Player Matchup

Osiris
Osiris
AwilixSimp
Osiris
Level 127
God Stats
12W - 12L
1,447 SR
Queue Stats
233W - 239L
1,456 Elo+
Party 2
Fafnir
Fafnir
NotGriffingsTTV
Fafnir
Level 108
God Stats
2W - 1L
1,759 SR
Queue Stats
397W - 384L
1,585 Elo+
Party 2
Ullr
Ullr
Slapasaurusrex
Ullr
Level 125
God Stats
11W - 8L
1,680 SR
Queue Stats
320W - 300L
1,498 Elo+
Party 2
Thanatos
Thanatos
Spxnge
Thanatos
Level 127
God Stats
2W - 1L
1,813 SR
Queue Stats
126W - 111L
1,519 Elo+
Party 2
Anubis
Anubis
Thenit
Anubis
Level 40
God Stats
2W - 1L
1,585 SR
Queue Stats
303W - 249L
1,444 Elo+
Party 2
Team Averages
Level 105
1,657 SR
1,501 Elo+

VS

Team Averages
Level 84
1,477 SR
1,517 Elo+
Zhong Kui
Zhong Kui
BBOYKILLZU
Zhong Kui
Level 140
God Stats
0W - 2L
1,326 SR
Queue Stats
194W - 194L
1,500 Elo+
Party 1
Set
Set
Dramark
Set
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
325W - 306L
1,527 Elo+
Party 1
Ymir
Ymir
Elite1301
Ymir
Level 47
God Stats
5W - 10L
1,397 SR
Queue Stats
236W - 286L
1,445 Elo+
Solo
Cthulhu
Cthulhu
navaato305
Cthulhu
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
trey_808hi
Danzaburou
Level 32
God Stats
6W - 9L
1,660 SR
Queue Stats
14W - 10L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AwilixSimp
Osiris
8
1 / 2 / 0
4,958
620
2,166
4,910
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 5
5,066
633
2,798
6,235
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 1 / 0
5,093
637
2,114
4,128
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Spxnge
Thanatos
10
6 / 1 / 0
6,076
760
4,835
5,440
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Thenit
Anubis
7
0 / 2 / 3
4,413
552
1,683
3,320
1,062
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BBOYKILLZU
Zhong Kui
7
1 / 3 / 1
4,469
559
4,470
6,311
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
8
4 / 3 / 1
5,062
633
3,433
6,303
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
1
0 / 0 / 0
1,533
192
0
0
0
Cthulhu
navaato305
Cthulhu
6
1 / 1 / 0
3,845
481
1,444
2,819
2,483
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
trey_808hi
Danzaburou
8
1 / 2 / 2
4,591
574
2,045
4,100
979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
7
7
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
AwilixSimp
Osiris
1
2
0
0.5
L
Zhong Kui
BBOYKILLZU
Zhong Kui
1
3
1
0.5
L
Set
4
3
1
1.5
L
Ymir
0
0
0
0
W
0
1
5
2.5
W
2
1
0
2
W
Thanatos
Spxnge
Thanatos
6
1
0
6
W
Anubis
Thenit
Anubis
0
2
3
0.75
L
Cthulhu
navaato305
Cthulhu
1
1
0
1
L
Danzaburou
trey_808hi
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,596
Damage
11,392
24,033
Taken
19,533
12,228
Mitigated
7,969
11,443
Healing
5,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AwilixSimp
Osiris
2,166
1,054
0
2,262
4,910
2,532
0
1,444
3,466
0
18,802
L
Zhong Kui
BBOYKILLZU
Zhong Kui
4,470
530
0
1,668
6,311
2,861
561
1,963
4,348
19,249
0
L
Set
3,433
1,448
0
1,847
6,303
1,646
0
1,662
4,641
0
18,389
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
2,798
675
207
2,191
6,235
4,526
269
1,509
4,620
11,317
0
W
2,114
1,196
0
1,907
4,128
1,184
499
105
4,015
0
32,964
W
Thanatos
Spxnge
Thanatos
4,835
1,949
0
4,163
5,440
2,924
0
1,338
3,969
0
26,799
W
Anubis
Thenit
Anubis
1,683
369
0
713
3,320
1,062
129
1,049
2,049
14,461
0
L
Cthulhu
navaato305
Cthulhu
1,444
293
0
710
2,819
2,483
0
0
2,819
5,797
0
L
Danzaburou
trey_808hi
Danzaburou
2,045
667
0
1,647
4,100
979
0
856
3,244
0
17,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
19,500
191
Minions Killed
126
0
Camps Cleared
0
727,084
Distance Traveled
554,337
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,958
620
41
5
0
101,779
3
L
Zhong Kui
4,469
559
43
5
0
154,041
1
L
Set
5,062
633
35
4
0
155,708
1
L
Ymir
1,533
192
0
0
0
0
0
W
Fafnir
5,066
633
14
2
0
163,232
0
W
Ullr
5,093
637
61
8
0
141,603
0
W
Thanatos
6,076
760
45
6
0
167,807
0
W
Anubis
4,413
552
30
4
0
152,663
0
L
Cthulhu
3,845
481
16
2
0
95,939
1
L
Danzaburou
4,591
574
32
4
0
148,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role