Player Matchup

Danzaburou
Danzaburou
Daz3d69
Danzaburou
Level 22
God Stats
28W - 28L
1,456 SR
Queue Stats
55W - 67L
1,321 Elo+
Solo
Horus
Horus
Planet_Sheeeeen
Horus
Level 28
God Stats
3W - 1L
1,846 SR
Queue Stats
51W - 44L
1,524 Elo+
Party 1
Set
Set
liam-1712
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,180 Elo+
Solo
Artemis
Artemis
m33trock3t
Artemis
Level 29
God Stats
41W - 29L
1,417 SR
Queue Stats
41W - 29L
1,213 Elo+
Solo
Tsukuyomi
Tsukuyomi
oc_mauricex
Tsukuyomi
Level 21
God Stats
7W - 3L
1,778 SR
Queue Stats
14W - 15L
1,443 Elo+
Party 1
Team Averages
Level 23
1,599 SR
1,336 Elo+

VS

Team Averages
Level 24
1,299 SR
1,301 Elo+
Bellona
Bellona
Carioca GTM
Bellona
Level 25
God Stats
23W - 17L
1,247 SR
Queue Stats
80W - 70L
1,197 Elo+
Solo
Tiamat
Tiamat
DinosaurKing135
Tiamat
Level 26
God Stats
1W - 1L
1,204 SR
Queue Stats
29W - 25L
1,273 Elo+
Solo
Jing Wei
Jing Wei
MoistyDekuBoi
Jing Wei
Level 27
God Stats
28W - 24L
1,578 SR
Queue Stats
70W - 52L
1,374 Elo+
Solo
Mulan
Mulan
phantomswish
Mulan
Level 16
God Stats
4W - 5L
1,275 SR
Queue Stats
23W - 25L
1,226 Elo+
Solo
Ymir
Ymir
xGOON3Rx
Ymir
Level 27
God Stats
7W - 4L
1,190 SR
Queue Stats
91W - 85L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daz3d69
Danzaburou
20
3 / 7 / 2
13,104
570
16,824
18,918
8,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 4
7,969
346
4,522
18,464
17,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 6 / 0
6,551
285
654
5,042
1,403
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
m33trock3t
Artemis
18
2 / 5 / 1
10,740
467
11,008
15,644
6,963
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
oc_mauricex
Tsukuyomi
14
3 / 7 / 1
8,903
387
13,250
15,893
7,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carioca GTM
Bellona
19
5 / 0 / 2
12,892
561
10,571
15,344
11,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 4
11,795
513
13,194
17,283
12,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
MoistyDekuBoi
Jing Wei
18
16 / 2 / 5
13,199
574
17,697
21,071
10,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

3
0 / 0 / 0
7,335
319
0
0
0
Ymir
16
3 / 1 / 14
12,063
524
12,013
18,573
25,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
30
30
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Carioca GTM
Bellona
5
0
2
6
L
Danzaburou
Daz3d69
Danzaburou
3
7
2
0.57
W
6
5
4
1.6
W
Jing Wei
MoistyDekuBoi
Jing Wei
16
2
5
9.25
L
0
5
4
0.4
L
0
6
0
0
L
Artemis
m33trock3t
Artemis
2
5
1
0.5
L
Tsukuyomi
oc_mauricex
Tsukuyomi
3
7
1
0.5
W
0
0
0
0
W
Ymir
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,258
Damage
53,475
73,961
Taken
72,271
42,803
Mitigated
59,825
14,335
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Carioca GTM
Bellona
10,571
1,041
0
6,638
15,344
11,488
3,218
288
15,056
0
64,196
L
Danzaburou
Daz3d69
Danzaburou
16,824
6,598
0
2,039
18,918
8,647
906
6,481
12,437
0
107,407
W
13,194
3,252
0
5,952
17,283
12,331
4,792
0
17,283
53,212
0
W
Jing Wei
MoistyDekuBoi
Jing Wei
17,697
14,678
0
9,343
21,071
10,829
8,454
0
21,071
0
60,065
L
4,522
2,562
2,534
2,732
18,464
17,938
116
7,337
11,127
0
14,343
L
654
338
0
580
5,042
1,403
115
2,327
2,715
0
7,293
L
Artemis
m33trock3t
Artemis
11,008
6,121
0
4,203
15,644
6,963
1,036
2,283
13,361
295
60,339
L
Tsukuyomi
oc_mauricex
Tsukuyomi
13,250
3,721
820
1,427
15,893
7,852
347
6,779
9,114
0
48,948
W
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
12,013
1,431
0
2,538
18,573
25,177
1,301
0
18,573
40,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
57,284
399
Minions Killed
380
0
Camps Cleared
0
1,712,835
Distance Traveled
1,626,653
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,892
561
139
6
0
464,827
4
L
Danzaburou
13,104
570
184
8
0
363,410
0
W
Tiamat
11,795
513
88
4
0
339,861
0
W
Jing Wei
13,199
574
86
4
0
423,529
0
L
Horus
7,969
346
32
1
0
376,934
0
L
Set
6,551
285
29
1
0
170,545
0
L
Artemis
10,740
467
94
4
0
377,068
0
L
Tsukuyomi
8,903
387
60
3
0
424,878
3
W
Mulan
7,335
319
0
0
0
0
0
W
Ymir
12,063
524
67
3
0
398,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role