Player Matchup

Aphrodite
Aphrodite
ComeOnInnn_
Aphrodite
Level 28
God Stats
15W - 12L
1,710 SR
Queue Stats
28W - 25L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
GrossedMalone
Cthulhu
Level 18
God Stats
42W - 34L
1,502 SR
Queue Stats
126W - 127L
1,325 Elo+
Party 3
Izanami
Izanami
LostOnOpaline_
Izanami
Level 28
God Stats
19W - 19L
1,339 SR
Queue Stats
42W - 44L
1,350 Elo+
Party 2
Scylla
Scylla
Nickstarino
Scylla
Level 25
God Stats
14W - 5L
1,784 SR
Queue Stats
190W - 207L
1,336 Elo+
Party 3
Loki
Loki
avscuhh
Loki
Level 28
God Stats
176W - 148L
1,506 SR
Queue Stats
254W - 239L
1,370 Elo+
Solo
Team Averages
Level 25
1,568 SR
1,361 Elo+

VS

Team Averages
Level 18
1,482 SR
1,465 Elo+
Da Ji
Da Ji
BoneBeauty84
Da Ji
Level 27
God Stats
0W - 1L
1,350 SR
Queue Stats
2W - 1L
1,680 Elo+
Party 1
Anubis
Anubis
DIRTsTOMPS
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,359 Elo+
Solo
Bakasura
Bakasura
aed20
Bakasura
Level 5
God Stats
4W - 1L
1,814 SR
Queue Stats
4W - 2L
1,439 Elo+
Party 1
Merlin
Merlin
omnipotent_path2
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
paivun
Sylvanus
Level 27
God Stats
2W - 2L
1,247 SR
Queue Stats
26W - 42L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ComeOnInnn_
Aphrodite
11
2 / 0 / 4
7,724
515
1,349
3,203
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
11
3 / 4 / 3
7,547
503
4,373
12,497
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 2
7,559
504
4,455
8,470
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
12
5 / 4 / 3
7,823
522
9,116
6,268
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
avscuhh
Loki
12
4 / 2 / 4
8,085
539
6,682
8,526
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,043
403
2,951
10,015
3,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
DIRTsTOMPS
Anubis
14
2 / 4 / 2
7,910
527
7,123
8,914
3,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
aed20
Bakasura
9
0 / 3 / 4
6,274
418
1,434
6,404
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 5 / 0
4,792
319
667
3,329
690
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
paivun
Sylvanus
13
8 / 1 / 1
7,878
525
4,909
12,522
5,937
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
10
11
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Aphrodite
ComeOnInnn_
Aphrodite
2
0
4
4
L
Anubis
DIRTsTOMPS
Anubis
2
4
2
0.75
W
Cthulhu
3
4
3
1.13
W
4
1
2
5
W
Scylla
5
4
3
1.63
L
Bakasura
aed20
Bakasura
0
3
4
0.67
W
Loki
avscuhh
Loki
4
2
4
3
L
0
5
0
0
L
Sylvanus
paivun
Sylvanus
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,975
Damage
17,084
38,964
Taken
41,184
20,343
Mitigated
15,728
13,800
Healing
11,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,951
433
0
1,691
10,015
3,162
161
1,000
9,015
0
35,445
W
Aphrodite
ComeOnInnn_
Aphrodite
1,349
716
4,814
2,199
3,203
3,006
2,176
381
2,813
14,986
0
L
Anubis
DIRTsTOMPS
Anubis
7,123
223
0
2,903
8,914
3,986
742
3,477
5,359
52,149
0
W
Cthulhu
4,373
193
80
1,692
12,497
9,751
620
5,069
7,420
24,184
0
W
4,455
2,714
0
716
8,470
2,849
5,649
1,983
6,487
0
51,331
W
Scylla
9,116
732
0
615
6,268
1,880
1,078
2,535
3,733
30,948
0
L
Bakasura
aed20
Bakasura
1,434
1,181
0
1,853
6,404
1,953
0
1,826
4,494
0
6,750
W
Loki
avscuhh
Loki
6,682
1,802
0
3,684
8,526
2,857
99
2,731
5,779
0
41,193
L
667
169
0
0
3,329
690
0
1,034
2,245
6,058
0
L
Sylvanus
paivun
Sylvanus
4,909
1,367
738
4,105
12,522
5,937
312
6,811
5,233
24,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
32,897
306
Minions Killed
256
0
Camps Cleared
0
1,300,899
Distance Traveled
1,063,910
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,043
403
56
4
0
231,506
1
W
Aphrodite
7,724
515
35
2
0
264,241
4
L
Anubis
7,910
527
120
8
0
210,687
4
W
Cthulhu
7,547
503
40
3
0
237,365
0
W
Izanami
7,559
504
109
7
0
270,452
2
W
Scylla
7,823
522
49
3
0
218,565
0
L
Bakasura
6,274
418
36
2
0
235,752
0
W
Loki
8,085
539
73
5
0
310,276
0
L
Merlin
4,792
319
10
1
0
117,023
1
L
Sylvanus
7,878
525
34
2
0
268,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role