Player Matchup

Cerberus
Cerberus
Graskale
Cerberus
Level 38
God Stats
3W - 2L
1,655 SR
Queue Stats
113W - 107L
1,454 Elo+
Party 2
Tiamat
Tiamat
Joetuun
Tiamat
Level 14
God Stats
8W - 9L
1,520 SR
Queue Stats
21W - 21L
1,291 Elo+
Party 2
Skadi
Skadi
xRGx SurfNTaco
Skadi
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo
Team Averages
Level 44
1,558 SR
1,372 Elo+

VS

Team Averages
Level 77
1,504 SR
1,355 Elo+
Discordia
Discordia
Gfly-_-xTc
Discordia
Level 89
God Stats
1W - 3L
1,571 SR
Queue Stats
47W - 73L
1,312 Elo+
Party 1
Chaac
Chaac
MidnitePurp40
Chaac
Level 67
God Stats
16W - 12L
1,451 SR
Queue Stats
30W - 32L
1,357 Elo+
Party 1
Medusa
Medusa
Yas27
Medusa
Level 74
God Stats
3W - 5L
1,490 SR
Queue Stats
201W - 230L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Graskale
Cerberus
17
11 / 4 / 7
13,363
742
16,450
21,219
21,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tiamat
Joetuun
Tiamat
15
3 / 3 / 10
12,237
680
10,799
14,177
8,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 9
11,929
663
8,417
12,036
4,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gfly-_-xTc
Discordia
15
6 / 4 / 2
11,545
641
17,153
10,685
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 9 / 4
10,475
582
8,758
19,373
13,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Yas27
Medusa
12
0 / 6 / 4
9,721
540
7,868
14,081
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
8
9
Deaths
19
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Gfly-_-xTc
Discordia
6
4
2
1.75
W
Cerberus
Graskale
Cerberus
11
4
7
3.63
W
Tiamat
Joetuun
Tiamat
3
3
10
2.67
L
2
9
4
0.44
L
Medusa
Yas27
Medusa
0
6
4
0.33
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,666
Damage
33,779
47,432
Taken
44,139
34,599
Mitigated
21,175
15,354
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Gfly-_-xTc
Discordia
17,153
392
0
0
10,685
3,381
0
5,842
4,605
48,920
0
W
Cerberus
Graskale
Cerberus
16,450
1,319
0
7,014
21,219
21,998
264
7,813
13,106
55,569
0
W
Tiamat
Joetuun
Tiamat
10,799
1,062
0
6,440
14,177
8,324
2,333
6,312
7,759
58,964
0
L
8,758
1,057
0
3,009
19,373
13,938
0
10,587
8,441
665
31,893
L
Medusa
Yas27
Medusa
7,868
2,877
394
719
14,081
3,856
0
10,007
3,836
0
37,411
W
8,417
3,862
0
1,900
12,036
4,277
917
3,606
8,255
0
44,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,529
Gold Earned
31,741
234
Minions Killed
146
0
Camps Cleared
0
970,058
Distance Traveled
912,267
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,545
641
44
2
0
325,704
3
W
Cerberus
13,363
742
75
4
0
350,651
1
W
Tiamat
12,237
680
116
6
0
311,840
1
L
Chaac
10,475
582
44
2
0
281,179
3
L
Medusa
9,721
540
58
3
0
305,384
1
W
Skadi
11,929
663
43
2
0
307,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role