Player Matchup

Agni
Agni
Calculate
Agni
Level 86
God Stats
5W - 7L
1,671 SR
Queue Stats
376W - 337L
1,525 Elo+
Solo
Bacchus
Bacchus
Charlie-Specter
Bacchus
Level 113
God Stats
1W - 4L
1,704 SR
Queue Stats
3W - 5L
1,719 Elo+
Party 2
Izanami
Izanami
DeIta-Shadow
Izanami
Level 62
God Stats
2W - 3L
1,486 SR
Queue Stats
7W - 6L
1,719 Elo+
Party 2
Sun Wukong
Sun Wukong
Fruechte21
Sun Wukong
Level 105
God Stats
1W - 1L
1,704 SR
Queue Stats
14W - 9L
1,719 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tango-Dust
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,719 Elo+
Party 2
Team Averages
Level 94
1,613 SR
1,680 Elo+

VS

Team Averages
Level 103
1,709 SR
1,472 Elo+
Cabrakan
Cabrakan
BussySlayer911
Cabrakan
Level 87
God Stats
8W - 6L
1,612 SR
Queue Stats
134W - 146L
1,517 Elo+
Party 1
Hades
Hades
CastMagic554344
Hades
Level 112
God Stats
29W - 8L
1,500 SR
Queue Stats
127W - 116L
1,307 Elo+
Party 3
Bakasura
Bakasura
GamexGodxReaper
Bakasura
Level 130
God Stats
5W - 2L
1,957 SR
Queue Stats
7W - 9L
1,477 Elo+
Solo
Apollo
Apollo
Pickadeli8
Apollo
Level 75
God Stats
9W - 7L
1,730 SR
Queue Stats
417W - 391L
1,551 Elo+
Party 1
Ymir
Ymir
Tyzeq
Ymir
Level 109
God Stats
3W - 3L
1,744 SR
Queue Stats
102W - 94L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
6 / 5 / 5
10,860
543
18,469
13,152
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 7 / 6
8,597
430
5,366
14,253
11,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
DeIta-Shadow
Izanami
15
3 / 4 / 4
9,491
475
6,629
11,580
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Fruechte21
Sun Wukong
14
0 / 4 / 3
8,393
420
5,710
13,972
11,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Tango-Dust
Tsukuyomi
16
3 / 6 / 5
9,994
500
10,497
14,554
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
6 / 2 / 6
11,984
599
13,751
13,634
18,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 9
10,062
503
7,686
13,083
6,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
6 / 3 / 7
10,431
522
6,734
14,734
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Pickadeli8
Apollo
17
5 / 1 / 7
10,762
538
9,644
12,439
4,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Tyzeq
Ymir
15
4 / 5 / 11
9,843
492
12,422
17,171
7,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
13
Kills
26
26
Deaths
13
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
6
2
6
4.5
L
Agni
6
5
5
1.7
W
5
2
9
4.75
L
1
7
6
0.57
L
Izanami
DeIta-Shadow
Izanami
3
4
4
1.25
L
Sun Wukong
Fruechte21
Sun Wukong
0
4
3
0.38
W
Bakasura
6
3
7
3.17
W
Apollo
Pickadeli8
Apollo
5
1
7
8.5
L
Tsukuyomi
Tango-Dust
Tsukuyomi
3
6
5
0.92
W
Ymir
Tyzeq
Ymir
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
50,237
67,511
Taken
71,061
37,649
Mitigated
44,559
14,796
Healing
20,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
13,751
1,733
0
3,941
13,634
18,855
0
1,910
11,268
71,400
0
L
Agni
18,469
1,094
0
3,936
13,152
5,669
155
7,886
5,189
78,236
0
W
7,686
295
492
3,088
13,083
6,769
0
6,360
6,723
48,658
0
L
5,366
294
303
649
14,253
11,762
140
7,809
6,169
16,551
0
L
Izanami
DeIta-Shadow
Izanami
6,629
4,903
393
2,392
11,580
3,625
854
4,385
7,195
0
57,719
L
Sun Wukong
Fruechte21
Sun Wukong
5,710
435
0
4,107
13,972
11,757
0
8,083
5,639
0
40,299
W
Bakasura
6,734
5,263
0
5,629
14,734
6,244
925
4,424
10,211
0
54,825
W
Apollo
Pickadeli8
Apollo
9,644
6,238
0
6,283
12,439
4,714
336
2,449
9,940
0
79,987
L
Tsukuyomi
Tango-Dust
Tsukuyomi
10,497
1,742
0
3,016
14,554
4,836
206
5,696
8,818
0
58,476
W
Ymir
Tyzeq
Ymir
12,422
2,740
0
1,244
17,171
7,977
0
8,692
8,454
42,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,335
Gold Earned
53,082
415
Minions Killed
557
0
Camps Cleared
0
1,801,541
Distance Traveled
1,926,218
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,984
599
147
7
0
371,314
0
L
Agni
10,860
543
130
7
0
344,981
9
W
Hades
10,062
503
98
5
0
367,112
8
L
Bacchus
8,597
430
24
1
0
372,563
11
L
Izanami
9,491
475
100
5
0
339,778
1
L
Sun Wukong
8,393
420
70
4
0
360,483
5
W
Bakasura
10,431
522
125
6
0
412,534
3
W
Apollo
10,762
538
124
6
0
412,563
4
L
Tsukuyomi
9,994
500
91
5
0
383,736
0
W
Ymir
9,843
492
63
3
0
362,695
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role