Player Matchup

Mercury
Mercury
Diamond II
 
Mercury
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
Dreamnauts
Anhur
Masters
Level 61
God Stats
2W - 6L
1,861 SR
Queue Stats
241W - 195L
2,588 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond I
Jack0
Cu Chulainn
Diamond I
Level 153
God Stats
6W - 4L
1,938 SR
Queue Stats
119W - 103L
2,460 MMR
Solo
Hel
Hel
Diamond II
LuvBeautt-
Hel
Diamond II
Level 83
God Stats
3W - 3L
1,208 SR
Queue Stats
174W - 123L
2,264 MMR
Solo
Janus
Janus
Masters
hоpe
Janus
Masters
Level 159
God Stats
1W - 5L
1,408 SR
Queue Stats
253W - 284L
2,625 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,583 SR
2,287 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,632 SR
2,479 MMR
Sun Wukong
Sun Wukong
Masters
Aceio88
Sun Wukong
Masters
Level 155
God Stats
40W - 34L
1,839 SR
Queue Stats
482W - 430L
2,803 MMR
Solo
Yemoja
Yemoja
Diamond I
KingOfGodsFenrir
Yemoja
Diamond I
Level 80
God Stats
27W - 34L
1,595 SR
Queue Stats
376W - 389L
2,547 MMR
Solo
Arachne
Arachne
Diamond III
Lay7
Arachne
Diamond III
Level 99
God Stats
63W - 34L
1,419 SR
Queue Stats
723W - 670L
2,234 MMR
Solo
Merlin
Merlin
Masters
LegacyMAE
Merlin
Masters
Level 106
God Stats
63W - 87L
1,629 SR
Queue Stats
1,798W - 1,779L
2,478 MMR
Solo
Danzaburou
Danzaburou
Diamond II
SK I MAESTRO
Danzaburou
Diamond II
Level 148
God Stats
31W - 31L
1,678 SR
Queue Stats
306W - 269L
2,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
7 / 3 / 0
13,932
606
13,367
19,700
9,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
19
1 / 5 / 3
12,608
548
10,854
18,693
7,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Jack0
Cu Chulainn
19
1 / 4 / 2
12,496
543
14,147
21,877
23,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 5 / 4
10,782
469
7,406
16,504
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
hоpe
Janus
17
2 / 6 / 2
11,582
504
11,080
15,408
4,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetApolloAo KuangNemesisPersephone

VS

Bans
ScyllaArtioAphroditeCerberusThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aceio88
Sun Wukong
20
3 / 4 / 8
12,486
543
14,736
23,597
21,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
1 / 2 / 12
11,361
494
5,811
15,298
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Lay7
Arachne
20
11 / 1 / 6
13,644
593
16,186
25,837
13,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
LegacyMAE
Merlin
20
7 / 1 / 7
13,321
579
18,033
12,398
5,857
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SK I MAESTRO
Danzaburou
18
1 / 4 / 10
12,382
538
9,857
15,231
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
12
Kills
23
23
Deaths
12
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
7
3
0
2.33
W
Sun Wukong
Aceio88
Sun Wukong
3
4
8
1.75
L
Anhur
1
5
3
0.5
L
Cu Chulainn
Jack0
Cu Chulainn
1
4
2
0.5
W
1
2
12
3.5
W
Arachne
Lay7
Arachne
11
1
6
14
W
Merlin
LegacyMAE
Merlin
7
1
7
10.5
L
1
5
4
0.6
W
Danzaburou
SK I MAESTRO
Danzaburou
1
4
10
1.5
L
Janus
hоpe
Janus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,854
Damage
64,623
92,182
Taken
92,361
55,173
Mitigated
61,909
26,243
Healing
45,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
13,367
9,554
0
1,560
19,700
9,399
1,285
6,309
13,391
0
132,449
W
Sun Wukong
Aceio88
Sun Wukong
14,736
2,961
0
9,263
23,597
21,193
686
3,487
19,485
0
96,673
L
Anhur
10,854
4,966
0
6,049
18,693
7,301
2,385
2,265
16,428
0
114,229
L
Cu Chulainn
Jack0
Cu Chulainn
14,147
2,675
0
5,211
21,877
23,499
0
3,676
18,201
11,688
93,955
W
5,811
962
5,862
8,121
15,298
14,498
502
5,180
10,043
23,852
0
W
Arachne
Lay7
Arachne
16,186
9,699
0
11,599
25,837
13,167
1,368
7,772
17,990
0
93,673
W
Merlin
LegacyMAE
Merlin
18,033
227
644
2,536
12,398
5,857
1,715
2,579
9,794
110,926
0
L
7,406
449
4,755
7,050
16,504
10,897
0
5,457
11,047
42,888
0
W
Danzaburou
SK I MAESTRO
Danzaburou
9,857
2,756
0
7,648
15,231
7,194
1,981
3,932
11,274
0
94,172
L
Janus
hоpe
Janus
11,080
536
0
1,618
15,408
4,077
0
6,454
8,954
88,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,400
Gold Earned
63,194
774
Minions Killed
671
0
Camps Cleared
0
2,231,437
Distance Traveled
2,362,830
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,932
606
166
7
0
552,338
4
W
Sun Wukong
12,486
543
175
8
0
496,172
4
L
Anhur
12,608
548
190
8
0
372,986
5
L
Cu Chulainn
12,496
543
170
7
0
429,670
3
W
Yemoja
11,361
494
37
2
0
463,120
8
W
Arachne
13,644
593
113
5
0
498,038
3
W
Merlin
13,321
579
192
8
0
449,291
4
L
Hel
10,782
469
73
3
0
438,001
3
W
Danzaburou
12,382
538
154
7
0
456,209
13
L
Janus
11,582
504
175
8
0
438,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role