Player Matchup

Mulan
Mulan
AdmrlMnstrTrck
Mulan
Level 2
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 3L
1,027 Elo+
Solo
Erlang Shen
Erlang Shen
Ithkrul
Erlang Shen
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
125W - 145L
1,414 Elo+
Solo
Ares
Ares
MintyTesties
Ares
Level 28
God Stats
4W - 1L
1,540 SR
Queue Stats
72W - 59L
1,375 Elo+
Solo
Heimdallr
Heimdallr
Tk3Demon
Heimdallr
Level 18
God Stats
8W - 5L
1,496 SR
Queue Stats
105W - 92L
1,429 Elo+
Solo
Nu Wa
Nu Wa
lowtierplayer
Nu Wa
Level 29
God Stats
6W - 8L
1,500 SR
Queue Stats
19W - 17L
1,186 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,286 Elo+

VS

Team Averages
Level 21
1,474 SR
1,421 Elo+
Camazotz
Camazotz
Cabon584
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,382 Elo+
Solo
Bellona
Bellona
CthulhuGX
Bellona
Level 23
God Stats
10W - 17L
1,417 SR
Queue Stats
105W - 103L
1,407 Elo+
Solo
Olorun
Olorun
Hairytinklebush
Olorun
Level 17
God Stats
47W - 44L
1,475 SR
Queue Stats
48W - 48L
1,446 Elo+
Party 1
Bacchus
Bacchus
owen11
Bacchus
Level 28
God Stats
16W - 16L
1,484 SR
Queue Stats
66W - 66L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xPlunkster13
Cu Chulainn
Level 20
God Stats
14W - 14L
1,493 SR
Queue Stats
22W - 20L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 9
12,209
531
11,430
19,297
21,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Ithkrul
Erlang Shen
17
3 / 2 / 11
11,364
494
9,900
15,085
8,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 3 / 13
10,654
463
7,881
14,501
14,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
Tk3Demon
Heimdallr
19
10 / 3 / 5
12,644
550
15,330
12,055
6,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 1 / 10
14,112
614
40,602
12,912
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cabon584
Camazotz
16
2 / 10 / 2
10,430
453
4,722
25,042
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
CthulhuGX
Bellona
16
4 / 12 / 3
11,473
499
15,339
27,614
17,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 7 / 4
11,045
480
5,993
18,804
6,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
owen11
Bacchus
13
3 / 4 / 6
9,726
423
8,421
17,502
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
xPlunkster13
Cu Chulainn
14
0 / 4 / 4
8,551
372
5,172
22,770
10,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
37
Kills
13
13
Deaths
37
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
4
9
2.88
L
Camazotz
Cabon584
Camazotz
2
10
2
0.3
L
Bellona
CthulhuGX
Bellona
4
12
3
0.46
L
4
7
4
0.86
W
Erlang Shen
Ithkrul
Erlang Shen
3
2
11
4.25
W
1
3
13
2.5
W
Heimdallr
Tk3Demon
Heimdallr
10
3
5
4.17
W
16
1
10
21
L
Bacchus
owen11
Bacchus
3
4
6
1.5
L
Cu Chulainn
xPlunkster13
Cu Chulainn
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,143
Damage
39,647
73,850
Taken
111,732
56,587
Mitigated
61,992
17,751
Healing
25,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,430
2,015
0
3,590
19,297
21,600
1,079
2,152
17,120
303
67,446
L
Camazotz
Cabon584
Camazotz
4,722
1,649
540
8,325
25,042
8,311
272
8,589
16,085
0
58,070
L
Bellona
CthulhuGX
Bellona
15,339
7,037
0
6,201
27,614
17,144
1,014
9,643
17,348
0
59,315
L
5,993
3,193
545
5,785
18,804
6,559
2,604
8,775
9,752
57,901
0
W
Erlang Shen
Ithkrul
Erlang Shen
9,900
5,730
0
2,082
15,085
8,459
3,173
2,269
12,716
0
67,163
W
7,881
456
243
2,218
14,501
14,507
1,065
4,874
9,477
25,421
0
W
Heimdallr
Tk3Demon
Heimdallr
15,330
6,968
0
4,413
12,055
6,760
2,357
3,154
8,876
0
78,675
W
40,602
10,473
0
5,205
12,912
5,261
2,331
1,965
10,722
121,479
0
L
Bacchus
owen11
Bacchus
8,421
1,222
0
627
17,502
19,089
0
8,235
8,881
35,542
0
L
Cu Chulainn
xPlunkster13
Cu Chulainn
5,172
987
0
3,774
22,770
10,889
308
11,941
10,332
0
37,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,983
Gold Earned
51,225
524
Minions Killed
422
0
Camps Cleared
0
2,235,623
Distance Traveled
2,090,987
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,209
531
119
5
0
468,555
5
L
Camazotz
10,430
453
105
5
0
397,942
0
L
Bellona
11,473
499
104
5
0
371,703
2
L
Olorun
11,045
480
122
5
0
426,125
0
W
Erlang Shen
11,364
494
111
5
0
483,849
0
W
Ares
10,654
463
29
1
0
465,549
6
W
Heimdallr
12,644
550
107
5
0
399,968
2
W
Nu Wa
14,112
614
158
7
0
417,702
3
L
Bacchus
9,726
423
35
2
0
458,770
4
L
Cu Chulainn
8,551
372
56
2
0
436,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role