Player Matchup

King Arthur
King Arthur
BichiSCL
King Arthur
Level 29
God Stats
36W - 21L
1,696 SR
Queue Stats
333W - 204L
1,737 Elo+
Party 2
Pele
Pele
EleGhe
Pele
Level 66
God Stats
6W - 3L
1,849 SR
Queue Stats
329W - 192L
1,742 Elo+
Party 2
Neith
Neith
Elpingu83
Neith
Level 28
God Stats
9W - 1L
1,914 SR
Queue Stats
119W - 63L
1,721 Elo+
Party 2
Jormungandr
Jormungandr
gabomasterpro132
Jormungandr
Level 91
God Stats
1W - 2L
1,231 SR
Queue Stats
86W - 94L
1,367 Elo+
Solo
Anubis
Anubis
galinhamagra
Anubis
Level 43
God Stats
11W - 8L
1,509 SR
Queue Stats
131W - 125L
1,468 Elo+
Solo
Team Averages
Level 51
1,640 SR
1,607 Elo+

VS

Team Averages
Level 64
1,586 SR
1,517 Elo+
Ah Puch
Ah Puch
Monstrex121
Ah Puch
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
319W - 241L
1,580 Elo+
Party 1
Mercury
Mercury
Phoenix045
Mercury
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
152W - 93L
1,640 Elo+
Party 1
Chaac
Chaac
Piktura
Chaac
Level 28
God Stats
13W - 8L
1,771 SR
Queue Stats
205W - 145L
1,688 Elo+
Party 1
Neith
Neith
cristal1234567
Neith
Level 42
God Stats
2W - 3L
1,575 SR
Queue Stats
5W - 14L
1,322 Elo+
Party 3
Hel
Hel
docinha0
Hel
Level 26
God Stats
4W - 4L
1,583 SR
Queue Stats
5W - 11L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BichiSCL
King Arthur
11
0 / 1 / 1
5,883
588
4,752
8,088
3,513
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
EleGhe
Pele
12
10 / 1 / 1
7,042
704
6,208
3,785
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Elpingu83
Neith
8
1 / 2 / 3
4,756
476
2,294
4,510
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
gabomasterpro132
Jormungandr
9
2 / 1 / 2
5,514
551
2,094
5,316
2,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
10
0 / 0 / 5
5,910
591
1,777
4,052
1,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Monstrex121
Ah Puch
9
1 / 3 / 0
5,370
537
2,839
4,568
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Phoenix045
Mercury
6
0 / 2 / 0
4,511
451
95
3,824
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
Piktura
Chaac
10
1 / 1 / 0
5,653
565
5,159
7,147
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 3 / 0
5,086
509
3,700
4,974
1,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 2
4,245
425
1,477
4,950
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BichiSCL
King Arthur
0
1
1
0.5
W
Pele
EleGhe
Pele
10
1
1
10.5
W
Neith
Elpingu83
Neith
1
2
3
1.25
L
Ah Puch
Monstrex121
Ah Puch
1
3
0
0.33
L
Mercury
Phoenix045
Mercury
0
2
0
0
L
Chaac
Piktura
Chaac
1
1
0
1
L
3
3
0
1
L
0
4
2
0.25
W
Jormungandr
gabomasterpro132
Jormungandr
2
1
2
3
W
Anubis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,125
Damage
13,270
25,751
Taken
25,463
9,998
Mitigated
9,232
7,860
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BichiSCL
King Arthur
4,752
881
0
2,269
8,088
3,513
0
0
7,695
0
37,627
W
Pele
EleGhe
Pele
6,208
2,247
0
739
3,785
1,015
0
419
3,366
0
35,525
W
Neith
Elpingu83
Neith
2,294
997
0
1,777
4,510
1,254
0
802
3,708
0
19,700
L
Ah Puch
Monstrex121
Ah Puch
2,839
171
0
877
4,568
984
164
1,480
3,088
30,270
0
L
Mercury
Phoenix045
Mercury
95
40
0
1,553
3,824
864
0
0
3,824
0
15,178
L
Chaac
Piktura
Chaac
5,159
800
0
2,977
7,147
5,441
0
0
7,147
0
34,585
L
3,700
1,932
0
1,095
4,974
1,145
228
1,605
3,369
0
20,716
L
1,477
139
895
1,288
4,950
798
0
786
4,164
8,598
0
W
Jormungandr
gabomasterpro132
Jormungandr
2,094
486
0
1,087
5,316
2,260
144
639
4,677
20,669
0
W
Anubis
1,777
86
0
1,988
4,052
1,956
430
2,456
1,596
34,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,105
Gold Earned
24,865
328
Minions Killed
237
0
Camps Cleared
0
941,006
Distance Traveled
845,255
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,883
588
89
9
0
194,486
1
W
Pele
7,042
704
74
7
0
218,040
3
W
Neith
4,756
476
39
4
0
167,884
2
L
Ah Puch
5,370
537
64
6
0
180,941
3
L
Mercury
4,511
451
53
5
0
141,017
0
L
Chaac
5,653
565
67
7
0
194,705
0
L
Neith
5,086
509
43
4
0
168,571
0
L
Hel
4,245
425
10
1
0
160,021
2
W
Jormungandr
5,514
551
42
4
0
174,523
1
W
Anubis
5,910
591
84
8
0
186,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role