Player Matchup

Cthulhu
Cthulhu
EndyAdventure
Cthulhu
Level 24
God Stats
30W - 37L
1,918 SR
Queue Stats
109W - 127L
1,462 Elo+
Solo
Poseidon
Poseidon
Pitufoso
Poseidon
Level 16
God Stats
5W - 2L
1,529 SR
Queue Stats
19W - 18L
1,394 Elo+
Party 2
Neith
Neith
SoulsThief9732
Neith
Level 18
God Stats
7W - 10L
1,475 SR
Queue Stats
27W - 56L
1,277 Elo+
Party 2
Team Averages
Level 19
1,641 SR
1,378 Elo+

VS

Team Averages
Level 7
1,383 SR
1,466 Elo+
Ymir
Ymir
Grymyart97
Ymir
Level 14
God Stats
2W - 2L
1,149 SR
Queue Stats
31W - 60L
1,451 Elo+
Party 1
Neith
Neith
KUNGCHIXD
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Athena
Athena
Winteryukii
Athena
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
4 / 2 / 4
12,910
679
11,484
14,037
14,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Pitufoso
Poseidon
16
2 / 2 / 6
12,028
633
16,219
8,214
3,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 4
11,211
590
5,071
3,509
1,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
10,341
544
1,573
16,474
15,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KUNGCHIXD
Neith
13
0 / 5 / 2
10,300
542
5,897
12,010
6,373
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
14
2 / 1 / 0
10,603
558
5,311
17,628
26,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
2
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
2
4
3
L
0
2
3
0.75
L
Neith
KUNGCHIXD
Neith
0
5
2
0.2
W
Poseidon
Pitufoso
Poseidon
2
2
6
2.5
W
2
0
4
4
L
Athena
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,774
Damage
12,781
25,760
Taken
46,112
18,963
Mitigated
48,306
7,768
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
11,484
1,352
264
3,491
14,037
14,277
312
3,715
10,322
24,960
0
L
1,573
582
0
809
16,474
15,769
238
10,078
6,396
48,575
0
L
Neith
KUNGCHIXD
Neith
5,897
2,874
0
1,692
12,010
6,373
550
8,839
3,171
0
46,391
W
Poseidon
Pitufoso
Poseidon
16,219
2,238
0
3,112
8,214
3,249
1,144
1,541
6,673
107,538
0
W
5,071
2,527
0
901
3,509
1,437
936
2,035
1,474
0
30,124
L
Athena
5,311
1,622
217
219
17,628
26,164
149
8,886
8,742
19,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
31,244
212
Minions Killed
176
0
Camps Cleared
0
1,044,195
Distance Traveled
850,225
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,910
679
30
2
0
341,711
2
L
Ymir
10,341
544
75
4
0
288,481
0
L
Neith
10,300
542
76
4
0
262,918
0
W
Poseidon
12,028
633
142
7
0
351,394
1
W
Neith
11,211
590
40
2
0
351,090
1
L
Athena
10,603
558
25
1
0
298,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role