Player Matchup

Cthulhu
Cthulhu
JJOstrich
Cthulhu
Level 40
God Stats
1W - 3L
1,674 SR
Queue Stats
39W - 62L
1,466 Elo+
Party 1
Fenrir
Fenrir
Lan0
Fenrir
Level 79
God Stats
1W - 3L
1,330 SR
Queue Stats
76W - 78L
1,510 Elo+
Party 1
Janus
Janus
LordHammersmith
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,461 Elo+
Party 1
Chernobog
Chernobog
MrSkullWilson
Chernobog
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
dutchishigh
Ao Kuang
Level 103
God Stats
22W - 25L
1,621 SR
Queue Stats
274W - 267L
1,525 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,492 Elo+

VS

Team Averages
Level 110
1,552 SR
1,549 Elo+
Artio
Artio
BosSoxfan15
Artio
Level 85
God Stats
26W - 17L
1,601 SR
Queue Stats
655W - 596L
1,574 Elo+
Solo
Heimdallr
Heimdallr
KCEpic12
Heimdallr
Level 126
God Stats
6W - 2L
1,486 SR
Queue Stats
301W - 273L
1,575 Elo+
Solo
Ymir
Ymir
jhoncenatururu
Ymir
Level 155
God Stats
3W - 0L
1,548 SR
Queue Stats
73W - 55L
1,566 Elo+
Solo
Poseidon
Poseidon
kidk4rma
Poseidon
Level 49
God Stats
11W - 5L
1,624 SR
Queue Stats
422W - 410L
1,515 Elo+
Party 2
He Bo
He Bo
zurielhz
He Bo
Level 136
God Stats
6W - 4L
1,500 SR
Queue Stats
334W - 322L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JJOstrich
Cthulhu
12
1 / 3 / 3
8,213
432
4,878
12,855
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Lan0
Fenrir
14
2 / 5 / 7
8,837
465
8,696
13,793
5,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 9 / 2
8,289
436
3,213
12,956
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MrSkullWilson
Chernobog
15
0 / 4 / 5
9,300
489
6,259
11,518
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
dutchishigh
Ao Kuang
16
7 / 4 / 1
10,130
533
11,713
19,163
8,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,504
553
8,780
15,502
14,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
KCEpic12
Heimdallr
17
4 / 1 / 1
10,384
547
8,614
8,846
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 7
9,250
487
9,008
16,382
12,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
kidk4rma
Poseidon
16
3 / 1 / 11
10,665
561
14,478
8,017
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
zurielhz
He Bo
16
12 / 5 / 2
10,714
564
8,745
11,439
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
11
Kills
25
25
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Cthulhu
JJOstrich
Cthulhu
1
3
3
0.83
W
Heimdallr
KCEpic12
Heimdallr
4
1
1
4.5
L
Fenrir
Lan0
Fenrir
2
5
7
1.1
L
1
9
2
0.22
L
Chernobog
MrSkullWilson
Chernobog
0
4
5
0.63
L
Ao Kuang
dutchishigh
Ao Kuang
7
4
1
1.88
W
2
3
7
1.83
W
Poseidon
kidk4rma
Poseidon
3
1
11
8.5
W
He Bo
zurielhz
He Bo
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
49,625
70,285
Taken
60,186
35,498
Mitigated
37,342
21,985
Healing
21,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,780
315
543
8,155
15,502
14,115
0
7,724
7,778
56,864
0
L
Cthulhu
JJOstrich
Cthulhu
4,878
322
14
4,050
12,855
11,712
0
6,808
6,022
20,671
0
W
Heimdallr
KCEpic12
Heimdallr
8,614
4,602
0
4,131
8,846
3,741
2,113
1,184
7,662
0
81,668
L
Fenrir
Lan0
Fenrir
8,696
1,111
0
4,457
13,793
5,668
0
7,560
6,208
0
45,600
L
3,213
745
0
0
12,956
4,941
277
8,877
4,079
46,621
0
L
Chernobog
MrSkullWilson
Chernobog
6,259
4,134
0
3,626
11,518
4,398
0
4,307
7,208
0
65,447
L
Ao Kuang
dutchishigh
Ao Kuang
11,713
3,304
0
9,838
19,163
8,779
928
12,834
5,754
48,143
0
W
9,008
2,411
0
4,150
16,382
12,842
0
4,163
12,219
31,695
0
W
Poseidon
kidk4rma
Poseidon
14,478
1,945
0
1,096
8,017
2,854
436
3,139
4,878
75,014
0
W
He Bo
zurielhz
He Bo
8,745
459
0
3,688
11,439
3,790
683
3,594
7,845
42,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
51,517
412
Minions Killed
475
0
Camps Cleared
0
1,785,088
Distance Traveled
1,869,377
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,504
553
127
7
0
394,866
4
L
Cthulhu
8,213
432
25
1
0
393,655
5
W
Heimdallr
10,384
547
145
8
0
332,551
4
L
Fenrir
8,837
465
73
4
0
323,137
4
L
Janus
8,289
436
103
5
0
335,411
2
L
Chernobog
9,300
489
130
7
0
382,963
1
L
Ao Kuang
10,130
533
81
4
0
349,922
3
W
Ymir
9,250
487
32
2
0
384,544
6
W
Poseidon
10,665
561
115
6
0
396,673
3
W
He Bo
10,714
564
56
3
0
360,743
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role