Player Matchup

Ymir
Ymir
JTstriker44
Ymir
Level 68
God Stats
2W - 3L
1,689 SR
Queue Stats
119W - 110L
1,539 Elo+
Party 1
Pele
Pele
SDBJ34C
Pele
Level 126
God Stats
0W - 1L
1,180 SR
Queue Stats
284W - 179L
1,574 Elo+
Party 1
Freya
Freya
epics123
Freya
Level 67
God Stats
3W - 5L
1,224 SR
Queue Stats
74W - 72L
1,528 Elo+
Party 1
Team Averages
Level 87
1,364 SR
1,547 Elo+

VS

Team Averages
Level 65
1,585 SR
1,565 Elo+
Cerberus
Cerberus
DivineDevour
Cerberus
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 186L
1,673 Elo+
Party 2
Tiamat
Tiamat
GTD Zeref
Tiamat
Level 23
God Stats
31W - 20L
1,758 SR
Queue Stats
191W - 109L
1,541 Elo+
Party 2
Kali
Kali
MeGlock
Kali
Level 44
God Stats
14W - 15L
1,495 SR
Queue Stats
14W - 15L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 9
13,047
593
10,612
30,028
20,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
SDBJ34C
Pele
19
11 / 6 / 4
16,278
740
24,811
23,016
7,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Freya
epics123
Freya
18
2 / 5 / 11
13,268
603
11,020
16,593
3,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DivineDevour
Cerberus
19
12 / 2 / 7
15,680
713
27,332
28,974
34,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
GTD Zeref
Tiamat
18
2 / 5 / 11
14,147
643
10,965
13,275
9,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
MeGlock
Kali
19
6 / 8 / 10
16,864
767
21,184
24,759
10,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
48
15
Kills
20
20
Deaths
15
24
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DivineDevour
Cerberus
12
2
7
7.75
W
Tiamat
GTD Zeref
Tiamat
2
5
11
1.5
L
2
9
9
0.72
W
Kali
MeGlock
Kali
6
8
10
1.38
L
Pele
SDBJ34C
Pele
11
6
4
2.17
L
Freya
epics123
Freya
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,443
Damage
59,481
69,637
Taken
67,008
32,037
Mitigated
54,473
19,553
Healing
28,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DivineDevour
Cerberus
27,332
906
0
13,301
28,974
34,215
253
9,527
19,447
90,998
0
W
Tiamat
GTD Zeref
Tiamat
10,965
925
281
3,713
13,275
9,773
1,466
3,395
9,880
62,941
0
L
10,612
1,165
1,219
6,963
30,028
20,814
40
13,435
15,383
45,746
0
W
Kali
MeGlock
Kali
21,184
12,144
0
11,482
24,759
10,485
377
9,951
14,808
0
110,338
L
Pele
SDBJ34C
Pele
24,811
7,361
0
6,392
23,016
7,473
0
12,685
9,912
0
89,705
L
Freya
epics123
Freya
11,020
3,426
0
4,979
16,593
3,750
1,105
10,066
5,995
43,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,593
Gold Earned
46,691
209
Minions Killed
369
0
Camps Cleared
0
1,159,970
Distance Traveled
1,119,740
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,680
713
139
6
0
398,086
3
W
Tiamat
14,147
643
119
5
0
365,408
2
L
Ymir
13,047
593
53
2
0
345,923
4
W
Kali
16,864
767
111
5
0
356,246
2
L
Pele
16,278
740
106
5
0
435,356
3
L
Freya
13,268
603
50
2
0
378,691
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role