Player Matchup

Thoth
Thoth
 
Thoth
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Laxdud123
Jormungandr
Level 28
God Stats
51W - 50L
1,474 SR
Queue Stats
239W - 248L
1,454 Elo+
Party 3
Sylvanus
Sylvanus
TallyMark12
Sylvanus
Level 23
God Stats
74W - 60L
1,554 SR
Queue Stats
88W - 86L
1,486 Elo+
Party 3
Mercury
Mercury
TheRedwoodchuck
Mercury
Level 23
God Stats
16W - 24L
1,414 SR
Queue Stats
158W - 170L
1,450 Elo+
Party 3
Izanami
Izanami
xI FallOUT Ix
Izanami
Level 25
God Stats
158W - 149L
1,410 SR
Queue Stats
412W - 412L
1,442 Elo+
Party 3
Team Averages
Level 29
1,470 SR
1,466 Elo+

VS

Team Averages
Level 28
1,537 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
CannonFodder975
Tsukuyomi
Level 84
God Stats
3W - 3L
1,769 SR
Queue Stats
266W - 248L
1,550 Elo+
Party 1
Janus
Janus
ChIamydia
Janus
Level 26
God Stats
4W - 7L
1,517 SR
Queue Stats
34W - 28L
1,494 Elo+
Party 2
Skadi
Skadi
MLGShardin
Skadi
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
NoruTheCleric
Cthulhu
Level 8
God Stats
2W - 2L
1,397 SR
Queue Stats
9W - 3L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
phokhonghanh
Baron Samedi
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
3 / 5 / 5
9,659
508
7,094
7,678
2,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Laxdud123
Jormungandr
17
10 / 3 / 3
11,668
614
19,181
21,254
25,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
TallyMark12
Sylvanus
14
5 / 4 / 5
10,037
528
10,928
16,158
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 4 / 3
11,055
582
5,257
13,982
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
14
3 / 2 / 7
9,332
491
6,058
9,832
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CannonFodder975
Tsukuyomi
15
7 / 5 / 7
9,957
524
16,577
16,258
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
ChIamydia
Janus
14
6 / 4 / 6
9,442
497
11,629
9,800
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
14
2 / 3 / 5
8,396
442
11,956
13,218
4,528
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
1 / 5 / 4
7,560
398
3,900
12,673
6,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
phokhonghanh
Baron Samedi
14
2 / 9 / 2
8,839
465
1,804
11,726
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
26
Kills
18
18
Deaths
26
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
5
5
1.1
L
Tsukuyomi
CannonFodder975
Tsukuyomi
7
5
7
2.1
L
Janus
ChIamydia
Janus
6
4
6
2.25
W
Jormungandr
Laxdud123
Jormungandr
10
3
3
3.83
L
Skadi
2
3
5
1.5
L
Cthulhu
1
5
4
0.6
W
Sylvanus
TallyMark12
Sylvanus
5
4
5
1.88
W
5
4
3
1.63
L
Baron Samedi
phokhonghanh
Baron Samedi
2
9
2
0.33
W
Izanami
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,518
Damage
45,866
68,904
Taken
63,675
49,064
Mitigated
26,317
24,154
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
7,094
234
0
160
7,678
2,269
1,578
2,170
5,268
25,922
0
L
Tsukuyomi
CannonFodder975
Tsukuyomi
16,577
4,196
0
4,505
16,258
6,058
0
8,079
7,717
0
60,567
L
Janus
ChIamydia
Janus
11,629
860
0
407
9,800
3,089
29
5,241
4,373
41,303
0
W
Jormungandr
Laxdud123
Jormungandr
19,181
2,922
0
6,333
21,254
25,064
726
5,773
15,313
76,070
0
L
Skadi
11,956
6,530
0
2,140
13,218
4,528
0
6,643
6,401
0
53,358
L
Cthulhu
3,900
410
124
2,726
12,673
6,550
315
8,030
4,093
33,788
0
W
Sylvanus
TallyMark12
Sylvanus
10,928
2,778
2,751
6,950
16,158
13,376
1,303
4,183
11,787
30,234
0
W
5,257
2,438
0
4,794
13,982
5,478
472
2,871
11,003
0
81,200
L
Baron Samedi
phokhonghanh
Baron Samedi
1,804
531
0
607
11,726
6,092
420
7,584
3,888
15,693
0
W
Izanami
6,058
2,066
0
3,166
9,832
2,877
5,510
1,576
8,200
0
49,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,751
Gold Earned
44,194
439
Minions Killed
350
0
Camps Cleared
0
1,708,959
Distance Traveled
1,624,931
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,659
508
43
2
0
334,245
0
L
Tsukuyomi
9,957
524
103
5
0
398,149
6
L
Janus
9,442
497
62
3
0
324,786
3
W
Jormungandr
11,668
614
124
7
0
298,858
0
L
Skadi
8,396
442
79
4
0
322,149
1
L
Cthulhu
7,560
398
68
4
0
321,526
2
W
Sylvanus
10,037
528
39
2
0
348,238
3
W
Mercury
11,055
582
127
7
0
390,604
0
L
Baron Samedi
8,839
465
38
2
0
258,321
0
W
Izanami
9,332
491
106
6
0
337,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role