Player Matchup

Aphrodite
Aphrodite
Aioorus
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bruno86544
Yemoja
Level 104
God Stats
9W - 8L
1,464 SR
Queue Stats
150W - 159L
1,434 Elo+
Solo
Ne Zha
Ne Zha
CoLomBinO157
Ne Zha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,727 Elo+
Party 1
Loki
Loki
GASTEIGEMAATOA
Loki
Level 128
God Stats
2W - 1L
1,895 SR
Queue Stats
50W - 32L
1,548 Elo+
Party 1
Cupid
Cupid
Isa_rg2
Cupid
Level 88
God Stats
6W - 5L
1,609 SR
Queue Stats
279W - 295L
1,475 Elo+
Party 1
Team Averages
Level 107
1,594 SR
1,537 Elo+

VS

Team Averages
Level 76
1,434 SR
1,473 Elo+
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 69
God Stats
245W - 255L
1,502 SR
Queue Stats
287W - 312L
1,506 Elo+
Solo
Pele
Pele
Nenosantos4746
Pele
Level 69
God Stats
41W - 37L
1,562 SR
Queue Stats
162W - 168L
1,507 Elo+
Solo
Ra
Ra
TOMSRHCP
Ra
Level 128
God Stats
48W - 43L
1,456 SR
Queue Stats
178W - 190L
1,449 Elo+
Solo
Nu Wa
Nu Wa
iMephisBR
Nu Wa
Level 46
God Stats
6W - 6L
1,150 SR
Queue Stats
82W - 86L
1,456 Elo+
Solo
Bellona
Bellona
jpcacador
Bellona
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 93L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aioorus
Aphrodite
14
2 / 9 / 5
9,465
412
6,007
21,822
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Bruno86544
Yemoja
15
4 / 4 / 2
9,466
412
11,243
19,400
7,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
17
2 / 5 / 8
10,100
439
18,191
21,455
8,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 6
10,628
462
10,214
20,543
7,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Isa_rg2
Cupid
14
1 / 4 / 4
8,976
390
6,334
18,515
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
16
4 / 0 / 12
10,510
457
9,391
15,408
14,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 4
11,599
504
10,604
14,315
5,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 2 / 7
12,237
532
20,350
13,398
6,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
iMephisBR
Nu Wa
15
6 / 3 / 12
10,945
476
23,117
15,623
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
jpcacador
Bellona
18
2 / 5 / 4
11,563
503
14,414
22,290
24,762
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
12
Kills
28
28
Deaths
12
25
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aioorus
Aphrodite
2
9
5
0.5
L
Yemoja
Bruno86544
Yemoja
4
4
2
1.25
W
Cthulhu
CHACAL_1967_
Cthulhu
4
0
12
10
L
Ne Zha
2
5
8
1.2
L
3
6
6
1
L
Cupid
Isa_rg2
Cupid
1
4
4
0.75
W
7
2
4
4.5
W
9
2
7
6.25
W
Nu Wa
iMephisBR
Nu Wa
6
3
12
4
W
Bellona
jpcacador
Bellona
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,989
Damage
77,876
101,735
Taken
81,034
44,806
Mitigated
56,558
34,934
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aioorus
Aphrodite
6,007
861
4,857
10,222
21,822
15,390
296
13,690
7,384
46,458
0
L
Yemoja
Bruno86544
Yemoja
11,243
830
1,488
647
19,400
7,068
0
11,309
7,493
41,777
0
W
Cthulhu
CHACAL_1967_
Cthulhu
9,391
72
2,288
2,383
15,408
14,374
482
5,392
10,016
43,083
0
L
Ne Zha
18,191
4,808
0
4,468
21,455
8,678
0
8,239
12,795
0
82,789
L
10,214
2,723
0
6,111
20,543
7,214
0
8,375
11,746
0
62,677
L
Cupid
Isa_rg2
Cupid
6,334
3,186
450
6,691
18,515
6,456
810
11,060
6,739
0
51,602
W
10,604
1,934
671
2,727
14,315
5,768
0
2,474
11,841
0
89,860
W
20,350
1,575
1,985
6,906
13,398
6,237
926
2,975
10,423
83,944
0
W
Nu Wa
iMephisBR
Nu Wa
23,117
4,848
120
2,911
15,623
5,417
682
2,426
13,197
51,748
0
W
Bellona
jpcacador
Bellona
14,414
2,237
0
3,408
22,290
24,762
1,424
3,983
18,307
15,420
59,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,635
Gold Earned
56,854
435
Minions Killed
511
0
Camps Cleared
0
2,053,193
Distance Traveled
2,238,208
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,465
412
76
3
0
393,968
0
L
Yemoja
9,466
412
63
3
0
397,335
0
W
Cthulhu
10,510
457
56
2
0
494,996
2
L
Ne Zha
10,100
439
111
5
0
409,880
0
L
Loki
10,628
462
100
4
0
469,813
2
L
Cupid
8,976
390
85
4
0
382,197
4
W
Pele
11,599
504
115
5
0
527,743
4
W
Ra
12,237
532
138
6
0
449,505
0
W
Nu Wa
10,945
476
81
4
0
412,539
4
W
Bellona
11,563
503
121
5
0
353,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role