Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ArKtIc JuGG
Nu Wa
Level 58
God Stats
15W - 11L
1,530 SR
Queue Stats
25W - 33L
1,393 Elo+
Party 3
Odin
Odin
ChosenOreo69
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,173 Elo+
Party 1
Khepri
Khepri
HoodieStyx
Khepri
Level 28
God Stats
5W - 4L
1,486 SR
Queue Stats
7W - 11L
1,324 Elo+
Party 3
Thor
Thor
MEHAY101
Thor
Level 43
God Stats
1W - 2L
1,307 SR
Queue Stats
34W - 36L
1,173 Elo+
Party 1
Team Averages
Level 48
1,464 SR
1,312 Elo+

VS

Team Averages
Level 66
1,439 SR
1,361 Elo+
Athena
Athena
AnnaKittycat
Athena
Level 69
God Stats
20W - 23L
1,408 SR
Queue Stats
150W - 158L
1,390 Elo+
Party 2
The Morrigan
The Morrigan
JpLazzarini
The Morrigan
Level 150
God Stats
79W - 69L
1,618 SR
Queue Stats
177W - 193L
1,395 Elo+
Party 2
Izanami
Izanami
TropicalYaya
Izanami
Level 46
God Stats
10W - 13L
1,313 SR
Queue Stats
68W - 97L
1,323 Elo+
Solo
Cernunnos
Cernunnos
maravilhoso7000
Cernunnos
Level 25
God Stats
7W - 6L
1,412 SR
Queue Stats
16W - 22L
1,364 Elo+
Party 2
Nu Wa
Nu Wa
servampeds
Nu Wa
Level 38
God Stats
44W - 40L
1,445 SR
Queue Stats
312W - 309L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
4 / 5 / 0
9,994
476
9,789
16,775
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 4
9,767
465
14,442
16,134
5,741
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 1
10,096
481
10,983
11,389
9,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
HoodieStyx
Khepri
12
1 / 5 / 0
7,440
354
6,195
12,198
6,981
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
13
1 / 7 / 1
7,898
376
5,228
11,851
4,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
3 / 2 / 9
10,381
494
4,780
15,035
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
JpLazzarini
The Morrigan
17
12 / 2 / 2
11,319
539
14,403
14,817
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
TropicalYaya
Izanami
18
2 / 2 / 2
11,038
526
7,342
17,043
6,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
maravilhoso7000
Cernunnos
16
4 / 2 / 5
9,717
463
10,018
12,193
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
17
3 / 1 / 5
10,261
489
15,620
11,528
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
9
Kills
24
24
Deaths
9
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
5
0
0.8
W
Athena
3
2
9
3.75
L
2
6
4
0.67
L
1
1
1
1.5
L
Khepri
HoodieStyx
Khepri
1
5
0
0.2
W
The Morrigan
JpLazzarini
The Morrigan
12
2
2
6.5
L
Thor
1
7
1
0.21
W
Izanami
TropicalYaya
Izanami
2
2
2
1.5
W
Cernunnos
maravilhoso7000
Cernunnos
4
2
5
3.25
W
Nu Wa
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,637
Damage
52,163
68,347
Taken
70,616
34,256
Mitigated
33,734
15,191
Healing
29,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,789
3,432
0
4,615
16,775
6,875
900
10,402
6,373
0
79,187
W
Athena
4,780
1,085
0
2,522
15,035
13,246
709
5,140
9,895
36,647
0
L
14,442
3,189
0
6,214
16,134
5,741
550
11,821
4,313
53,980
0
L
10,983
2,722
0
2,859
11,389
9,728
0
3,149
8,240
0
54,661
L
Khepri
HoodieStyx
Khepri
6,195
569
0
0
12,198
6,981
0
4,957
7,241
19,189
0
W
The Morrigan
JpLazzarini
The Morrigan
14,403
3,186
0
8,159
14,817
5,130
69
4,022
10,795
77,069
1,792
L
Thor
5,228
641
489
1,014
11,851
4,931
0
3,529
8,322
0
33,970
W
Izanami
TropicalYaya
Izanami
7,342
5,289
0
7,726
17,043
6,322
3,685
2,490
14,528
0
66,825
W
Cernunnos
maravilhoso7000
Cernunnos
10,018
5,526
0
5,970
12,193
4,880
1,489
3,918
8,275
0
46,872
W
Nu Wa
15,620
4,724
1,458
3,751
11,528
4,156
2,570
5,067
6,461
58,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,195
Gold Earned
52,716
389
Minions Killed
496
0
Camps Cleared
0
1,670,827
Distance Traveled
1,775,897
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,994
476
117
6
0
339,363
0
W
Athena
10,381
494
72
3
0
376,156
7
L
Nu Wa
9,767
465
71
3
0
331,354
1
L
Odin
10,096
481
130
6
0
356,576
0
L
Khepri
7,440
354
25
1
0
338,986
1
W
The Morrigan
11,319
539
110
5
0
368,361
3
L
Thor
7,898
376
46
2
0
304,548
0
W
Izanami
11,038
526
145
7
0
348,324
1
W
Cernunnos
9,717
463
87
4
0
354,996
1
W
Nu Wa
10,261
489
82
4
0
328,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role