Player Matchup

Izanami
Izanami
Dube2789
Izanami
Level 36
God Stats
2W - 1L
1,516 SR
Queue Stats
24W - 29L
1,399 Elo+
Party 1
Ra
Ra
Lagopede
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
MonsieurMitchel
Jormungandr
Level 44
God Stats
5W - 3L
1,303 SR
Queue Stats
95W - 111L
1,465 Elo+
Party 1
Vamana
Vamana
Mr-Emile11
Vamana
Level 15
God Stats
12W - 8L
1,580 SR
Queue Stats
54W - 56L
1,455 Elo+
Party 1
Zeus
Zeus
Y4hiko
Zeus
Level 12
God Stats
10W - 7L
1,691 SR
Queue Stats
72W - 75L
1,481 Elo+
Party 1
Team Averages
Level 22
1,518 SR
1,460 Elo+

VS

Team Averages
Level 11
1,433 SR
1,370 Elo+
Da Ji
Da Ji
BunkoTatsumi874
Da Ji
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
1W - 3L
1,315 Elo+
Party 2
Yemoja
Yemoja
DimadomeReturns
Yemoja
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 60L
1,455 Elo+
Solo
Ymir
Ymir
Jarrelltheking0
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,463 Elo+
Solo
Skadi
Skadi
SneakySnake1944
Skadi
Level 3
God Stats
1W - 2L
1,427 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 2
Rama
Rama
TyrantReaper
Rama
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dube2789
Izanami
17
8 / 1 / 14
10,438
1,044
15,378
7,370
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 18
9,840
984
7,491
4,178
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MonsieurMitchel
Jormungandr
16
3 / 0 / 18
9,905
991
10,244
11,007
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
Mr-Emile11
Vamana
16
4 / 1 / 19
10,134
1,013
11,382
9,173
7,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Y4hiko
Zeus
17
14 / 1 / 9
12,230
1,223
18,525
5,704
2,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

378

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 11 / 1
8,765
877
6,340
18,137
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 1 / 2
8,545
855
4,285
5,143
2,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 4 / 3
8,576
858
5,949
16,509
14,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 10 / 3
8,249
825
2,378
13,723
5,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 5 / 2
9,277
928
9,706
17,093
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
16
31
Kills
5
5
Deaths
31
78
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
11
1
0.23
L
1
1
2
2
W
Izanami
Dube2789
Izanami
8
1
14
15
L
0
4
3
0.38
W
2
2
18
5.5
W
Jormungandr
MonsieurMitchel
Jormungandr
3
0
18
12
W
Vamana
Mr-Emile11
Vamana
4
1
19
13.5
L
0
10
3
0.15
L
2
5
2
0.6
W
Zeus
Y4hiko
Zeus
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,020
Damage
28,658
37,432
Taken
70,605
25,948
Mitigated
35,698
10,694
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,340
2,224
0
547
18,137
7,038
0
10,420
7,445
0
9,628
L
4,285
883
1,189
160
5,143
2,261
0
2,260
2,808
12,415
0
W
Izanami
Dube2789
Izanami
15,378
13,102
0
3,423
7,370
3,511
0
1,169
6,201
0
32,709
L
5,949
449
0
0
16,509
14,385
0
6,960
9,223
13,271
0
W
7,491
1,036
1,381
1,292
4,178
1,629
0
729
3,449
20,960
0
W
Jormungandr
MonsieurMitchel
Jormungandr
10,244
2,802
0
525
11,007
10,739
0
3,392
7,615
20,159
0
W
Vamana
Mr-Emile11
Vamana
11,382
4,703
0
2,962
9,173
7,693
0
2,487
6,686
0
17,215
L
2,378
1,179
0
0
13,723
5,451
0
7,043
6,580
0
11,735
L
9,706
8,510
0
2,795
17,093
6,563
0
8,944
7,624
0
20,049
W
Zeus
Y4hiko
Zeus
18,525
4,717
0
1,111
5,704
2,376
0
2,457
3,247
32,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,547
Gold Earned
43,412
153
Minions Killed
88
4
Camps Cleared
2
915,243
Distance Traveled
661,513
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,765
877
10
1
0
164,092
0
L
Yemoja
8,545
855
16
2
0
81,644
1
W
Izanami
10,438
1,044
46
5
2
158,491
0
L
Ymir
8,576
858
19
2
0
159,285
0
W
Ra
9,840
984
40
4
1
160,753
1
W
Jormungandr
9,905
991
23
2
1
198,737
0
W
Vamana
10,134
1,013
11
1
0
222,237
0
L
Skadi
8,249
825
13
1
0
115,527
0
L
Rama
9,277
928
30
3
2
140,965
0
W
Zeus
12,230
1,223
33
3
0
175,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role