Player Matchup

Da Ji
Da Ji
JMurton98
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,463 Elo+
Party 1
He Bo
He Bo
Shreddy6_
He Bo
Level 77
God Stats
0W - 1L
1,593 SR
Queue Stats
12W - 19L
1,535 Elo+
Party 1
Chaac
Chaac
TNT_Connor_
Chaac
Level 28
God Stats
1W - 6L
1,553 SR
Queue Stats
4W - 14L
1,274 Elo+
Party 1
Chang'e
Chang'e
Zydii-
Chang'e
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,274 Elo+
Party 1
Team Averages
Level 65
1,536 SR
1,386 Elo+

VS

Team Averages
Level 77
1,500 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
Bluewhale2K
Kumbhakarna
Level 97
God Stats
1W - 0L
1,758 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
DarkMartha
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ForgottenProj3ct
Anhur
Level 26
God Stats
1W - 1L
1,593 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
Prins1999
Achilles
Level 143
God Stats
1W - 0L
1,148 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JMurton98
Da Ji
12
1 / 5 / 0
7,130
713
4,673
8,901
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Shreddy6_
He Bo
12
0 / 5 / 0
7,107
711
4,910
7,298
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 5 / 2
8,026
803
6,476
9,278
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Zydii-
Chang'e
11
0 / 6 / 1
6,894
689
2,176
8,059
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bluewhale2K
Kumbhakarna
14
1 / 0 / 8
8,761
876
4,621
8,967
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
17
11 / 3 / 2
10,377
1,038
13,718
9,436
3,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 0 / 3
8,357
836
3,876
4,776
1,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Prins1999
Achilles
14
4 / 1 / 5
8,658
866
3,815
6,356
3,156
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
21
21
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bluewhale2K
Kumbhakarna
1
0
8
5
W
He Bo
11
3
2
4
W
5
0
3
6.5
L
Da Ji
JMurton98
Da Ji
1
5
0
0.2
W
Achilles
Prins1999
Achilles
4
1
5
6.5
L
He Bo
Shreddy6_
He Bo
0
5
0
0
L
2
5
2
0.6
L
Chang'e
Zydii-
Chang'e
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
26,030
33,536
Taken
29,535
15,344
Mitigated
14,838
5,799
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bluewhale2K
Kumbhakarna
4,621
648
0
3,156
8,967
6,450
0
2,136
6,527
21,584
0
W
He Bo
13,718
979
0
3,326
9,436
3,482
1,839
2,520
6,554
46,782
0
W
3,876
938
0
1,480
4,776
1,750
37
810
3,922
0
18,418
L
Da Ji
JMurton98
Da Ji
4,673
917
0
1,776
8,901
2,933
0
3,023
5,878
0
14,063
W
Achilles
Prins1999
Achilles
3,815
1,341
194
1,023
6,356
3,156
339
1,715
4,426
0
20,318
L
He Bo
Shreddy6_
He Bo
4,910
304
0
956
7,298
2,077
108
4,254
3,044
24,302
0
L
6,476
791
0
659
9,278
7,311
0
5,025
4,253
0
18,377
L
Chang'e
Zydii-
Chang'e
2,176
93
881
1,527
8,059
3,023
0
6,355
1,704
13,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,157
Gold Earned
36,153
128
Minions Killed
194
3
Camps Cleared
13
615,139
Distance Traveled
737,194
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,761
876
36
4
1
211,580
2
W
He Bo
10,377
1,038
88
9
6
166,234
2
W
Anhur
8,357
836
41
4
4
189,879
3
L
Da Ji
7,130
713
15
2
1
142,795
1
W
Achilles
8,658
866
29
3
2
169,501
2
L
He Bo
7,107
711
51
5
1
162,756
1
L
Chaac
8,026
803
33
3
0
154,346
2
L
Chang'e
6,894
689
29
3
1
155,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role