Player Matchup

Thanatos
Thanatos
Bananapeele2735
Thanatos
Level 34
God Stats
58W - 62L
1,433 SR
Queue Stats
265W - 297L
1,416 Elo+
Party 1
Geb
Geb
IcyGoochSauce
Geb
Level 11
God Stats
1W - 1L
1,787 SR
Queue Stats
25W - 24L
1,445 Elo+
Party 1
Cernunnos
Cernunnos
Yayo9807
Cernunnos
Level 68
God Stats
4W - 5L
1,778 SR
Queue Stats
362W - 397L
1,439 Elo+
Party 1
Terra
Terra
grandmasterg55
Terra
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
377W - 406L
1,386 Elo+
Party 1
Agni
Agni
naV7326
Agni
Level 85
God Stats
6W - 3L
1,461 SR
Queue Stats
752W - 743L
1,441 Elo+
Party 1
Team Averages
Level 49
1,592 SR
1,425 Elo+

VS

Team Averages
Level 70
1,492 SR
1,426 Elo+
Zeus
Zeus
TINJA GOD
Zeus
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 23L
1,349 Elo+
Party 2
Jormungandr
Jormungandr
TheNeoNebGod
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,431 Elo+
Party 2
Erlang Shen
Erlang Shen
TheRednekGod
Erlang Shen
Level 81
God Stats
2W - 1L
1,705 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 2
King Arthur
King Arthur
finaIatonement
King Arthur
Level 48
God Stats
16W - 23L
1,418 SR
Queue Stats
189W - 228L
1,356 Elo+
Party 3
Danzaburou
Danzaburou
redx1022
Danzaburou
Level 69
God Stats
4W - 9L
1,334 SR
Queue Stats
26W - 22L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 10 / 2
10,678
464
7,743
19,831
8,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 8 / 9
10,477
456
9,966
28,142
22,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Yayo9807
Cernunnos
18
9 / 7 / 6
12,346
537
25,228
26,850
11,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 4
10,202
444
3,959
15,657
15,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Agni
naV7326
Agni
18
2 / 8 / 2
11,549
502
19,187
23,799
10,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 3 / 15
13,593
591
41,273
17,619
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheNeoNebGod
Jormungandr
16
1 / 9 / 5
10,442
454
6,648
20,241
7,753
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
TheRednekGod
Erlang Shen
20
8 / 2 / 5
13,093
569
11,672
19,155
11,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
finaIatonement
King Arthur
19
10 / 3 / 14
12,570
547
18,979
25,198
23,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
redx1022
Danzaburou
18
7 / 6 / 12
12,033
523
14,251
23,370
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
88
22
Kills
37
38
Deaths
23
23
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
10
2
0.6
L
4
8
9
1.06
W
Zeus
11
3
15
6.17
W
Jormungandr
TheNeoNebGod
Jormungandr
1
9
5
0.39
W
Erlang Shen
TheRednekGod
Erlang Shen
8
2
5
5.25
L
Cernunnos
Yayo9807
Cernunnos
9
7
6
1.71
W
King Arthur
finaIatonement
King Arthur
10
3
14
5.67
L
2
5
4
0.8
L
Agni
naV7326
Agni
2
8
2
0.38
W
Danzaburou
redx1022
Danzaburou
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,083
Damage
92,823
114,279
Taken
105,583
68,140
Mitigated
56,842
40,056
Healing
39,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
7,743
2,119
0
11,539
19,831
8,135
0
4,695
15,011
0
48,397
L
9,966
1,545
756
5,410
28,142
22,127
0
17,925
10,003
25,946
0
W
Zeus
41,273
2,715
0
6,726
17,619
6,624
1,424
10,535
7,084
108,546
0
W
Jormungandr
TheNeoNebGod
Jormungandr
6,648
2,870
0
2,386
20,241
7,753
400
5,194
15,047
47,126
0
W
Erlang Shen
TheRednekGod
Erlang Shen
11,672
6,861
0
9,023
19,155
11,064
1,377
3,717
15,438
0
110,368
L
Cernunnos
Yayo9807
Cernunnos
25,228
11,520
0
10,967
26,850
11,727
788
8,305
18,420
0
86,105
W
King Arthur
finaIatonement
King Arthur
18,979
3,763
0
9,733
25,198
23,724
702
7,771
17,427
0
73,325
L
3,959
159
1,264
2,494
15,657
15,235
265
3,076
12,253
33,710
3,024
L
Agni
naV7326
Agni
19,187
1,560
0
7,626
23,799
10,916
460
13,920
9,804
85,334
0
W
Danzaburou
redx1022
Danzaburou
14,251
6,266
0
11,145
23,370
7,677
1,112
5,874
17,496
0
55,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,252
Gold Earned
61,731
443
Minions Killed
520
0
Camps Cleared
0
1,960,486
Distance Traveled
2,012,212
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,678
464
75
3
0
427,121
0
L
Geb
10,477
456
29
1
0
433,498
0
W
Zeus
13,593
591
134
6
0
380,361
0
W
Jormungandr
10,442
454
73
3
0
329,117
0
W
Erlang Shen
13,093
569
143
6
0
438,492
3
L
Cernunnos
12,346
537
124
5
0
347,933
5
W
King Arthur
12,570
547
107
5
0
474,360
0
L
Terra
10,202
444
67
3
0
368,103
4
L
Agni
11,549
502
148
6
0
383,831
5
W
Danzaburou
12,033
523
63
3
0
389,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role