Player Matchup

Artemis
Artemis
Lawnjart
Artemis
Level 8
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Synthesizing
Chang'e
Level 48
God Stats
0W - 1L
1,165 SR
Queue Stats
0W - 4L
1,130 Elo+
Party 1
Ao Kuang
Ao Kuang
amNomadz
Ao Kuang
Level 24
God Stats
1W - 2L
1,463 SR
Queue Stats
1W - 4L
1,130 Elo+
Party 1
Team Averages
Level 27
1,316 SR
1,253 Elo+

VS

Team Averages
Level 65
1,500 SR
1,298 Elo+
Camazotz
Camazotz
ANDR0MEDA13000
Camazotz
Level 109
God Stats
3W - 5L
1,499 SR
Queue Stats
239W - 240L
1,505 Elo+
Solo
Hercules
Hercules
Kyuubibob
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,124 Elo+
Solo
Tiamat
Tiamat
SquidFishly
Tiamat
Level 16
God Stats
6W - 7L
1,502 SR
Queue Stats
9W - 18L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lawnjart
Artemis
10
0 / 6 / 4
7,498
577
4,662
10,550
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Synthesizing
Chang'e
11
2 / 4 / 2
8,100
623
6,685
9,401
2,792
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
amNomadz
Ao Kuang
12
5 / 7 / 2
8,834
680
10,161
15,139
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
15
13 / 1 / 3
10,741
826
15,195
13,502
6,253
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
Kyuubibob
Hercules
12
4 / 5 / 8
8,790
676
6,471
12,746
10,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
12
0 / 1 / 14
8,487
653
6,135
9,288
8,455
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
17
17
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Camazotz
13
1
3
14.5
W
Hercules
Kyuubibob
Hercules
4
5
8
1.6
L
Artemis
Lawnjart
Artemis
0
6
4
0.33
W
Tiamat
0
1
14
7
L
Chang'e
Synthesizing
Chang'e
2
4
2
0.75
L
Ao Kuang
amNomadz
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,508
Damage
27,801
35,090
Taken
35,536
10,788
Mitigated
25,033
8,488
Healing
16,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
15,195
5,242
0
9,460
13,502
6,253
1,052
6,427
7,075
0
54,569
W
Hercules
Kyuubibob
Hercules
6,471
2,189
1,366
1,828
12,746
10,325
588
5,970
6,776
0
22,024
L
Artemis
Lawnjart
Artemis
4,662
3,633
0
1,147
10,550
3,148
220
2,762
7,788
0
14,566
W
Tiamat
6,135
935
183
3,228
9,288
8,455
243
4,529
4,759
17,740
0
L
Chang'e
Synthesizing
Chang'e
6,685
714
1,318
1,460
9,401
2,792
0
2,154
7,247
26,110
0
L
Ao Kuang
amNomadz
Ao Kuang
10,161
3,971
0
4,563
15,139
4,848
23
1,231
13,908
19,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,432
Gold Earned
28,018
88
Minions Killed
124
0
Camps Cleared
0
554,360
Distance Traveled
609,691
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,741
826
69
5
0
253,732
1
W
Hercules
8,790
676
40
3
0
166,864
0
L
Artemis
7,498
577
32
2
0
148,984
0
W
Tiamat
8,487
653
15
1
0
189,095
0
L
Chang'e
8,100
623
40
3
0
207,786
1
L
Ao Kuang
8,834
680
16
1
0
197,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role