Player Matchup

Achilles
Achilles
Airzol
Achilles
Level 145
God Stats
3W - 1L
1,730 SR
Queue Stats
164W - 82L
1,726 Elo+
Party 1
Thor
Thor
UL sgr 32
Thor
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 212L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
Vlone Amir
Sylvanus
Level 159
God Stats
1W - 0L
1,795 SR
Queue Stats
38W - 21L
1,605 Elo+
Party 1
Team Averages
Level 147
1,675 SR
1,640 Elo+

VS

Team Averages
Level 102
1,582 SR
1,557 Elo+
Anubis
Anubis
Dbagx420x69
Anubis
Level 46
God Stats
2W - 1L
1,939 SR
Queue Stats
25W - 29L
1,636 Elo+
Party 2
Hou Yi
Hou Yi
ShiftyMcThrifty
Hou Yi
Level 110
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 24L
1,632 Elo+
Party 2
King Arthur
King Arthur
westlyshots
King Arthur
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 80L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Airzol
Achilles
17
13 / 3 / 8
13,709
762
17,066
22,739
25,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
16
8 / 5 / 9
13,287
738
12,860
17,570
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Vlone Amir
Sylvanus
17
2 / 3 / 15
12,375
688
13,578
18,828
7,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 9 / 7
12,680
704
18,005
17,687
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 3
12,190
677
16,533
15,723
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
westlyshots
King Arthur
13
2 / 8 / 4
10,950
608
8,725
16,790
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
23
Kills
11
11
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Airzol
Achilles
13
3
8
5.67
L
Anubis
4
9
7
0.83
L
5
6
3
1.08
W
Thor
8
5
9
2.5
W
Sylvanus
Vlone Amir
Sylvanus
2
3
15
3.17
L
King Arthur
westlyshots
King Arthur
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,504
Damage
43,263
59,137
Taken
50,200
39,487
Mitigated
28,475
19,420
Healing
9,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Airzol
Achilles
17,066
5,723
0
4,233
22,739
25,352
640
6,163
16,248
0
52,689
L
Anubis
18,005
960
0
6,860
17,687
7,516
94
5,806
11,881
76,689
0
L
16,533
7,413
0
1,503
15,723
5,268
1,116
3,753
11,970
0
43,808
W
Thor
12,860
4,217
0
3,233
17,570
6,195
1,449
4,802
12,618
0
50,678
W
Sylvanus
Vlone Amir
Sylvanus
13,578
4,265
3,620
8,334
18,828
7,940
1,217
7,462
11,241
65,165
0
L
King Arthur
westlyshots
King Arthur
8,725
1,185
0
665
16,790
15,691
0
4,049
12,741
0
30,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,371
Gold Earned
35,820
173
Minions Killed
202
0
Camps Cleared
0
910,153
Distance Traveled
840,529
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,709
762
57
3
0
342,378
4
L
Anubis
12,680
704
111
6
0
261,690
3
L
Hou Yi
12,190
677
51
3
0
298,533
4
W
Thor
13,287
738
49
3
0
299,671
2
W
Sylvanus
12,375
688
67
4
0
268,104
3
L
King Arthur
10,950
608
40
2
0
280,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role