Player Matchup

Ravana
Ravana
BotBrain
Ravana
Level 122
God Stats
2W - 4L
1,649 SR
Queue Stats
60W - 47L
1,634 Elo+
Party 1
Merlin
Merlin
Izzpwnin
Merlin
Level 157
God Stats
1W - 4L
1,775 SR
Queue Stats
11W - 20L
1,374 Elo+
Party 1
Ullr
Ullr
Jakèy
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,608 Elo+
Party 1
King Arthur
King Arthur
SushiForSure
King Arthur
Level 127
God Stats
7W - 13L
1,604 SR
Queue Stats
36W - 34L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
derpinese1
Cthulhu
Level 43
God Stats
22W - 14L
1,784 SR
Queue Stats
51W - 37L
1,652 Elo+
Party 1
Team Averages
Level 115
1,662 SR
1,568 Elo+

VS

Team Averages
Level 96
1,703 SR
1,701 Elo+
Odin
Odin
AlbinoWalrus123
Odin
Level 60
God Stats
7W - 0L
1,971 SR
Queue Stats
77W - 78L
1,534 Elo+
Solo
Chang'e
Chang'e
Bennonite
Chang'e
Level 127
God Stats
9W - 10L
1,769 SR
Queue Stats
179W - 109L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
TommoTheWarlord
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 108L
1,758 Elo+
Party 2
Anhur
Anhur
bigboybutterball
Anhur
Level 120
God Stats
12W - 9L
1,666 SR
Queue Stats
173W - 96L
1,755 Elo+
Party 2
Geb
Geb
joejoegwe123
Geb
Level 43
God Stats
4W - 5L
1,607 SR
Queue Stats
172W - 106L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BotBrain
Ravana
14
0 / 6 / 5
8,394
466
5,675
12,497
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Izzpwnin
Merlin
14
4 / 3 / 1
8,482
471
12,977
9,126
3,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Jakèy
Ullr
14
1 / 4 / 2
8,044
447
6,335
13,033
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
SushiForSure
King Arthur
13
2 / 5 / 3
8,398
467
11,616
17,012
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
derpinese1
Cthulhu
12
2 / 3 / 3
8,118
451
10,548
14,813
7,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
10,872
604
11,287
11,616
5,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Bennonite
Chang'e
17
8 / 3 / 4
10,937
608
10,861
13,032
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 12
9,959
553
15,830
22,222
16,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 1 / 5
10,687
594
11,136
13,651
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 2 / 8
8,674
482
3,586
14,843
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
21
21
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
Chang'e
Bennonite
Chang'e
8
3
4
3.33
L
Ravana
BotBrain
Ravana
0
6
5
0.42
L
Merlin
Izzpwnin
Merlin
4
3
1
1.5
L
Ullr
Jakèy
Ullr
1
4
2
0.5
L
King Arthur
SushiForSure
King Arthur
2
5
3
0.7
W
1
1
12
7
W
4
1
5
6.5
L
Cthulhu
derpinese1
Cthulhu
2
3
3
1.17
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,151
Damage
52,700
66,481
Taken
75,364
34,949
Mitigated
44,423
10,974
Healing
33,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,287
1,751
0
2,164
11,616
5,979
320
3,967
7,599
0
59,160
W
Chang'e
Bennonite
Chang'e
10,861
947
5,718
6,055
13,032
4,854
3,139
4,812
8,095
67,201
0
L
Ravana
BotBrain
Ravana
5,675
2,033
0
2,742
12,497
5,430
0
5,773
6,599
0
60,784
L
Merlin
Izzpwnin
Merlin
12,977
850
0
547
9,126
3,488
0
6,399
2,677
61,472
0
L
Ullr
Jakèy
Ullr
6,335
2,001
0
2,990
13,033
3,455
40
2,030
10,903
0
52,338
L
King Arthur
SushiForSure
King Arthur
11,616
1,500
0
3,121
17,012
15,056
0
8,695
8,171
0
46,562
W
15,830
1,301
972
10,117
22,222
16,506
881
7,056
14,771
67,316
0
W
11,136
6,636
0
6,751
13,651
4,874
4,714
2,158
11,468
0
85,667
L
Cthulhu
derpinese1
Cthulhu
10,548
709
351
1,223
14,813
7,520
0
7,380
7,408
28,354
0
W
3,586
516
0
1,366
14,843
12,210
511
5,532
9,186
18,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,436
Gold Earned
51,129
435
Minions Killed
502
0
Camps Cleared
0
1,697,535
Distance Traveled
1,753,056
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,872
604
83
5
0
384,903
3
W
Chang'e
10,937
608
117
7
0
324,324
0
L
Ravana
8,394
466
115
6
0
378,194
3
L
Merlin
8,482
471
110
6
0
308,762
4
L
Ullr
8,044
447
87
5
0
314,533
3
L
King Arthur
8,398
467
83
5
0
335,229
3
W
Cthulhu
9,959
553
129
7
0
347,385
2
W
Anhur
10,687
594
140
8
0
308,891
7
L
Cthulhu
8,118
451
40
2
0
360,817
1
W
Geb
8,674
482
33
2
0
387,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role