Player Matchup

Jing Wei
Jing Wei
CallMeDaddy101
Jing Wei
Level 12
God Stats
0W - 1L
1,749 SR
Queue Stats
6W - 11L
1,497 Elo+
Party 1
Susano
Susano
HowToSusano101
Susano
Level 6
God Stats
2W - 4L
1,551 SR
Queue Stats
2W - 5L
1,409 Elo+
Party 1
Bellona
Bellona
RANGKUN
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Ubetterduck008
Scylla
Level 29
God Stats
10W - 8L
1,702 SR
Queue Stats
85W - 74L
1,628 Elo+
Solo
Ao Kuang
Ao Kuang
jungka
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,613 Elo+
Solo
Team Averages
Level 20
1,600 SR
1,530 Elo+

VS

Team Averages
Level 15
1,464 SR
1,561 Elo+
Thoth
Thoth
Combuspoll0
Thoth
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 71L
1,544 Elo+
Solo
Cupid
Cupid
LucienWolfswift
Cupid
Level 28
God Stats
25W - 21L
1,562 SR
Queue Stats
970W - 1,065L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Rubyrivs
Sun Wukong
Level 6
God Stats
1W - 1L
1,335 SR
Queue Stats
5W - 2L
1,833 Elo+
Solo
Erlang Shen
Erlang Shen
Whig
Erlang Shen
Level 14
God Stats
4W - 4L
1,485 SR
Queue Stats
15W - 19L
1,446 Elo+
Solo
Yemoja
Yemoja
epikplayer159
Yemoja
Level 6
God Stats
2W - 1L
1,437 SR
Queue Stats
9W - 10L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 7 / 3
8,026
401
7,196
15,969
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 1
7,746
387
5,199
12,890
7,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
RANGKUN
Bellona
17
5 / 4 / 0
10,243
512
13,037
21,468
13,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 0
9,983
499
7,845
10,275
3,469
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
jungka
Ao Kuang
1
0 / 0 / 0
5,313
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 5
10,146
507
9,384
6,584
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
7 / 6 / 3
10,626
531
9,786
17,643
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Rubyrivs
Sun Wukong
18
2 / 2 / 1
10,736
537
8,314
15,677
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Whig
Erlang Shen
18
5 / 2 / 5
10,840
542
12,868
17,361
10,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 2 / 12
10,680
534
6,820
9,741
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
14
Kills
20
22
Deaths
14
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
7
3
0.5
W
3
2
5
2.75
L
3
7
1
0.5
W
7
6
3
1.42
L
Bellona
RANGKUN
Bellona
5
4
0
1.25
W
Sun Wukong
Rubyrivs
Sun Wukong
2
2
1
1.25
L
4
4
0
1
W
Erlang Shen
Whig
Erlang Shen
5
2
5
3.75
W
3
2
12
4.5
L
Ao Kuang
jungka
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
47,172
60,602
Taken
67,006
28,942
Mitigated
41,403
8,709
Healing
16,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,196
4,173
306
4,557
15,969
4,736
54
4,604
11,281
0
37,790
W
9,384
265
0
730
6,584
2,975
1,889
1,914
4,670
49,086
0
L
5,199
1,206
0
0
12,890
7,424
0
3,108
9,645
0
20,234
W
9,786
5,261
64
6,959
17,643
7,548
999
517
17,126
0
75,633
L
Bellona
RANGKUN
Bellona
13,037
4,657
0
2,811
21,468
13,313
667
4,089
16,705
0
62,219
W
Sun Wukong
Rubyrivs
Sun Wukong
8,314
2,321
0
3,854
15,677
13,718
1,015
597
15,080
319
69,234
L
7,845
465
0
1,035
10,275
3,469
770
3,885
5,988
64,270
0
W
Erlang Shen
Whig
Erlang Shen
12,868
8,231
0
2,241
17,361
10,822
2,169
3,362
13,999
0
93,305
W
6,820
1,482
1,750
1,305
9,741
6,340
987
1,455
8,286
36,048
0
L
Ao Kuang
jungka
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
53,028
327
Minions Killed
569
0
Camps Cleared
0
1,353,128
Distance Traveled
1,809,125
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,026
401
57
3
0
344,245
5
W
Thoth
10,146
507
105
5
0
358,120
1
L
Susano
7,746
387
29
1
0
349,327
4
W
Cupid
10,626
531
110
6
0
295,547
1
L
Bellona
10,243
512
127
6
0
357,300
0
W
Sun Wukong
10,736
537
158
8
0
380,591
6
L
Scylla
9,983
499
114
6
0
302,256
0
W
Erlang Shen
10,840
542
135
7
0
395,000
4
W
Yemoja
10,680
534
61
3
0
379,867
0
L
Ao Kuang
5,313
266
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role