Player Matchup

Cupid
Cupid
 
Cupid
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
F_Ochipintti
Cthulhu
Level 17
God Stats
2W - 0L
1,776 SR
Queue Stats
128W - 153L
1,600 Elo+
Party 1
Tiamat
Tiamat
NameLess0078
Tiamat
Level 29
God Stats
12W - 8L
1,560 SR
Queue Stats
78W - 88L
1,523 Elo+
Party 3
Hou Yi
Hou Yi
PeuzinhoNeiff
Hou Yi
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 36L
1,498 Elo+
Party 3
Ao Kuang
Ao Kuang
ReyFrukt
Ao Kuang
Level 89
God Stats
8W - 9L
1,534 SR
Queue Stats
252W - 255L
1,597 Elo+
Party 1
Team Averages
Level 37
1,574 SR
1,544 Elo+

VS

Team Averages
Level 12
1,640 SR
1,604 Elo+
Loki
Loki
DoPinho
Loki
Level 19
God Stats
8W - 7L
1,507 SR
Queue Stats
28W - 23L
1,522 Elo+
Party 2
Neith
Neith
Hanekawakuro
Neith
Level 7
God Stats
3W - 1L
1,641 SR
Queue Stats
3W - 4L
1,588 Elo+
Party 4
Hel
Hel
MimiWitch0123
Hel
Level 4
God Stats
1W - 2L
1,716 SR
Queue Stats
3W - 3L
1,818 Elo+
Party 2
Guan Yu
Guan Yu
miaharugi
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
pavilhao-solido
Cthulhu
Level 29
God Stats
13W - 7L
1,837 SR
Queue Stats
415W - 394L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 0 / 3
6,722
611
3,360
3,976
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
F_Ochipintti
Cthulhu
9
2 / 2 / 4
6,256
569
4,207
6,667
2,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
5 / 2 / 2
7,754
705
5,587
6,921
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 4
6,567
597
4,255
3,471
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
ReyFrukt
Ao Kuang
13
7 / 2 / 2
7,630
694
5,369
9,007
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DoPinho
Loki
9
3 / 4 / 1
5,876
534
4,877
7,491
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 2
4,952
450
1,236
3,708
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 2
4,869
443
2,559
5,081
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

Guan Yu
miaharugi
Guan Yu
6
0 / 7 / 0
4,241
386
666
8,938
4,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 2 / 2
6,620
602
5,615
7,429
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
6
6
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
3
4.5
L
Loki
DoPinho
Loki
3
4
1
0.88
W
Cthulhu
F_Ochipintti
Cthulhu
2
2
4
2
L
0
3
2
0.33
L
0
4
2
0.25
W
Tiamat
5
2
2
3
W
3
0
4
5
W
Ao Kuang
ReyFrukt
Ao Kuang
7
2
2
4
L
Guan Yu
miaharugi
Guan Yu
0
7
0
0
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,778
Damage
14,953
30,042
Taken
32,647
13,093
Mitigated
14,055
11,350
Healing
6,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,360
1,624
77
2,716
3,976
1,192
2,561
1,172
2,804
0
31,393
L
Loki
DoPinho
Loki
4,877
1,701
0
1,686
7,491
2,304
0
3,920
3,571
0
21,534
W
Cthulhu
F_Ochipintti
Cthulhu
4,207
512
0
605
6,667
2,853
0
1,999
4,668
14,078
0
L
1,236
794
0
781
3,708
1,107
0
1,719
1,989
0
21,662
L
2,559
133
794
620
5,081
1,711
43
2,867
2,214
15,057
0
W
Tiamat
5,587
1,110
0
2,795
6,921
5,385
2,036
1,202
5,659
43,929
0
W
4,255
2,317
0
1,388
3,471
933
650
984
2,487
14
22,545
W
Ao Kuang
ReyFrukt
Ao Kuang
5,369
2,183
0
3,769
9,007
2,730
0
2,817
6,165
40,217
0
L
Guan Yu
miaharugi
Guan Yu
666
154
66
344
8,938
4,689
0
3,214
5,724
0
6,971
L
5,615
501
167
2,469
7,429
4,244
0
3,457
3,972
19,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
26,558
301
Minions Killed
150
0
Camps Cleared
0
1,073,518
Distance Traveled
972,264
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,722
611
65
6
0
213,186
0
L
Loki
5,876
534
41
4
0
217,714
0
W
Cthulhu
6,256
569
17
2
0
199,266
0
L
Neith
4,952
450
55
5
0
182,390
1
L
Hel
4,869
443
20
2
0
198,269
1
W
Tiamat
7,754
705
95
9
0
194,447
1
W
Hou Yi
6,567
597
42
4
0
220,885
1
W
Ao Kuang
7,630
694
82
7
0
245,734
0
L
Guan Yu
4,241
386
12
1
0
174,413
1
L
Cthulhu
6,620
602
22
2
0
199,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role