Player Matchup

Baron Samedi
Baron Samedi
GhettoGuero
Baron Samedi
Level 29
God Stats
9W - 9L
1,532 SR
Queue Stats
143W - 152L
1,564 Elo+
Party 1
Hercules
Hercules
Konundrxm
Hercules
Level 66
God Stats
2W - 1L
1,649 SR
Queue Stats
63W - 45L
1,504 Elo+
Party 3
Horus
Horus
PianoSoul
Horus
Level 159
God Stats
8W - 15L
1,400 SR
Queue Stats
254W - 259L
1,713 Elo+
Party 1
Nemesis
Nemesis
jacobmcinnis12
Nemesis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 69L
1,531 Elo+
Party 3
Medusa
Medusa
kalil2nice
Medusa
Level 127
God Stats
1W - 0L
1,753 SR
Queue Stats
405W - 413L
1,570 Elo+
Party 1
Team Averages
Level 84
1,567 SR
1,576 Elo+

VS

Team Averages
Level 74
1,544 SR
1,697 Elo+
Set
Set
Azael456
Set
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Janus
Janus
DAKING187
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Tyr
Tyr
TheLechero77
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 230L
1,373 Elo+
Solo
Scylla
Scylla
alexmessi90
Scylla
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
2W - 1L
1,778 Elo+
Party 2
Cthulhu
Cthulhu
cardbloom1
Cthulhu
Level 124
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 4L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GhettoGuero
Baron Samedi
18
4 / 8 / 11
12,006
480
12,781
18,054
7,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Konundrxm
Hercules
20
23 / 3 / 11
14,866
595
29,095
37,505
48,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
PianoSoul
Horus
19
12 / 5 / 10
13,152
526
24,902
30,993
23,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 3 / 7
10,472
419
4,485
16,403
6,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
kalil2nice
Medusa
18
9 / 5 / 9
12,846
514
20,814
20,348
8,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 9 / 3
13,122
525
25,959
27,235
14,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
DAKING187
Janus
16
3 / 12 / 5
10,662
426
16,166
17,376
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 13 / 3
9,161
366
8,610
26,578
20,433
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
16
3 / 11 / 8
10,927
437
11,992
17,331
5,929
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
cardbloom1
Cthulhu
19
7 / 5 / 7
12,785
511
19,448
25,426
24,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
50
50
Kills
24
24
Deaths
50
48
Assists
26
Player
Kills
Deaths
Assists
KDA
L
10
9
3
1.28
L
Janus
DAKING187
Janus
3
12
5
0.46
W
Baron Samedi
GhettoGuero
Baron Samedi
4
8
11
1.19
W
Hercules
Konundrxm
Hercules
23
3
11
9.5
W
Horus
PianoSoul
Horus
12
5
10
3.4
L
1
13
3
0.19
L
Scylla
3
11
8
0.64
L
Cthulhu
cardbloom1
Cthulhu
7
5
7
2.1
W
2
3
7
1.83
W
Medusa
kalil2nice
Medusa
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,077
Damage
82,175
123,303
Taken
113,946
93,725
Mitigated
70,423
55,366
Healing
23,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,959
13,386
0
11,696
27,235
14,243
0
2,787
24,448
0
80,225
L
Janus
DAKING187
Janus
16,166
649
0
954
17,376
5,208
270
1,255
16,121
51,436
0
W
Baron Samedi
GhettoGuero
Baron Samedi
12,781
890
3,640
6,035
18,054
7,096
1,436
12,436
5,618
57,478
0
W
Hercules
Konundrxm
Hercules
29,095
11,236
0
22,068
37,505
48,516
207
14,121
23,384
0
76,726
W
Horus
PianoSoul
Horus
24,902
11,987
1,036
13,775
30,993
23,635
2,888
5,783
25,210
3,689
69,317
L
8,610
2,544
0
2,414
26,578
20,433
160
3,296
23,282
0
32,134
L
Scylla
11,992
1,319
0
846
17,331
5,929
786
3,623
13,708
48,990
0
L
Cthulhu
cardbloom1
Cthulhu
19,448
1,341
243
7,224
25,426
24,610
0
3,826
21,600
73,108
0
W
4,485
1,709
0
1,004
16,403
6,424
1,629
6,494
9,909
0
58,247
W
Medusa
kalil2nice
Medusa
20,814
10,209
0
7,808
20,348
8,054
1,527
8,772
11,576
0
80,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,342
Gold Earned
56,657
499
Minions Killed
409
0
Camps Cleared
0
2,235,504
Distance Traveled
2,079,884
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,122
525
94
4
0
411,161
0
L
Janus
10,662
426
71
3
0
429,382
1
W
Baron Samedi
12,006
480
106
4
0
433,500
0
W
Hercules
14,866
595
82
3
0
495,042
4
W
Horus
13,152
526
102
4
0
404,946
0
L
Tyr
9,161
366
45
2
0
368,486
3
L
Scylla
10,927
437
88
4
0
377,201
2
L
Cthulhu
12,785
511
111
4
0
493,654
0
W
Nemesis
10,472
419
104
4
0
502,509
0
W
Medusa
12,846
514
105
4
0
399,507
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role