Player Matchup

Xing Tian
Xing Tian
MonkeTitan
Xing Tian
Level 33
God Stats
7W - 4L
1,648 SR
Queue Stats
220W - 249L
1,415 Elo+
Party 1
Scylla
Scylla
Pa q c l quite
Scylla
Level 18
God Stats
1W - 2L
1,331 SR
Queue Stats
72W - 79L
1,391 Elo+
Party 3
Anhur
Anhur
SlackSlowbro
Anhur
Level 30
God Stats
14W - 4L
1,858 SR
Queue Stats
455W - 459L
1,408 Elo+
Party 1
Mercury
Mercury
ltIsHighNoon
Mercury
Level 64
God Stats
8W - 2L
1,939 SR
Queue Stats
522W - 474L
1,418 Elo+
Party 1
Chronos
Chronos
oie ci777
Chronos
Level 67
God Stats
11W - 4L
1,875 SR
Queue Stats
108W - 106L
1,523 Elo+
Party 3
Team Averages
Level 42
1,730 SR
1,431 Elo+

VS

Team Averages
Level 50
1,529 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
An Innamorare
Tsukuyomi
Level 62
God Stats
27W - 31L
1,506 SR
Queue Stats
301W - 378L
1,425 Elo+
Party 2
Chang'e
Chang'e
Hulksmash7755
Chang'e
Level 44
God Stats
12W - 13L
1,556 SR
Queue Stats
19W - 32L
1,370 Elo+
Solo
Anubis
Anubis
TheOreosaurus
Anubis
Level 26
God Stats
28W - 24L
1,551 SR
Queue Stats
130W - 147L
1,395 Elo+
Party 4
Neith
Neith
Wepenizd Autism
Neith
Level 29
God Stats
13W - 15L
1,509 SR
Queue Stats
224W - 268L
1,442 Elo+
Party 2
Tiamat
Tiamat
l iTz Will l
Tiamat
Level 90
God Stats
1W - 1L
1,525 SR
Queue Stats
147W - 168L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MonkeTitan
Xing Tian
13
3 / 2 / 9
8,741
514
5,743
16,675
12,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 3
7,881
464
1,328
3,609
844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 3 / 7
9,539
561
10,794
13,579
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ltIsHighNoon
Mercury
19
16 / 3 / 5
11,654
686
20,989
12,115
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
oie ci777
Chronos
18
2 / 2 / 4
10,450
615
7,168
9,042
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
An Innamorare
Tsukuyomi
13
5 / 7 / 3
8,883
523
5,683
12,253
7,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
12
2 / 5 / 3
7,629
449
11,863
11,994
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
0 / 6 / 0
8,418
495
2,783
10,330
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 8 / 4
7,572
445
13,333
14,043
4,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
16
2 / 3 / 1
9,337
549
5,295
13,845
10,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
29
Kills
11
11
Deaths
29
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
An Innamorare
Tsukuyomi
5
7
3
0.93
L
Chang'e
2
5
3
0.7
W
Xing Tian
MonkeTitan
Xing Tian
3
2
9
3.75
W
0
1
3
1.5
W
8
3
7
3.83
L
0
6
0
0
L
2
8
4
0.5
L
Tiamat
2
3
1
0.83
W
Mercury
ltIsHighNoon
Mercury
16
3
5
6.17
W
Chronos
oie ci777
Chronos
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,022
Damage
38,957
55,020
Taken
62,465
28,617
Mitigated
30,395
7,173
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
An Innamorare
Tsukuyomi
5,683
1,411
0
1,616
12,253
7,730
0
2,382
9,871
0
43,748
L
Chang'e
11,863
363
2,170
5,547
11,994
3,414
0
1,998
9,996
38,081
0
W
Xing Tian
MonkeTitan
Xing Tian
5,743
321
0
755
16,675
12,207
0
6,349
10,326
22,008
0
W
1,328
52
0
966
3,609
844
945
1,207
2,342
33,474
0
W
10,794
5,633
0
1,428
13,579
7,390
441
4,545
9,034
0
48,686
L
2,783
119
0
1,969
10,330
4,499
376
2,226
8,104
46,530
0
L
13,333
6,150
0
1,777
14,043
4,202
926
2,856
11,187
0
44,059
L
Tiamat
5,295
807
0
5,286
13,845
10,550
0
4,777
9,068
58,265
0
W
Mercury
ltIsHighNoon
Mercury
20,989
12,172
0
0
12,115
4,642
0
2,945
8,988
0
80,359
W
Chronos
oie ci777
Chronos
7,168
2,950
231
3,793
9,042
3,534
3,762
4,653
4,389
68,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,265
Gold Earned
41,839
450
Minions Killed
428
0
Camps Cleared
0
1,682,768
Distance Traveled
1,420,088
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,883
523
72
4
0
321,880
0
L
Chang'e
7,629
449
61
4
0
321,957
6
W
Xing Tian
8,741
514
30
2
0
360,892
2
W
Scylla
7,881
464
54
3
0
315,082
0
W
Anhur
9,539
561
79
5
0
314,665
3
L
Anubis
8,418
495
100
6
0
235,603
2
L
Neith
7,572
445
62
4
0
272,929
0
L
Tiamat
9,337
549
133
8
0
267,719
4
W
Mercury
11,654
686
123
7
0
405,609
0
W
Chronos
10,450
615
164
10
0
286,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role