Player Matchup

Tsukuyomi
Tsukuyomi
Andreslc88
Tsukuyomi
Level 16
God Stats
22W - 28L
1,267 SR
Queue Stats
493W - 468L
1,507 Elo+
Solo
Mulan
Mulan
FrostyBloke
Mulan
Level 27
God Stats
5W - 6L
1,452 SR
Queue Stats
81W - 70L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Lana Rhoades145
Jing Wei
Level 22
God Stats
6W - 5L
1,316 SR
Queue Stats
103W - 107L
1,536 Elo+
Solo
Tiamat
Tiamat
Ruletheroost
Tiamat
Level 28
God Stats
26W - 29L
1,282 SR
Queue Stats
98W - 147L
1,299 Elo+
Solo
Aphrodite
Aphrodite
cl-o-l_2
Aphrodite
Level 29
God Stats
29W - 32L
1,522 SR
Queue Stats
451W - 498L
1,449 Elo+
Solo
Team Averages
Level 24
1,368 SR
1,462 Elo+

VS

Team Averages
Level 31
1,566 SR
1,539 Elo+
Skadi
Skadi
 
Skadi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Angel_41113
Medusa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
BenSenpai
Sol
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,463 Elo+
Solo
Bellona
Bellona
ZombieslayerJ48
Bellona
Level 29
God Stats
28W - 23L
1,556 SR
Queue Stats
153W - 143L
1,530 Elo+
Solo
Nemesis
Nemesis
scorched1_
Nemesis
Level 6
God Stats
5W - 3L
1,775 SR
Queue Stats
110W - 151L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andreslc88
Tsukuyomi
9
1 / 1 / 2
5,435
494
2,789
6,300
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,077
552
3,050
5,929
3,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
8
0 / 3 / 0
4,795
436
1,242
6,926
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
11
3 / 2 / 1
6,435
585
5,449
5,284
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
cl-o-l_2
Aphrodite
7
0 / 4 / 0
4,476
407
1,021
5,253
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
6 / 0 / 1
7,345
668
9,398
5,535
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
9
1 / 1 / 3
5,810
528
2,998
3,465
1,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 1
5,798
527
3,243
5,816
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 0 / 0
6,376
580
3,567
7,167
5,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
scorched1_
Nemesis
9
0 / 1 / 3
5,269
479
1,149
4,227
1,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
11
11
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
0
1
6.5
L
Tsukuyomi
Andreslc88
Tsukuyomi
1
1
2
2
W
Medusa
1
1
3
2.5
W
1
3
1
0.5
L
1
1
0
1
L
Jing Wei
0
3
0
0
L
Tiamat
3
2
1
1.75
W
3
0
0
3
L
Aphrodite
cl-o-l_2
Aphrodite
0
4
0
0
W
Nemesis
scorched1_
Nemesis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,551
Damage
20,355
29,692
Taken
26,210
12,313
Mitigated
11,241
9,816
Healing
9,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,398
3,175
0
2,822
5,535
1,514
868
861
4,514
0
46,505
L
Tsukuyomi
Andreslc88
Tsukuyomi
2,789
547
0
2,026
6,300
1,747
0
606
5,694
0
21,720
W
Medusa
2,998
1,154
0
1,316
3,465
1,069
1,039
0
3,465
0
22,922
W
3,243
571
0
1,277
5,816
1,777
1,989
3,278
2,538
21,837
0
L
3,050
700
0
1,493
5,929
3,986
793
0
5,929
0
29,834
L
Jing Wei
1,242
879
0
1,544
6,926
1,598
869
0
6,926
0
16,644
L
Tiamat
5,449
298
0
2,200
5,284
3,608
309
2,637
2,647
32,204
0
W
3,567
973
0
2,534
7,167
5,702
1,211
1,206
5,961
0
35,060
L
Aphrodite
cl-o-l_2
Aphrodite
1,021
105
958
1,595
5,253
1,374
361
0
5,253
13,759
0
W
Nemesis
scorched1_
Nemesis
1,149
57
0
1,116
4,227
1,179
985
965
3,262
0
10,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,218
Gold Earned
30,598
235
Minions Killed
282
0
Camps Cleared
0
930,313
Distance Traveled
1,030,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,345
668
81
7
0
203,090
1
L
Tsukuyomi
5,435
494
52
5
0
218,664
0
W
Medusa
5,810
528
55
5
0
197,447
2
W
Sol
5,798
527
51
5
0
167,155
0
L
Mulan
6,077
552
56
5
0
190,042
1
L
Jing Wei
4,795
436
37
3
0
194,250
0
L
Tiamat
6,435
585
62
6
0
159,094
1
W
Bellona
6,376
580
75
7
0
222,277
1
L
Aphrodite
4,476
407
28
3
0
168,263
0
W
Nemesis
5,269
479
20
2
0
240,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role