Player Matchup

Fenrir
Fenrir
Inc0h3r3ntrcs
Fenrir
Level 85
God Stats
15W - 22L
1,517 SR
Queue Stats
79W - 104L
1,476 Elo+
Party 1
Ymir
Ymir
Llama_Thrust69
Ymir
Level 65
God Stats
42W - 66L
1,541 SR
Queue Stats
53W - 82L
1,452 Elo+
Party 1
Zeus
Zeus
Og-BeaveMuncher
Zeus
Level 67
God Stats
81W - 100L
1,588 SR
Queue Stats
81W - 100L
1,487 Elo+
Party 1
Danzaburou
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
Level 63
God Stats
69W - 89L
1,522 SR
Queue Stats
69W - 89L
1,461 Elo+
Party 1
Chaac
Chaac
Sp1coli47
Chaac
Level 46
God Stats
26W - 29L
1,561 SR
Queue Stats
35W - 39L
1,452 Elo+
Party 1
Team Averages
Level 65
1,546 SR
1,466 Elo+

VS

Team Averages
Level 113
1,546 SR
1,489 Elo+
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Mab0723
Nu Wa
Level 105
God Stats
10W - 5L
1,746 SR
Queue Stats
377W - 321L
1,456 Elo+
Solo
Ymir
Ymir
THEFROANATOR
Ymir
Level 109
God Stats
18W - 34L
1,631 SR
Queue Stats
361W - 350L
1,445 Elo+
Solo
Ra
Ra
TarrierBull9688
Ra
Level 92
God Stats
19W - 9L
1,351 SR
Queue Stats
274W - 245L
1,530 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tempr Knight
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,097
473
5,134
12,148
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 6 / 5
7,392
493
7,155
19,036
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
3 / 7 / 0
7,452
497
5,382
7,242
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Phil_Me_Up_Chuck
Danzaburou
11
3 / 4 / 6
7,529
502
7,460
11,383
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Sp1coli47
Chaac
11
0 / 5 / 1
6,661
444
5,612
14,246
9,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
7 / 0 / 4
8,697
580
11,097
6,445
5,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Mab0723
Nu Wa
14
5 / 1 / 8
8,929
595
11,450
5,653
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 16
8,912
594
7,588
10,088
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 16
8,468
565
6,125
13,618
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Tempr Knight
Ah Muzen Cab
13
4 / 3 / 14
7,798
520
10,594
10,005
3,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
10
Kills
26
27
Deaths
10
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
0
4
9
L
2
5
2
0.6
L
2
6
5
0.75
W
Nu Wa
Mab0723
Nu Wa
5
1
8
9
L
3
7
0
0.43
L
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
3
4
6
1.5
L
Chaac
Sp1coli47
Chaac
0
5
1
0.1
W
6
1
16
14
W
4
5
16
2.4
W
Ah Muzen Cab
Tempr Knight
Ah Muzen Cab
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,743
Damage
46,854
64,055
Taken
45,809
32,271
Mitigated
25,289
18,109
Healing
16,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
11,097
1,578
0
2,591
6,445
5,439
62
656
5,464
49,518
0
L
5,134
2,149
0
2,220
12,148
4,645
0
5,250
6,775
0
42,057
L
7,155
725
552
4,177
19,036
10,224
344
10,711
8,076
27,845
0
W
Nu Wa
Mab0723
Nu Wa
11,450
1,802
0
1,503
5,653
2,264
0
2,231
3,397
50,552
0
L
5,382
253
0
0
7,242
2,459
0
3,964
3,104
37,219
0
L
Danzaburou
Phil_Me_Up_Chuck
Danzaburou
7,460
1,591
588
3,736
11,383
5,446
1,195
6,179
5,075
0
37,988
L
Chaac
Sp1coli47
Chaac
5,612
822
0
6,836
14,246
9,497
0
9,318
4,765
0
36,839
W
7,588
1,294
0
3,666
10,088
5,139
0
1,211
8,802
44,803
0
W
6,125
1,162
1,588
4,119
13,618
9,142
206
4,855
8,713
34,585
0
W
Ah Muzen Cab
Tempr Knight
Ah Muzen Cab
10,594
4,947
0
3,445
10,005
3,305
1,484
3,584
6,421
0
44,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
42,804
333
Minions Killed
396
0
Camps Cleared
0
1,316,784
Distance Traveled
1,408,797
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,697
580
91
6
0
247,874
6
L
Fenrir
7,097
473
71
5
0
272,187
1
L
Ymir
7,392
493
43
3
0
262,824
2
W
Nu Wa
8,929
595
103
7
0
295,650
3
L
Zeus
7,452
497
76
5
0
233,695
0
L
Danzaburou
7,529
502
81
5
0
245,343
3
L
Chaac
6,661
444
62
4
0
302,735
5
W
Ymir
8,912
594
83
6
0
294,895
2
W
Ra
8,468
565
52
3
0
288,549
2
W
Ah Muzen Cab
7,798
520
67
4
0
281,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role