Player Matchup

Baron Samedi
Baron Samedi
JDrama418
Baron Samedi
Level 138
God Stats
1W - 0L
1,309 SR
Queue Stats
34W - 35L
1,497 Elo+
Solo
Bakasura
Bakasura
Mlep505
Bakasura
Level 67
God Stats
3W - 1L
1,734 SR
Queue Stats
3W - 2L
1,718 Elo+
Solo
Odin
Odin
TheTrench14
Odin
Level 69
God Stats
4W - 2L
1,536 SR
Queue Stats
70W - 81L
1,401 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,538 Elo+

VS

Team Averages
Level 89
1,637 SR
1,389 Elo+
Merlin
Merlin
PrettiPlush
Merlin
Level 56
God Stats
37W - 21L
1,611 SR
Queue Stats
288W - 288L
1,436 Elo+
Solo
Cerberus
Cerberus
hypocritecity
Cerberus
Level 86
God Stats
3W - 7L
1,632 SR
Queue Stats
13W - 15L
1,455 Elo+
Solo
Danzaburou
Danzaburou
redfire999
Danzaburou
Level 125
God Stats
1W - 3L
1,667 SR
Queue Stats
18W - 27L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JDrama418
Baron Samedi
20
8 / 8 / 11
18,727
669
37,307
32,219
26,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Mlep505
Bakasura
20
11 / 10 / 8
18,488
660
19,617
32,525
11,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 4 / 16
17,701
632
24,125
31,001
28,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 9 / 11
18,228
651
31,641
25,515
10,904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
hypocritecity
Cerberus
20
8 / 8 / 9
17,643
630
21,936
43,784
52,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
redfire999
Danzaburou
20
6 / 7 / 7
17,438
623
24,265
29,332
15,324
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
24
Kills
22
22
Deaths
24
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
JDrama418
Baron Samedi
8
8
11
1.69
W
Bakasura
Mlep505
Bakasura
11
10
8
1.5
L
Merlin
8
9
11
1.5
W
5
4
16
3.25
L
Cerberus
hypocritecity
Cerberus
8
8
9
1.56
L
Danzaburou
redfire999
Danzaburou
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,049
Damage
77,842
95,745
Taken
98,631
66,078
Mitigated
79,179
32,241
Healing
30,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
JDrama418
Baron Samedi
37,307
2,957
4,245
14,444
32,219
26,223
252
15,797
16,422
115,616
0
W
Bakasura
Mlep505
Bakasura
19,617
11,607
0
6,655
32,525
11,592
4,193
20,664
11,861
0
48,254
L
Merlin
31,641
1,008
1,864
3,664
25,515
10,904
2,062
7,242
16,658
124,392
0
W
24,125
5,933
1,484
5,413
31,001
28,263
0
17,214
13,787
0
56,361
L
Cerberus
hypocritecity
Cerberus
21,936
937
928
11,187
43,784
52,951
424
17,759
24,582
61,889
0
L
Danzaburou
redfire999
Danzaburou
24,265
12,495
558
12,286
29,332
15,324
1,132
12,647
15,578
0
120,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,916
Gold Earned
53,309
236
Minions Killed
347
0
Camps Cleared
0
1,459,120
Distance Traveled
1,229,668
2
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
18,727
669
107
4
0
427,838
0
W
Bakasura
18,488
660
76
3
0
501,751
0
L
Merlin
18,228
651
144
5
0
409,121
2
W
Odin
17,701
632
53
2
0
529,531
2
L
Cerberus
17,643
630
71
3
0
433,476
16
L
Danzaburou
17,438
623
132
5
0
387,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role