Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
C Roc 522
Nu Wa
Level 67
God Stats
15W - 16L
1,614 SR
Queue Stats
82W - 88L
1,476 Elo+
Party 1
Bacchus
Bacchus
JKUZIx
Bacchus
Level 27
God Stats
16W - 11L
1,605 SR
Queue Stats
20W - 19L
1,600 Elo+
Party 1
Da Ji
Da Ji
That1Rapper5489
Da Ji
Level 108
God Stats
3W - 2L
1,803 SR
Queue Stats
122W - 116L
1,471 Elo+
Party 1
Anhur
Anhur
ThreeMudyImps
Anhur
Level 107
God Stats
12W - 8L
1,747 SR
Queue Stats
217W - 185L
1,622 Elo+
Party 1
Team Averages
Level 83
1,654 SR
1,534 Elo+

VS

Team Averages
Level 104
1,580 SR
1,418 Elo+
Tsukuyomi
Tsukuyomi
Madn3ss422
Tsukuyomi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 60L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
ShyRose
Aphrodite
Level 85
God Stats
2W - 4L
1,559 SR
Queue Stats
29W - 53L
1,404 Elo+
Party 2
Medusa
Medusa
Xmar4210
Medusa
Level 98
God Stats
6W - 1L
1,597 SR
Queue Stats
37W - 37L
1,469 Elo+
Solo
Tiamat
Tiamat
razglez
Tiamat
Level 26
God Stats
2W - 1L
1,462 SR
Queue Stats
4W - 7L
1,567 Elo+
Party 2
King Arthur
King Arthur
tiny237
King Arthur
Level 153
God Stats
1W - 2L
1,785 SR
Queue Stats
21W - 47L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
2 / 4 / 14
10,932
683
12,351
20,800
22,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
C Roc 522
Nu Wa
18
4 / 5 / 11
12,020
751
16,016
13,128
5,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JKUZIx
Bacchus
19
8 / 7 / 10
13,464
842
13,359
16,716
13,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
6 / 5 / 12
11,880
743
16,537
14,860
6,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 8 / 11
11,709
732
16,195
18,384
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Madn3ss422
Tsukuyomi
20
9 / 8 / 5
13,806
863
16,045
16,233
6,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
ShyRose
Aphrodite
18
3 / 4 / 10
12,965
810
11,131
16,051
9,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Xmar4210
Medusa
20
7 / 2 / 12
14,101
881
17,587
14,386
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
razglez
Tiamat
19
5 / 5 / 13
13,227
827
15,276
19,701
18,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
tiny237
King Arthur
18
5 / 5 / 5
12,314
770
13,063
24,054
11,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
24
Kills
29
29
Deaths
24
58
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
4
14
2.25
L
Nu Wa
C Roc 522
Nu Wa
4
5
11
1.9
L
Bacchus
JKUZIx
Bacchus
8
7
10
1.86
W
Tsukuyomi
Madn3ss422
Tsukuyomi
9
8
5
1.44
W
Aphrodite
ShyRose
Aphrodite
3
4
10
2
L
6
5
12
2.4
L
4
8
11
1.19
W
Medusa
Xmar4210
Medusa
7
2
12
6.5
W
Tiamat
razglez
Tiamat
5
5
13
2.3
W
King Arthur
tiny237
King Arthur
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,458
Damage
73,102
83,888
Taken
90,425
55,198
Mitigated
52,838
13,217
Healing
37,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
12,351
3,118
861
1,016
20,800
22,300
0
6,042
14,241
27,622
0
L
Nu Wa
C Roc 522
Nu Wa
16,016
3,579
462
603
13,128
5,318
268
3,615
9,375
50,254
0
L
Bacchus
JKUZIx
Bacchus
13,359
1,135
1,164
2,672
16,716
13,672
0
5,695
10,729
24,663
0
W
Tsukuyomi
Madn3ss422
Tsukuyomi
16,045
1,636
0
1,512
16,233
6,690
2,412
5,985
10,248
0
48,066
W
Aphrodite
ShyRose
Aphrodite
11,131
361
12,259
8,100
16,051
9,754
171
6,796
9,255
24,885
0
L
16,537
4,117
2,530
1,545
14,860
6,164
0
6,616
7,980
0
33,962
L
16,195
7,608
0
2,364
18,384
7,744
0
3,932
14,216
0
55,902
W
Medusa
Xmar4210
Medusa
17,587
8,766
0
6,127
14,386
6,285
3,690
6,379
8,007
0
67,960
W
Tiamat
razglez
Tiamat
15,276
1,076
657
3,958
19,701
18,433
789
10,968
8,733
41,018
0
W
King Arthur
tiny237
King Arthur
13,063
1,428
0
5,290
24,054
11,676
622
11,739
12,315
0
31,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,005
Gold Earned
66,413
281
Minions Killed
343
7
Camps Cleared
9
1,314,913
Distance Traveled
1,432,102
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,932
683
44
3
0
285,349
0
L
Nu Wa
12,020
751
60
4
0
264,665
2
L
Bacchus
13,464
842
28
2
2
278,852
1
W
Tsukuyomi
13,806
863
63
4
3
262,947
3
W
Aphrodite
12,965
810
33
2
1
309,983
0
L
Da Ji
11,880
743
44
3
1
250,180
1
L
Anhur
11,709
732
105
7
4
235,867
1
W
Medusa
14,101
881
120
8
3
305,944
2
W
Tiamat
13,227
827
79
5
2
265,693
0
W
King Arthur
12,314
770
48
3
0
287,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role