Player Matchup

Athena
Athena
A Transient Egg
Athena
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
164W - 152L
1,569 Elo+
Party 2
Merlin
Merlin
AlsoDaddy
Merlin
Level 27
God Stats
23W - 19L
1,521 SR
Queue Stats
72W - 44L
1,595 Elo+
Solo
Anhur
Anhur
BaabyPink
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 123L
1,569 Elo+
Party 2
Bastet
Bastet
Birdsdontsing
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,412 Elo+
Solo
Mulan
Mulan
GOD7796
Mulan
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 23L
1,843 Elo+
Solo
Team Averages
Level 39
1,504 SR
1,598 Elo+

VS

Team Averages
Level 23
1,458 SR
1,589 Elo+
Apollo
Apollo
Icy Gryffin
Apollo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 150L
1,554 Elo+
Solo
Neith
Neith
MrE92Coupe
Neith
Level 18
God Stats
29W - 35L
1,539 SR
Queue Stats
55W - 55L
1,601 Elo+
Party 1
The Morrigan
The Morrigan
Rakl0S
The Morrigan
Level 29
God Stats
13W - 18L
1,359 SR
Queue Stats
378W - 405L
1,554 Elo+
Solo
Scylla
Scylla
Spheizer
Scylla
Level 26
God Stats
127W - 97L
1,644 SR
Queue Stats
139W - 119L
1,629 Elo+
Party 1
Artio
Artio
luvdarla
Artio
Level 18
God Stats
3W - 3L
1,246 SR
Queue Stats
158W - 144L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,724
1,072
7,927
17,469
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
AlsoDaddy
Merlin
17
6 / 1 / 4
11,239
1,124
19,348
9,047
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
BaabyPink
Anhur
16
1 / 5 / 8
9,764
976
4,715
13,085
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 7 / 4
9,022
902
2,090
11,721
3,986
Mulan
GOD7796
Mulan
16
2 / 6 / 4
10,023
1,002
9,785
17,614
11,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 4 / 7
10,671
1,067
11,994
11,247
4,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
3 / 3 / 10
10,364
1,036
11,485
9,655
3,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Rakl0S
The Morrigan
16
5 / 4 / 10
10,993
1,099
12,596
9,523
3,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Spheizer
Scylla
16
4 / 0 / 10
10,198
1,020
18,166
5,531
2,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
luvdarla
Artio
16
3 / 0 / 12
10,059
1,006
9,071
14,873
14,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
11
Kills
20
20
Deaths
11
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
1
9
5.5
L
Merlin
AlsoDaddy
Merlin
6
1
4
8
L
Anhur
BaabyPink
Anhur
1
5
8
1
L
1
7
4
0.43
L
Mulan
GOD7796
Mulan
2
6
4
0.67
W
Apollo
5
4
7
2.13
W
Neith
3
3
10
2.67
W
The Morrigan
Rakl0S
The Morrigan
5
4
10
2.5
W
Scylla
Spheizer
Scylla
4
0
10
9
W
Artio
luvdarla
Artio
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
63,312
68,936
Taken
50,829
35,561
Mitigated
28,716
8,876
Healing
10,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,927
2,572
0
2,496
17,469
12,243
0
9,635
7,834
16,606
0
L
Merlin
AlsoDaddy
Merlin
19,348
960
278
1,312
9,047
3,155
0
5,481
3,566
55,034
0
L
Anhur
BaabyPink
Anhur
4,715
2,913
0
1,478
13,085
4,350
0
8,207
4,878
0
17,971
L
2,090
614
0
0
11,721
3,986
0
6,745
4,976
0
6,638
L
Mulan
GOD7796
Mulan
9,785
1,530
0
3,312
17,614
11,827
0
9,765
7,849
129
34,888
W
Apollo
11,994
6,713
0
685
11,247
4,551
0
7,002
4,103
0
26,232
W
Neith
11,485
5,772
0
1,561
9,655
3,900
0
5,711
3,894
0
39,108
W
The Morrigan
Rakl0S
The Morrigan
12,596
2,799
888
1,410
9,523
3,652
0
4,609
4,777
29,484
0
W
Scylla
Spheizer
Scylla
18,166
723
0
52
5,531
2,091
0
2,427
3,079
28,627
0
W
Artio
luvdarla
Artio
9,071
1,253
2,074
3,655
14,873
14,522
0
7,655
6,993
21,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
52,285
190
Minions Killed
188
4
Camps Cleared
8
904,687
Distance Traveled
970,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,724
1,072
10
1
3
212,642
0
L
Merlin
11,239
1,124
75
8
1
194,677
1
L
Anhur
9,764
976
31
3
0
164,415
0
L
Bastet
9,022
902
4
0
0
161,664
0
L
Mulan
10,023
1,002
70
7
0
171,289
0
W
Apollo
10,671
1,067
39
4
3
171,243
0
W
Neith
10,364
1,036
61
6
4
169,447
0
W
The Morrigan
10,993
1,099
44
4
1
191,971
0
W
Scylla
10,198
1,020
26
3
0
212,250
0
W
Artio
10,059
1,006
18
2
0
226,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role