Player Matchup

Nemesis
Nemesis
DaeinerysTargar
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,642 Elo+
Solo
Zhong Kui
Zhong Kui
Recalibratesx
Zhong Kui
Level 28
God Stats
3W - 1L
1,729 SR
Queue Stats
245W - 221L
1,661 Elo+
Solo
Chaac
Chaac
Senor Septic
Chaac
Level 17
God Stats
7W - 6L
1,732 SR
Queue Stats
27W - 21L
1,676 Elo+
Solo
Ares
Ares
ShArGon0417
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,695 Elo+
Solo
Heimdallr
Heimdallr
holmwood21
Heimdallr
Level 27
God Stats
2W - 2L
1,678 SR
Queue Stats
110W - 108L
1,621 Elo+
Solo
Team Averages
Level 21
1,628 SR
1,659 Elo+

VS

Team Averages
Level 32
1,627 SR
1,661 Elo+
Scylla
Scylla
Asmodeus96
Scylla
Level 24
God Stats
3W - 0L
1,859 SR
Queue Stats
31W - 25L
1,717 Elo+
Solo
Izanami
Izanami
Heloar610
Izanami
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 107L
1,675 Elo+
Party 1
Ao Kuang
Ao Kuang
ViiTalHydra
Ao Kuang
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
74W - 79L
1,541 Elo+
Solo
King Arthur
King Arthur
Zouffre
King Arthur
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
149W - 102L
1,709 Elo+
Party 1
Ganesha
Ganesha
awitchyx
Ganesha
Level 21
God Stats
22W - 26L
1,775 SR
Queue Stats
83W - 80L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
7,823
559
6,017
11,579
4,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
Recalibratesx
Zhong Kui
13
0 / 3 / 3
7,506
536
5,029
8,807
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
6,677
477
3,317
12,602
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 0
4,868
348
1,988
12,445
5,995
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
holmwood21
Heimdallr
9
0 / 5 / 0
5,363
383
5,915
8,928
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asmodeus96
Scylla
14
7 / 2 / 2
8,200
586
9,585
6,536
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Heloar610
Izanami
13
6 / 1 / 4
7,918
566
12,024
10,150
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
ViiTalHydra
Ao Kuang
14
8 / 1 / 5
8,477
606
6,714
8,414
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Zouffre
King Arthur
15
3 / 0 / 3
8,898
636
8,487
8,254
4,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ganesha
awitchyx
Ganesha
12
0 / 0 / 10
7,626
545
2,601
7,348
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
24
24
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
Asmodeus96
Scylla
7
2
2
4
L
4
4
0
1
W
Izanami
Heloar610
Izanami
6
1
4
8
L
Zhong Kui
Recalibratesx
Zhong Kui
0
3
3
0.5
L
0
5
0
0
L
0
7
0
0
W
Ao Kuang
ViiTalHydra
Ao Kuang
8
1
5
10.5
W
King Arthur
Zouffre
King Arthur
3
0
3
4.5
W
Ganesha
awitchyx
Ganesha
0
0
10
5
L
Heimdallr
holmwood21
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,266
Damage
39,411
54,361
Taken
40,702
25,284
Mitigated
16,825
17,298
Healing
15,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Asmodeus96
Scylla
9,585
632
0
300
6,536
2,146
462
913
5,598
51,360
0
L
6,017
2,482
0
4,106
11,579
4,388
0
4,597
6,982
0
41,196
W
Izanami
Heloar610
Izanami
12,024
6,564
0
6,802
10,150
3,519
1,529
1,881
8,269
0
66,612
L
Zhong Kui
Recalibratesx
Zhong Kui
5,029
472
0
3,888
8,807
5,080
0
5,557
3,250
49,884
0
L
3,317
502
0
5,288
12,602
6,965
0
3,061
9,355
0
38,776
L
1,988
0
0
2,050
12,445
5,995
0
3,577
8,868
8,353
0
W
Ao Kuang
ViiTalHydra
Ao Kuang
6,714
1,792
0
4,667
8,414
2,683
646
887
7,477
37,202
0
W
King Arthur
Zouffre
King Arthur
8,487
1,729
0
2,198
8,254
4,425
126
0
7,936
0
56,114
W
Ganesha
awitchyx
Ganesha
2,601
186
0
1,836
7,348
4,052
226
3,336
4,012
16,765
0
L
Heimdallr
holmwood21
Heimdallr
5,915
2,372
0
1,966
8,928
2,856
68
2,108
6,820
0
28,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
41,119
323
Minions Killed
430
0
Camps Cleared
0
1,239,056
Distance Traveled
1,420,376
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,200
586
90
6
0
261,828
7
L
Nemesis
7,823
559
83
6
0
283,660
0
W
Izanami
7,918
566
150
11
0
289,352
0
L
Zhong Kui
7,506
536
96
7
0
224,106
1
L
Chaac
6,677
477
85
6
0
251,725
3
L
Ares
4,868
348
12
1
0
253,718
0
W
Ao Kuang
8,477
606
64
5
0
304,535
1
W
King Arthur
8,898
636
125
9
0
290,912
6
W
Ganesha
7,626
545
1
0
0
273,749
0
L
Heimdallr
5,363
383
47
3
0
225,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role