Player Matchup

Ne Zha
Ne Zha
BOOOMH
Ne Zha
Level 25
God Stats
27W - 13L
1,894 SR
Queue Stats
319W - 195L
1,626 Elo+
Solo
Discordia
Discordia
Cletuh26
Discordia
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Party 1
Anhur
Anhur
KittenDough
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,586 Elo+
Solo
Cupid
Cupid
Mctigre19
Cupid
Level 23
God Stats
2W - 5L
1,662 SR
Queue Stats
7W - 8L
1,693 Elo+
Party 1
Loki
Loki
TheUnknownError
Loki
Level 11
God Stats
5W - 5L
1,641 SR
Queue Stats
12W - 19L
1,519 Elo+
Solo
Team Averages
Level 17
1,639 SR
1,624 Elo+

VS

Team Averages
Level 20
1,553 SR
1,569 Elo+
Neith
Neith
DoodyHoody
Neith
Level 24
God Stats
5W - 0L
1,500 SR
Queue Stats
15W - 5L
1,616 Elo+
Party 2
Yemoja
Yemoja
Murtam
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,478 Elo+
Solo
Ra
Ra
Ohebatjaskill
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,606 Elo+
Solo
Mercury
Mercury
ThunderrDeath
Mercury
Level 29
God Stats
19W - 9L
1,766 SR
Queue Stats
127W - 78L
1,644 Elo+
Party 2
King Arthur
King Arthur
elboosteado
King Arthur
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BOOOMH
Ne Zha
9
1 / 8 / 0
7,404
353
4,547
20,091
9,329
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
Cletuh26
Discordia
16
3 / 6 / 1
9,976
475
13,067
11,343
4,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
7,358
350
4,205
12,264
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
Mctigre19
Cupid
16
2 / 9 / 1
10,042
478
7,907
16,576
6,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 9 / 5
8,377
399
5,568
15,656
5,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
6 / 0 / 5
11,191
533
14,703
12,339
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Murtam
Yemoja
15
2 / 0 / 8
10,770
513
5,471
10,506
11,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 3 / 8
11,483
547
4,541
10,274
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
20
12 / 2 / 8
13,793
657
16,857
19,831
8,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
elboosteado
King Arthur
20
14 / 3 / 2
13,766
656
15,129
22,010
18,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
7
Kills
35
35
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BOOOMH
Ne Zha
1
8
0
0.13
L
Discordia
Cletuh26
Discordia
3
6
1
0.58
W
Neith
6
0
5
8.5
L
0
3
1
0.17
L
Cupid
Mctigre19
Cupid
2
9
1
0.28
W
Yemoja
Murtam
Yemoja
2
0
8
6
W
1
3
8
1.67
L
1
9
5
0.39
W
Mercury
12
2
8
8
W
King Arthur
elboosteado
King Arthur
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,294
Damage
56,701
75,930
Taken
74,960
30,122
Mitigated
47,045
16,422
Healing
36,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BOOOMH
Ne Zha
4,547
818
0
4,799
20,091
9,329
0
2,880
17,074
0
28,232
L
Discordia
Cletuh26
Discordia
13,067
1,211
108
1,517
11,343
4,375
235
2,060
9,283
68,484
0
W
Neith
14,703
7,835
0
7,619
12,339
4,292
6,184
2,336
10,003
0
84,553
L
4,205
1,507
0
3,418
12,264
3,629
0
2,176
10,088
0
34,432
L
Cupid
Mctigre19
Cupid
7,907
5,293
0
3,672
16,576
6,957
33
1,675
14,763
0
64,134
W
Yemoja
Murtam
Yemoja
5,471
1,296
3,415
3,965
10,506
11,198
2,478
2,835
7,671
20,755
0
W
4,541
918
2,865
3,835
10,274
4,247
948
4,304
5,970
76,666
0
L
5,568
763
0
2,908
15,656
5,832
0
1,221
14,435
0
35,215
W
Mercury
16,857
7,683
0
7,963
19,831
8,838
247
4,747
15,084
0
130,297
W
King Arthur
elboosteado
King Arthur
15,129
2,456
0
7,082
22,010
18,470
106
2,234
19,776
0
92,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
61,003
407
Minions Killed
646
0
Camps Cleared
0
1,538,096
Distance Traveled
2,005,601
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,404
353
38
2
0
290,213
1
L
Discordia
9,976
475
124
6
0
342,015
10
W
Neith
11,191
533
130
6
0
368,680
7
L
Anhur
7,358
350
69
3
0
226,261
0
L
Cupid
10,042
478
119
6
0
308,404
1
W
Yemoja
10,770
513
23
1
0
346,139
5
W
Ra
11,483
547
157
7
0
378,365
3
L
Loki
8,377
399
57
3
0
371,203
3
W
Mercury
13,793
657
166
8
0
499,224
3
W
King Arthur
13,766
656
170
8
0
413,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role