Player Matchup

Mercury
Mercury
CynisterZ
Mercury
Level 65
God Stats
1W - 1L
1,496 SR
Queue Stats
15W - 12L
1,585 Elo+
Party 2
Janus
Janus
Dethain
Janus
Level 16
God Stats
1W - 1L
1,601 SR
Queue Stats
8W - 6L
1,663 Elo+
Party 2
Sylvanus
Sylvanus
Everwoods
Sylvanus
Level 159
God Stats
0W - 1L
1,945 SR
Queue Stats
6W - 3L
1,890 Elo+
Party 2
Tiamat
Tiamat
Pornogroff
Tiamat
Level 117
God Stats
3W - 1L
1,867 SR
Queue Stats
9W - 8L
1,621 Elo+
Party 2
Hachiman
Hachiman
aLaughinCoffin
Hachiman
Level 147
God Stats
1W - 3L
1,599 SR
Queue Stats
8W - 6L
1,621 Elo+
Party 2
Team Averages
Level 101
1,702 SR
1,676 Elo+

VS

Team Averages
Level 84
1,585 SR
1,604 Elo+
Zhong Kui
Zhong Kui
HolUpHoldMyPhone
Zhong Kui
Level 149
God Stats
8W - 9L
1,703 SR
Queue Stats
546W - 520L
1,608 Elo+
Party 1
Poseidon
Poseidon
Karukushifu
Poseidon
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 66L
1,633 Elo+
Party 1
Skadi
Skadi
Lonzo2trill
Skadi
Level 32
God Stats
8W - 8L
1,585 SR
Queue Stats
248W - 248L
1,598 Elo+
Solo
Terra
Terra
SunkenSpore
Terra
Level 107
God Stats
11W - 8L
1,637 SR
Queue Stats
382W - 355L
1,584 Elo+
Party 1
Horus
Horus
demonreach77
Horus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 83L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CynisterZ
Mercury
8
0 / 3 / 1
4,834
483
1,786
5,385
1,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Dethain
Janus
9
1 / 1 / 0
5,311
531
3,097
4,516
1,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Everwoods
Sylvanus
9
0 / 2 / 3
5,459
546
3,812
5,889
3,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Pornogroff
Tiamat
10
0 / 2 / 0
5,728
573
2,963
6,531
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
9
3 / 2 / 0
5,723
572
3,672
5,730
1,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
11
4 / 0 / 0
6,549
655
5,350
7,203
5,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Karukushifu
Poseidon
10
2 / 1 / 1
5,897
590
2,215
5,230
2,127
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 2
5,152
515
4,229
5,456
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 3
5,856
586
3,230
4,832
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 1 / 3
5,423
542
2,113
7,253
4,446
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
10
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
CynisterZ
Mercury
0
3
1
0.17
L
Janus
Dethain
Janus
1
1
0
1
L
Sylvanus
Everwoods
Sylvanus
0
2
3
0.75
W
Zhong Kui
4
0
0
4
W
Poseidon
Karukushifu
Poseidon
2
1
1
2.5
W
1
2
2
1
L
Tiamat
Pornogroff
Tiamat
0
2
0
0
W
2
0
3
3.5
L
Hachiman
3
2
0
1.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,330
Damage
17,137
28,051
Taken
29,974
12,661
Mitigated
15,764
8,399
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CynisterZ
Mercury
1,786
103
0
290
5,385
1,611
0
2,222
3,095
0
21,411
L
Janus
Dethain
Janus
3,097
138
0
630
4,516
1,146
0
1,972
2,544
26,468
0
L
Sylvanus
Everwoods
Sylvanus
3,812
874
1,211
1,864
5,889
3,878
230
1,178
4,711
16,450
0
W
Zhong Kui
5,350
1,407
0
3,725
7,203
5,957
0
2,719
4,240
35,448
0
W
Poseidon
Karukushifu
Poseidon
2,215
234
0
2,834
5,230
2,127
0
1,776
3,454
31,986
0
W
4,229
2,044
0
1,055
5,456
1,342
1,143
2,315
3,141
0
25,636
L
Tiamat
Pornogroff
Tiamat
2,963
637
0
2,816
6,531
4,578
120
4,178
2,076
30,996
0
W
3,230
823
833
535
4,832
1,892
0
438
4,394
29,563
0
L
Hachiman
3,672
2,024
0
1,588
5,730
1,448
860
900
4,830
0
33,232
W
2,113
1,172
788
2,799
7,253
4,446
46
2,380
4,873
0
11,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,055
Gold Earned
28,877
261
Minions Killed
293
0
Camps Cleared
0
946,310
Distance Traveled
1,003,092
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,834
483
41
4
0
233,202
1
L
Janus
5,311
531
47
5
0
187,074
5
L
Sylvanus
5,459
546
22
2
0
164,793
4
W
Zhong Kui
6,549
655
96
10
0
175,171
1
W
Poseidon
5,897
590
73
7
0
175,641
1
W
Skadi
5,152
515
42
4
0
196,417
2
L
Tiamat
5,728
573
84
8
0
178,608
4
W
Terra
5,856
586
65
7
0
235,564
2
L
Hachiman
5,723
572
67
7
0
182,633
2
W
Horus
5,423
542
17
2
0
220,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role