Player Matchup

Ao Kuang
Ao Kuang
Clowdeen
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,081 Elo+
Party 1
Chang'e
Chang'e
Draculaur4
Chang'e
Level 5
God Stats
1W - 0L
1,302 SR
Queue Stats
14W - 9L
1,081 Elo+
Party 1
Anubis
Anubis
LordGrah
Anubis
Level 24
God Stats
5W - 0L
1,747 SR
Queue Stats
46W - 31L
1,431 Elo+
Solo
Ymir
Ymir
Thors1970
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,654 Elo+
Party 2
Thor
Thor
ZéColmeia1
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,654 Elo+
Party 2
Team Averages
Level 8
1,510 SR
1,380 Elo+

VS

Team Averages
Level 20
1,474 SR
1,413 Elo+
Cthulhu
Cthulhu
Angelchefe
Cthulhu
Level 16
God Stats
22W - 19L
1,505 SR
Queue Stats
37W - 42L
1,456 Elo+
Party 3
Izanami
Izanami
Brassare97
Izanami
Level 26
God Stats
31W - 41L
1,361 SR
Queue Stats
71W - 89L
1,367 Elo+
Party 4
The Morrigan
The Morrigan
KuroiHebi1
The Morrigan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,416 Elo+
Solo
Zeus
Zeus
kionHioji
Zeus
Level 28
God Stats
0W - 3L
1,538 SR
Queue Stats
64W - 71L
1,489 Elo+
Party 3
Bakasura
Bakasura
mnbru
Bakasura
Level 17
God Stats
25W - 31L
1,464 SR
Queue Stats
51W - 70L
1,339 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Clowdeen
Ao Kuang
20
10 / 8 / 22
14,973
1,248
19,085
26,036
11,709
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Draculaur4
Chang'e
20
6 / 3 / 29
13,814
1,151
20,824
16,974
6,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
LordGrah
Anubis
20
17 / 9 / 22
16,006
1,334
27,183
19,530
10,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
20
7 / 7 / 29
15,340
1,278
15,248
26,835
38,140
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
11 / 9 / 16
13,866
1,156
12,825
22,999
9,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Angelchefe
Cthulhu
20
3 / 11 / 25
13,083
1,090
17,384
24,452
22,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Brassare97
Izanami
20
14 / 8 / 11
15,570
1,298
34,769
21,227
6,504
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Morrigan
KuroiHebi1
The Morrigan
20
1 / 11 / 18
11,999
1,000
10,862
14,711
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Zeus
20
14 / 7 / 13
16,105
1,342
32,925
15,038
4,117
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
mnbru
Bakasura
19
4 / 14 / 16
12,279
1,023
10,187
26,718
7,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
119
51
Kills
36
36
Deaths
51
118
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Angelchefe
Cthulhu
3
11
25
1.41
L
Izanami
Brassare97
Izanami
14
8
11
2.44
W
Ao Kuang
Clowdeen
Ao Kuang
10
8
22
2.63
W
Chang'e
Draculaur4
Chang'e
6
3
29
6.83
L
The Morrigan
KuroiHebi1
The Morrigan
1
11
18
0.91
W
Anubis
LordGrah
Anubis
17
9
22
3.11
W
Ymir
7
7
29
3.07
W
11
9
16
2.11
L
Zeus
14
7
13
2.93
L
Bakasura
mnbru
Bakasura
4
14
16
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,165
Damage
106,127
112,374
Taken
102,146
76,854
Mitigated
45,201
28,037
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Angelchefe
Cthulhu
17,384
1,896
204
1,001
24,452
22,780
0
21,543
2,909
27,648
0
L
Izanami
Brassare97
Izanami
34,769
31,338
0
0
21,227
6,504
0
15,601
5,626
0
66,077
W
Ao Kuang
Clowdeen
Ao Kuang
19,085
6,761
0
7,736
26,036
11,709
0
15,068
10,839
38,139
0
W
Chang'e
Draculaur4
Chang'e
20,824
3,939
6,815
6,628
16,974
6,744
0
9,065
7,765
53,371
0
L
The Morrigan
KuroiHebi1
The Morrigan
10,862
3,594
0
1,358
14,711
4,657
0
11,720
2,856
22,382
0
W
Anubis
LordGrah
Anubis
27,183
2,392
0
3,386
19,530
10,700
0
10,398
8,597
53,965
0
W
Ymir
15,248
2,611
0
2,819
26,835
38,140
0
13,364
12,924
39,323
0
W
12,825
4,170
0
653
22,999
9,561
0
12,593
10,296
0
27,772
L
Zeus
32,925
7,691
0
3,620
15,038
4,117
0
10,245
4,793
77,829
0
L
Bakasura
mnbru
Bakasura
10,187
7,902
0
736
26,718
7,143
0
23,096
3,622
0
13,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,999
Gold Earned
69,036
237
Minions Killed
213
10
Camps Cleared
4
940,286
Distance Traveled
906,872
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,083
1,090
27
2
0
176,605
1
L
Izanami
15,570
1,298
53
4
0
192,651
0
W
Ao Kuang
14,973
1,248
38
3
3
197,547
0
W
Chang'e
13,814
1,151
82
7
2
217,388
0
L
The Morrigan
11,999
1,000
21
2
2
156,422
0
W
Anubis
16,006
1,334
57
5
1
167,454
0
W
Ymir
15,340
1,278
46
4
3
171,720
1
W
Thor
13,866
1,156
14
1
1
186,177
0
L
Zeus
16,105
1,342
110
9
2
166,355
0
L
Bakasura
12,279
1,023
2
0
0
214,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role