Player Matchup

Tiamat
Tiamat
LeethulMitch
Tiamat
Level 19
God Stats
82W - 68L
1,570 SR
Queue Stats
120W - 109L
1,432 Elo+
Party 3
Jormungandr
Jormungandr
OMFG_RaGeQuIt
Jormungandr
Level 10
God Stats
4W - 8L
1,400 SR
Queue Stats
60W - 45L
1,439 Elo+
Party 3
Apollo
Apollo
Reviioli
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,355 Elo+
Solo
Serqet
Serqet
SharkBateWhoha
Serqet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 157L
1,444 Elo+
Party 2
Vulcan
Vulcan
lvl-GareBear-lvl
Vulcan
Level 8
God Stats
2W - 2L
1,748 SR
Queue Stats
71W - 65L
1,501 Elo+
Party 2
Team Averages
Level 19
1,544 SR
1,434 Elo+

VS

Team Averages
Level 36
1,599 SR
1,515 Elo+
Anubis
Anubis
Biglityt1ty
Anubis
Level 18
God Stats
5W - 10L
1,419 SR
Queue Stats
71W - 88L
1,455 Elo+
Solo
Chang'e
Chang'e
BlindZombie10
Chang'e
Level 101
God Stats
3W - 2L
1,795 SR
Queue Stats
220W - 233L
1,544 Elo+
Party 1
Bellona
Bellona
DingleChaac
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,625 Elo+
Party 1
Tiamat
Tiamat
InspiredComb215
Tiamat
Level 25
God Stats
8W - 7L
1,781 SR
Queue Stats
110W - 112L
1,503 Elo+
Party 1
Ratatoskr
Ratatoskr
LeQuincy
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 2 / 1
11,477
574
7,392
9,466
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
OMFG_RaGeQuIt
Jormungandr
15
2 / 1 / 12
9,517
476
6,411
11,448
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Reviioli
Apollo
18
13 / 2 / 3
11,174
559
18,107
19,105
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 7
9,863
493
7,489
14,878
5,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 3 / 4
10,264
513
9,007
8,801
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
3 / 7 / 1
10,273
514
7,937
13,626
6,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
5 / 3 / 2
10,499
525
17,208
14,233
4,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
DingleChaac
Bellona
11
0 / 7 / 1
6,915
346
4,389
15,153
13,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 2
8,258
413
5,947
11,979
5,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
LeQuincy
Ratatoskr
16
4 / 1 / 2
10,229
511
5,212
12,778
4,201
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
24
Kills
13
13
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
7
1
0.5
L
Chang'e
5
3
2
2
L
Bellona
DingleChaac
Bellona
0
7
1
0.07
L
1
6
2
0.33
L
Ratatoskr
LeQuincy
Ratatoskr
4
1
2
5
W
Tiamat
6
2
1
3.25
W
Jormungandr
OMFG_RaGeQuIt
Jormungandr
2
1
12
8
W
Apollo
Reviioli
Apollo
13
2
3
7.25
W
2
5
7
1.1
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
40,693
63,698
Taken
67,769
28,629
Mitigated
34,073
24,461
Healing
21,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,937
591
91
4,236
13,626
6,171
259
7,186
5,492
70,939
0
L
Chang'e
17,208
1,050
316
7,767
14,233
4,938
0
5,421
8,072
87,118
0
L
Bellona
DingleChaac
Bellona
4,389
1,028
0
556
15,153
13,329
0
4,268
10,817
0
27,796
L
5,947
667
489
2,322
11,979
5,434
150
3,307
8,612
35,892
0
L
Ratatoskr
LeQuincy
Ratatoskr
5,212
1,589
0
5,926
12,778
4,201
0
1,608
9,837
0
53,365
W
Tiamat
7,392
1,028
0
4,226
9,466
4,513
1,312
4,753
4,633
64,343
0
W
Jormungandr
OMFG_RaGeQuIt
Jormungandr
6,411
1,580
0
3,399
11,448
8,177
519
5,323
5,634
38,319
0
W
Apollo
Reviioli
Apollo
18,107
12,335
0
11,594
19,105
7,499
3,976
8,897
9,410
0
80,630
W
7,489
1,881
0
4,585
14,878
5,193
0
5,604
9,104
0
52,570
W
9,007
3,676
0
657
8,801
3,247
1,050
5,148
3,325
75,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,295
Gold Earned
46,174
594
Minions Killed
537
0
Camps Cleared
0
1,852,652
Distance Traveled
1,699,908
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,273
514
159
8
0
298,480
2
L
Chang'e
10,499
525
153
8
0
329,235
3
L
Bellona
6,915
346
49
2
0
338,971
1
L
Tiamat
8,258
413
70
4
0
325,178
2
L
Ratatoskr
10,229
511
106
5
0
408,044
0
W
Tiamat
11,477
574
138
7
0
341,890
0
W
Jormungandr
9,517
476
67
3
0
398,174
0
W
Apollo
11,174
559
147
7
0
348,141
5
W
Serqet
9,863
493
109
5
0
397,675
0
W
Vulcan
10,264
513
133
7
0
366,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role