Player Matchup

Artemis
Artemis
GigioX10
Artemis
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 27L
1,061 Elo+
Party 2
Tyr
Tyr
Luca_Street
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 27L
1,061 Elo+
Party 2
Thor
Thor
RogerOnesto_
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,061 Elo+
Party 2
Bacchus
Bacchus
YAYOMESSI97
Bacchus
Level 57
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 35L
1,189 Elo+
Party 2
He Bo
He Bo
xCallMeRed
He Bo
Level 34
God Stats
0W - 3L
1,161 SR
Queue Stats
4W - 27L
1,061 Elo+
Party 2
Team Averages
Level 47
1,432 SR
1,087 Elo+

VS

Team Averages
Level 63
1,603 SR
1,501 Elo+
Danzaburou
Danzaburou
Enzo_Selfish
Danzaburou
Level 62
God Stats
195W - 212L
1,495 SR
Queue Stats
310W - 362L
1,477 Elo+
Solo
Merlin
Merlin
Jean-Val-Jean_M_
Merlin
Level 142
God Stats
2W - 1L
1,588 SR
Queue Stats
111W - 125L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
SpeckFalteAmZeh
Ao Kuang
Level 44
God Stats
6W - 2L
1,782 SR
Queue Stats
94W - 68L
1,569 Elo+
Party 1
Ra
Ra
loukszbz
Ra
Level 39
God Stats
1W - 4L
1,275 SR
Queue Stats
33W - 39L
1,433 Elo+
Solo
Amaterasu
Amaterasu
smurfinIsDurfin
Amaterasu
Level 29
God Stats
11W - 2L
1,875 SR
Queue Stats
159W - 111L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GigioX10
Artemis
17
6 / 5 / 10
9,878
449
16,035
20,047
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 4 / 1
9,200
418
7,144
16,061
11,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 3 / 5
9,102
414
5,494
17,815
5,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
YAYOMESSI97
Bacchus
14
4 / 7 / 8
9,398
427
6,373
18,940
22,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
15
2 / 4 / 4
8,371
381
7,087
11,308
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enzo_Selfish
Danzaburou
17
4 / 6 / 4
11,605
528
15,057
19,925
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 7
13,409
610
18,752
10,824
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
20
9 / 0 / 2
13,435
611
9,477
12,898
5,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 9 / 2
10,385
472
7,853
12,354
6,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amaterasu
smurfinIsDurfin
Amaterasu
20
2 / 0 / 7
12,665
576
14,181
23,832
20,708
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
17
Kills
22
23
Deaths
17
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Enzo_Selfish
Danzaburou
4
6
4
1
L
Artemis
GigioX10
Artemis
6
5
10
2.2
W
5
2
7
4.25
L
1
4
1
0.38
L
4
3
5
2.17
W
Ao Kuang
9
0
2
10
L
Bacchus
YAYOMESSI97
Bacchus
4
7
8
1.14
W
2
9
2
0.33
W
Amaterasu
smurfinIsDurfin
Amaterasu
2
0
7
5.5
L
He Bo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,133
Damage
65,320
84,171
Taken
79,833
51,729
Mitigated
45,882
25,429
Healing
40,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Enzo_Selfish
Danzaburou
15,057
7,292
0
8,733
19,925
7,666
0
4,691
15,136
0
74,290
L
Artemis
GigioX10
Artemis
16,035
8,236
923
7,758
20,047
7,672
0
9,610
10,437
0
56,658
W
18,752
403
0
2,920
10,824
4,895
495
3,986
6,658
101,011
0
L
7,144
1,910
0
4,514
16,061
11,203
0
3,729
12,332
0
53,560
L
5,494
887
0
5,954
17,815
5,944
0
7,422
10,393
0
40,731
W
Ao Kuang
9,477
2,928
0
6,585
12,898
5,774
4,203
1,642
11,202
117,068
0
L
Bacchus
YAYOMESSI97
Bacchus
6,373
525
438
1,477
18,940
22,936
0
8,878
10,062
19,287
0
W
7,853
1,956
1,013
2,249
12,354
6,839
280
2,156
10,158
37,513
0
W
Amaterasu
smurfinIsDurfin
Amaterasu
14,181
7,227
0
19,133
23,832
20,708
1,050
743
23,089
0
98,009
L
He Bo
7,087
158
205
4,160
11,308
3,974
0
6,443
4,865
35,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,949
Gold Earned
61,499
354
Minions Killed
652
0
Camps Cleared
0
1,792,359
Distance Traveled
1,965,310
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,605
528
95
4
0
318,779
2
L
Artemis
9,878
449
92
4
0
299,610
1
W
Merlin
13,409
610
186
8
0
373,588
3
L
Tyr
9,200
418
115
5
0
376,308
1
L
Thor
9,102
414
75
3
0
378,617
1
W
Ao Kuang
13,435
611
160
7
0
452,607
0
L
Bacchus
9,398
427
18
1
0
383,620
0
W
Ra
10,385
472
65
3
0
355,941
2
W
Amaterasu
12,665
576
146
7
0
464,395
3
L
He Bo
8,371
381
54
2
0
354,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role