,947
W
9,465
913
0
490
14,293
12,472
0
3,143
11,150
12,732
0
L
Amaterasu
BORI-FREDDY
Amaterasu
4,859
2,262
0
2,336
20,393
22,525
0
12,025
8,368
0
8,416
W
Tiamat
15,010
1,047
0
1,062
10,344
9,215
0
4,425
5,919
20,390
0
L
25,487
1,892
792
2,300
18,056
8,576
0
6,474
11,582
64,084
0
W
Kukulkan
XJoaoMiguelBR
Kukulkan
13,923
450
0
0
6,950
2,964
0
5,007
1,943
46,338
0
L
Danzaburou
Zerak_MX
Danzaburou
17,292
8,406
0
861
14,860
6,601
0
6,109
8,751
0
31,813
W
Fenrir
hanniecam
Fenrir
7,841
2,565
0
1,812
17,257
8,161
0
6,406
10,851
0
23,221
L
2,917
545
194
256
9,843
3,886
0
7,030
2,813
7,210
0
L
Heimdallr
srIV-wavy
Heimdallr
10,986
10,159
0
0
14,854
6,800
0
6,760
8,094
0
17,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,340
Gold Earned
57,273
143
Minions Killed
162
5
Camps Cleared
3
894,717
Distance Traveled
1,137,059
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,905
1,264
16
1
2
259,851
3
W
Ymir
10,680
971
7
1
1
202,223
0
L
Amaterasu
9,952
905
7
1
0
232,906
0
W
Tiamat
11,445
1,040
14
1
0
229,598
0
L
Merlin
13,171
1,197
86
8
2
204,134
0
W
Kukulkan
10,999
1,000
96
9
0
215,150
0
L
Danzaburou
12,048
1,095
27
2
2
197,037
0
W
Fenrir
10,244
931
29
3
0
230,237
0
L
Ra
9,126
830
9
1
1
124,125
2
L
Heimdallr
10,043
913
14
1
0
136,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role