Player Matchup

Kukulkan
Kukulkan
Deyil2
Kukulkan
Level 29
God Stats
8W - 5L
1,652 SR
Queue Stats
22W - 19L
1,558 Elo+
Party 2
Nox
Nox
Ekselius
Nox
Level 25
God Stats
26W - 12L
1,658 SR
Queue Stats
112W - 89L
1,617 Elo+
Party 1
Nemesis
Nemesis
Siraged
Nemesis
Level 21
God Stats
1W - 1L
1,257 SR
Queue Stats
16W - 11L
1,622 Elo+
Party 2
Jing Wei
Jing Wei
TheUnknownError
Jing Wei
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 19L
1,496 Elo+
Solo
Apollo
Apollo
acrophysic
Apollo
Level 24
God Stats
5W - 1L
1,592 SR
Queue Stats
84W - 62L
1,563 Elo+
Party 1
Team Averages
Level 22
1,532 SR
1,571 Elo+

VS

Team Averages
Level 9
1,538 SR
1,575 Elo+
Neith
Neith
KatarinaProject
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,544 Elo+
Party 3
Nox
Nox
KittenDough
Nox
Level 6
God Stats
0W - 2L
1,324 SR
Queue Stats
20W - 17L
1,676 Elo+
Solo
Ao Kuang
Ao Kuang
MinotaurotHD
Ao Kuang
Level 20
God Stats
1W - 3L
1,684 SR
Queue Stats
12W - 11L
1,612 Elo+
Party 3
Bellona
Bellona
NozomiMushin
Bellona
Level 8
God Stats
5W - 7L
1,398 SR
Queue Stats
13W - 14L
1,402 Elo+
Party 3
Cthulhu
Cthulhu
Ohebatjaskill
Cthulhu
Level 7
God Stats
1W - 1L
1,784 SR
Queue Stats
60W - 43L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deyil2
Kukulkan
14
1 / 1 / 1
7,735
516
1,473
6,299
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 10
7,436
496
3,482
5,732
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Siraged
Nemesis
15
7 / 0 / 6
9,159
611
9,036
9,287
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
12
0 / 6 / 1
7,110
474
4,397
9,956
3,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Apollo
acrophysic
Apollo
13
8 / 2 / 8
8,413
561
10,082
8,312
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,574
438
2,331
9,411
2,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 2 / 1
8,443
563
7,960
6,834
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MinotaurotHD
Ao Kuang
12
0 / 3 / 3
7,135
476
3,880
12,154
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NozomiMushin
Bellona
14
6 / 2 / 0
8,374
558
8,228
7,821
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
10
1 / 5 / 2
6,960
464
2,947
8,036
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
19
Kills
11
11
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Deyil2
Kukulkan
1
1
1
1.5
W
3
2
10
4
L
0
8
1
0.06
L
4
2
1
2.25
L
Ao Kuang
MinotaurotHD
Ao Kuang
0
3
3
0.5
L
Bellona
NozomiMushin
Bellona
6
2
0
3
L
Cthulhu
1
5
2
0.4
W
Nemesis
Siraged
Nemesis
7
0
6
10
W
Jing Wei
0
6
1
0.08
W
Apollo
acrophysic
Apollo
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,470
Damage
25,346
39,586
Taken
44,256
14,834
Mitigated
18,988
12,969
Healing
13,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Deyil2
Kukulkan
1,473
462
0
1,640
6,299
2,484
0
4,185
2,114
46,260
0
W
3,482
313
0
988
5,732
2,280
776
2,779
2,953
28,500
0
L
2,331
1,448
0
1,449
9,411
2,540
1,539
1,427
7,984
0
29,884
L
7,960
682
0
1,565
6,834
2,471
458
1,303
5,497
53,676
0
L
Ao Kuang
MinotaurotHD
Ao Kuang
3,880
871
0
6,279
12,154
3,498
440
213
11,919
39,283
0
L
Bellona
NozomiMushin
Bellona
8,228
2,344
0
2,200
7,821
6,816
700
0
7,821
92
38,960
L
Cthulhu
2,947
529
0
1,555
8,036
3,663
216
1,956
6,080
14,547
0
W
Nemesis
Siraged
Nemesis
9,036
5,292
0
4,534
9,287
4,084
516
3,650
5,637
0
53,227
W
Jing Wei
4,397
3,502
0
2,711
9,956
3,224
834
225
9,731
0
28,973
W
Apollo
acrophysic
Apollo
10,082
6,160
0
3,096
8,312
2,762
2,654
4,013
4,299
0
46,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,853
Gold Earned
37,486
379
Minions Killed
337
0
Camps Cleared
0
1,348,570
Distance Traveled
1,307,609
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,735
516
101
7
0
272,968
0
W
Nox
7,436
496
57
4
0
209,430
6
L
Neith
6,574
438
69
5
0
214,712
0
L
Nox
8,443
563
103
7
0
253,008
0
L
Ao Kuang
7,135
476
76
5
0
283,505
1
L
Bellona
8,374
558
68
5
0
276,241
3
L
Cthulhu
6,960
464
21
1
0
280,143
6
W
Nemesis
9,159
611
84
6
0
328,308
3
W
Jing Wei
7,110
474
56
4
0
261,416
1
W
Apollo
8,413
561
81
5
0
276,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role