Player Matchup

Bellona
Bellona
BernardoeBia
Bellona
Level 6
God Stats
0W - 3L
1,140 SR
Queue Stats
1W - 9L
929 Elo+
Party 3
Da Ji
Da Ji
Galdana2
Da Ji
Level 84
God Stats
2W - 2L
1,769 SR
Queue Stats
90W - 60L
1,449 Elo+
Party 2
Hachiman
Hachiman
Mariopg3
Hachiman
Level 4
God Stats
2W - 2L
1,881 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 2
Neith
Neith
bruncleDAD
Neith
Level 25
God Stats
135W - 156L
1,435 SR
Queue Stats
170W - 195L
1,373 Elo+
Solo
King Arthur
King Arthur
zzblackreaperzz
King Arthur
Level 4
God Stats
1W - 9L
980 SR
Queue Stats
1W - 9L
929 Elo+
Party 3
Team Averages
Level 25
1,441 SR
1,192 Elo+

VS

Team Averages
Level 12
1,419 SR
1,317 Elo+
Merlin
Merlin
TiaOnyx
Merlin
Level 29
God Stats
27W - 19L
1,522 SR
Queue Stats
38W - 29L
1,457 Elo+
Solo
Da Ji
Da Ji
Zanny2nd
Da Ji
Level 9
God Stats
27W - 26L
1,413 SR
Queue Stats
27W - 31L
1,352 Elo+
Party 1
Achilles
Achilles
dante9993
Achilles
Level 17
God Stats
2W - 1L
1,413 SR
Queue Stats
12W - 5L
1,455 Elo+
Solo
Neith
Neith
itzPosty
Neith
Level 4
God Stats
2W - 5L
1,250 SR
Queue Stats
32W - 26L
1,185 Elo+
Solo
Guan Yu
Guan Yu
unculturednoob69
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BernardoeBia
Bellona
20
4 / 9 / 15
14,114
941
12,615
27,807
24,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Da Ji
Galdana2
Da Ji
20
22 / 7 / 8
19,426
1,295
40,977
31,148
14,078
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Mariopg3
Hachiman
20
3 / 10 / 14
13,859
924
9,691
23,692
9,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
20
3 / 7 / 11
14,275
952
20,879
29,489
14,255
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
zzblackreaperzz
King Arthur
20
1 / 3 / 17
13,352
890
14,846
32,616
31,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TiaOnyx
Merlin
20
4 / 6 / 22
15,109
1,007
28,408
13,571
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Zanny2nd
Da Ji
20
9 / 11 / 11
14,873
992
21,235
24,682
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Achilles
dante9993
Achilles
20
14 / 3 / 15
17,011
1,134
35,407
22,647
38,823
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
itzPosty
Neith
20
3 / 3 / 17
14,792
986
27,483
12,939
4,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 10 / 16
15,225
1,015
24,090
34,344
26,360
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
117
33
Kills
36
36
Deaths
33
65
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Bellona
BernardoeBia
Bellona
4
9
15
1.28
L
Da Ji
Galdana2
Da Ji
22
7
8
3.71
L
Hachiman
Mariopg3
Hachiman
3
10
14
1
W
Merlin
TiaOnyx
Merlin
4
6
22
2.5
W
Da Ji
Zanny2nd
Da Ji
9
11
11
1.32
L
Neith
3
7
11
1.21
W
Achilles
dante9993
Achilles
14
3
15
7.17
W
Neith
itzPosty
Neith
3
3
17
3.83
W
6
10
16
1.4
L
King Arthur
zzblackreaperzz
King Arthur
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,008
Damage
136,623
144,752
Taken
108,183
93,895
Mitigated
82,404
15,972
Healing
16,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BernardoeBia
Bellona
12,615
3,508
0
1,935
27,807
24,150
0
5,381
21,984
242
20,306
L
Da Ji
Galdana2
Da Ji
40,977
10,986
0
0
31,148
14,078
0
3,553
27,083
0
65,454
L
Hachiman
Mariopg3
Hachiman
9,691
5,563
0
2,435
23,692
9,976
0
4,538
18,497
0
28,260
W
Merlin
TiaOnyx
Merlin
28,408
1,372
0
699
13,571
4,072
0
92
13,404
56,221
0
W
Da Ji
Zanny2nd
Da Ji
21,235
7,587
0
739
24,682
9,056
0
0
24,487
0
32,450
L
Neith
20,879
13,590
0
4,693
29,489
14,255
0
7,231
21,746
0
54,007
W
Achilles
dante9993
Achilles
35,407
17,221
806
5,718
22,647
38,823
0
79
21,718
0
44,390
W
Neith
itzPosty
Neith
27,483
12,341
0
1,587
12,939
4,093
0
71
12,818
0
71,744
W
24,090
6,299
2,008
4,908
34,344
26,360
0
0
33,359
0
46,096
L
King Arthur
zzblackreaperzz
King Arthur
14,846
1,519
0
6,909
32,616
31,436
0
6,124
25,415
0
27,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,026
Gold Earned
77,010
228
Minions Killed
247
5
Camps Cleared
10
1,349,094
Distance Traveled
1,301,311
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,114
941
30
2
1
263,561
0
L
Da Ji
19,426
1,295
53
4
1
300,898
0
L
Hachiman
13,859
924
33
2
0
270,268
0
W
Merlin
15,109
1,007
62
4
2
254,446
0
W
Da Ji
14,873
992
22
1
2
257,457
0
L
Neith
14,275
952
75
5
2
205,666
3
W
Achilles
17,011
1,134
22
1
0
298,056
0
W
Neith
14,792
986
94
6
1
246,608
2
W
Guan Yu
15,225
1,015
47
3
5
244,744
6
L
King Arthur
13,352
890
37
2
1
308,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role