Player Matchup

Fenrir
Fenrir
AzanThaGoat
Fenrir
Level 13
God Stats
5W - 15L
1,396 SR
Queue Stats
15W - 32L
1,211 Elo+
Party 2
Ratatoskr
Ratatoskr
Sg5429
Ratatoskr
Level 14
God Stats
2W - 4L
1,489 SR
Queue Stats
15W - 34L
1,187 Elo+
Party 2
Cthulhu
Cthulhu
ha3970
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 2
Anhur
Anhur
ka-7301
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,195 Elo+
Party 2
Arachne
Arachne
slow_tank4
Arachne
Level 7
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 10L
1,257 Elo+
Solo
Team Averages
Level 8
1,434 SR
1,250 Elo+

VS

Team Averages
Level 25
1,519 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
Nappy-Boy64
Tsukuyomi
Level 29
God Stats
13W - 9L
1,500 SR
Queue Stats
192W - 256L
1,519 Elo+
Party 1
Bellona
Bellona
TheGodOfAllTime
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Izanami
Izanami
Ummhe
Izanami
Level 27
God Stats
31W - 29L
1,751 SR
Queue Stats
126W - 204L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
XxFlowTimexX
Hou Yi
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
164W - 235L
1,527 Elo+
Party 1
Apollo
Apollo
mortoloko213
Apollo
Level 8
God Stats
8W - 8L
1,346 SR
Queue Stats
10W - 12L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 9 / 3
9,628
1,070
8,041
22,972
17,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ratatoskr
Sg5429
Ratatoskr
13
1 / 8 / 2
8,195
911
4,253
12,287
4,682
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ha3970
Cthulhu
14
0 / 12 / 4
8,382
931
6,740
28,151
19,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
ka-7301
Anhur
14
3 / 7 / 3
9,185
1,021
4,213
20,386
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
slow_tank4
Arachne
12
2 / 6 / 1
7,996
888
4,162
13,203
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

0

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nappy-Boy64
Tsukuyomi
16
6 / 2 / 18
10,360
1,151
14,807
6,192
2,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
6 / 1 / 22
10,156
1,128
11,119
8,797
7,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Ummhe
Izanami
17
15 / 3 / 16
12,004
1,334
33,378
9,995
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
16
9 / 3 / 18
10,634
1,182
23,007
6,840
2,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
16
6 / 1 / 19
9,787
1,087
10,110
4,729
1,721
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
135
10
Kills
42
42
Deaths
10
13
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
9
3
0.61
W
Tsukuyomi
Nappy-Boy64
Tsukuyomi
6
2
18
7.5
L
Ratatoskr
Sg5429
Ratatoskr
1
8
2
0.25
W
6
1
22
17
W
Izanami
Ummhe
Izanami
15
3
16
7.67
W
Hou Yi
9
3
18
6
L
Cthulhu
ha3970
Cthulhu
0
12
4
0.17
L
Anhur
ka-7301
Anhur
3
7
3
0.64
W
Apollo
6
1
19
15.5
L
Arachne
slow_tank4
Arachne
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,409
Damage
92,421
96,999
Taken
36,553
54,370
Mitigated
18,083
2,035
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,041
1,938
0
515
22,972
17,990
0
0
22,872
0
18,096
W
Tsukuyomi
Nappy-Boy64
Tsukuyomi
14,807
6,842
0
546
6,192
2,182
0
900
4,692
0
27,339
L
Ratatoskr
Sg5429
Ratatoskr
4,253
885
0
0
12,287
4,682
0
0
12,237
0
5,968
W
11,119
3,972
0
805
8,797
7,647
0
1,480
7,092
0
14,367
W
Izanami
Ummhe
Izanami
33,378
27,553
0
3,642
9,995
3,791
0
1,483
8,437
0
50,927
W
Hou Yi
23,007
12,811
0
0
6,840
2,742
0
1,667
5,048
0
34,946
L
Cthulhu
ha3970
Cthulhu
6,740
476
0
286
28,151
19,292
0
0
27,946
9,239
0
L
Anhur
ka-7301
Anhur
4,213
1,004
0
533
20,386
7,018
0
0
20,236
0
8,819
W
Apollo
10,110
6,614
0
0
4,729
1,721
0
735
3,969
0
21,725
L
Arachne
slow_tank4
Arachne
4,162
3,353
0
701
13,203
5,388
0
0
13,153
0
7,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,386
Gold Earned
52,941
46
Minions Killed
148
1
Camps Cleared
2
671,823
Distance Traveled
753,626
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,628
1,070
10
1
0
163,013
0
W
Tsukuyomi
10,360
1,151
30
3
0
157,664
0
L
Ratatoskr
8,195
911
2
0
1
66,780
0
W
Bellona
10,156
1,128
12
1
0
183,628
1
W
Izanami
12,004
1,334
41
5
0
126,653
0
W
Hou Yi
10,634
1,182
26
3
2
136,909
0
L
Cthulhu
8,382
931
16
2
0
147,976
0
L
Anhur
9,185
1,021
12
1
0
169,423
1
W
Apollo
9,787
1,087
39
4
0
148,772
0
L
Arachne
7,996
888
6
1
0
124,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role