Player Matchup

Danzaburou
Danzaburou
Foxman_the_4th
Danzaburou
Level 18
God Stats
16W - 9L
1,598 SR
Queue Stats
54W - 44L
1,494 Elo+
Party 1
Set
Set
King red444265
Set
Level 14
God Stats
3W - 0L
1,731 SR
Queue Stats
58W - 53L
1,609 Elo+
Solo
Xbalanque
Xbalanque
MauiUzumaki
Xbalanque
Level 143
God Stats
2W - 1L
1,474 SR
Queue Stats
96W - 61L
1,560 Elo+
Party 1
Chaac
Chaac
RattlesnakeJ_
Chaac
Level 14
God Stats
3W - 2L
1,306 SR
Queue Stats
76W - 51L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
Troubling Facts
Ah Puch
Level 14
God Stats
20W - 8L
1,650 SR
Queue Stats
28W - 27L
1,456 Elo+
Solo
Team Averages
Level 41
1,552 SR
1,530 Elo+

VS

Team Averages
Level 17
1,419 SR
1,445 Elo+
Freya
Freya
Cosmic_Swablu
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,586 Elo+
Solo
Kali
Kali
DeadApnea
Kali
Level 5
God Stats
1W - 4L
1,320 SR
Queue Stats
9W - 19L
1,392 Elo+
Solo
Cupid
Cupid
Octo planet4863
Cupid
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 163L
1,429 Elo+
Solo
Chaac
Chaac
gerard123-G
Chaac
Level 24
God Stats
1W - 3L
1,480 SR
Queue Stats
251W - 247L
1,503 Elo+
Solo
Chang'e
Chang'e
svedkajuggalo
Chang'e
Level 18
God Stats
9W - 17L
1,293 SR
Queue Stats
254W - 363L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Foxman_the_4th
Danzaburou
15
5 / 1 / 15
9,660
1,208
9,174
5,243
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 4 / 10
8,879
1,110
7,284
10,149
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
MauiUzumaki
Xbalanque
15
9 / 2 / 10
9,975
1,247
22,418
7,396
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 14
8,618
1,077
8,584
8,582
5,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 3 / 12
8,811
1,101
10,538
5,961
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

315

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
8,754
1,094
6,884
13,136
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kali
12
2 / 7 / 3
7,410
926
4,506
8,773
3,361
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 4
7,921
990
5,293
14,488
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 9
8,131
1,016
9,136
15,056
12,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
13
3 / 4 / 4
8,490
1,061
7,438
12,868
4,189
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
24
Kills
11
11
Deaths
24
61
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
3
6
2.33
L
Kali
2
7
3
0.5
W
Danzaburou
Foxman_the_4th
Danzaburou
5
1
15
12.5
W
4
4
10
2.25
W
Xbalanque
MauiUzumaki
Xbalanque
9
2
10
7
L
2
5
4
0.8
W
3
1
14
10
W
3
3
12
3
L
0
5
9
0.9
L
Chang'e
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,998
Damage
33,257
37,331
Taken
64,321
16,213
Mitigated
29,447
6,872
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,884
3,069
0
2,037
13,136
4,531
0
2,481
10,580
13,201
0
L
Kali
4,506
1,960
0
904
8,773
3,361
0
927
7,746
0
8,598
W
Danzaburou
Foxman_the_4th
Danzaburou
9,174
2,399
0
1,449
5,243
1,899
0
1,092
4,101
0
22,804
W
7,284
3,195
0
615
10,149
4,052
0
4,710
5,364
0
16,824
W
Xbalanque
MauiUzumaki
Xbalanque
22,418
11,761
0
1,932
7,396
2,572
0
4,064
3,282
0
41,244
L
5,293
2,956
387
1,496
14,488
4,935
0
1,006
13,407
0
13,763
W
8,584
2,836
0
2,035
8,582
5,682
0
3,294
5,088
0
14,567
W
10,538
438
0
841
5,961
2,008
0
1,281
4,580
32,130
0
L
9,136
1,719
0
2,793
15,056
12,431
0
3,518
11,479
203
27,647
L
Chang'e
7,438
1,726
858
1,529
12,868
4,189
0
2,606
10,187
22,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,943
Gold Earned
40,706
149
Minions Killed
142
9
Camps Cleared
3
720,476
Distance Traveled
659,875
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,754
1,094
19
2
2
156,861
0
L
Kali
7,410
926
15
2
0
74,117
0
W
Danzaburou
9,660
1,208
30
4
3
147,755
0
W
Set
8,879
1,110
16
2
1
135,749
1
W
Xbalanque
9,975
1,247
28
4
4
132,008
1
L
Cupid
7,921
990
8
1
0
151,726
0
W
Chaac
8,618
1,077
12
2
1
160,030
1
W
Ah Puch
8,811
1,101
63
8
0
144,934
0
L
Chaac
8,131
1,016
44
6
1
156,270
0
L
Chang'e
8,490
1,061
56
7
0
120,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role