Player Matchup

Tiamat
Tiamat
Dwadejones92
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,760 Elo+
Solo
Danzaburou
Danzaburou
FlyingWombat4
Danzaburou
Level 128
God Stats
2W - 1L
1,841 SR
Queue Stats
49W - 40L
1,733 Elo+
Party 1
Nemesis
Nemesis
SquirmyHermy304
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
alexsubzero56
Cthulhu
Level 146
God Stats
2W - 3L
1,721 SR
Queue Stats
39W - 41L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
bdd_19891
Kukulkan
Level 7
God Stats
18W - 19L
1,482 SR
Queue Stats
49W - 49L
1,416 Elo+
Party 1
Team Averages
Level 63
1,609 SR
1,567 Elo+

VS

Team Averages
Level 24
1,633 SR
1,606 Elo+
Izanami
Izanami
HeatedOsprey184
Izanami
Level 27
God Stats
76W - 55L
1,696 SR
Queue Stats
152W - 134L
1,597 Elo+
Solo
Hachiman
Hachiman
Hohenheim40
Hachiman
Level 29
God Stats
12W - 19L
1,498 SR
Queue Stats
25W - 33L
1,470 Elo+
Solo
Tiamat
Tiamat
JTmoneyMonster
Tiamat
Level 21
God Stats
10W - 2L
1,759 SR
Queue Stats
254W - 208L
1,693 Elo+
Solo
Loki
Loki
dream_smiley2356
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,634 Elo+
Party 2
Freya
Freya
temp-921734
Freya
Level 25
God Stats
1W - 1L
1,714 SR
Queue Stats
14W - 10L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 1 / 1
5,396
899
117
788
316
Danzaburou
FlyingWombat4
Danzaburou
12
7 / 0 / 1
8,062
1,344
11,977
5,500
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 6 / 4
5,777
963
3,300
8,001
3,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
12
1 / 2 / 5
6,623
1,104
5,209
5,925
5,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
bdd_19891
Kukulkan
12
0 / 3 / 4
6,029
1,005
384
3,903
1,536
Team 1 Tickets

287

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
7,877
1,313
4,790
3,447
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Hohenheim40
Hachiman
11
1 / 3 / 6
6,009
1,002
3,847
5,910
2,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 7
6,707
1,118
6,053
3,686
3,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 5
6,384
1,064
1,808
5,689
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 2 / 7
6,100
1,017
4,328
4,868
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
8
Kills
12
12
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
1
1
0.5
L
Danzaburou
FlyingWombat4
Danzaburou
7
0
1
7.5
W
7
0
2
8
W
Hachiman
Hohenheim40
Hachiman
1
3
6
1.33
W
2
0
7
5.5
L
0
6
4
0.33
L
Cthulhu
1
2
5
1.75
L
Kukulkan
bdd_19891
Kukulkan
0
3
4
0.67
W
2
3
5
1.5
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
20,826
24,117
Taken
23,600
12,380
Mitigated
10,712
3,562
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
117
0
0
17
788
316
0
109
679
810
0
L
Danzaburou
FlyingWombat4
Danzaburou
11,977
5,031
0
2,559
5,500
2,046
0
2,418
3,082
0
24,182
W
4,790
3,135
0
1,714
3,447
1,178
0
683
2,764
0
31,637
W
Hachiman
Hohenheim40
Hachiman
3,847
2,345
330
652
5,910
2,045
0
1,203
4,707
0
8,655
W
6,053
680
0
434
3,686
3,892
0
909
2,777
14,898
0
L
3,300
1,881
0
936
8,001
3,158
0
4,467
3,534
0
5,644
L
Cthulhu
5,209
153
50
0
5,925
5,324
0
2,285
3,640
20,790
0
L
Kukulkan
bdd_19891
Kukulkan
384
46
0
0
3,903
1,536
0
1,135
2,768
9,941
0
W
1,808
655
0
155
5,689
1,805
0
2,087
3,452
33
4,368
W
4,328
1,482
0
988
4,868
1,792
0
678
4,190
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,887
Gold Earned
33,077
90
Minions Killed
125
2
Camps Cleared
7
370,916
Distance Traveled
513,876
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,396
899
2
0
2
28,533
0
L
Danzaburou
8,062
1,344
35
6
0
109,996
1
W
Izanami
7,877
1,313
74
12
5
106,545
0
W
Hachiman
6,009
1,002
13
2
1
99,449
0
W
Tiamat
6,707
1,118
18
3
1
119,445
0
L
Nemesis
5,777
963
5
1
0
74,460
2
L
Cthulhu
6,623
1,104
32
5
0
97,093
0
L
Kukulkan
6,029
1,005
16
3
0
60,834
1
W
Loki
6,384
1,064
6
1
0
84,203
0
W
Freya
6,100
1,017
14
2
0
104,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role