Player Matchup

Tiamat
Tiamat
Notloc1324
Tiamat
Level 28
God Stats
4W - 6L
1,381 SR
Queue Stats
102W - 191L
1,221 Elo+
Party 1
Chaac
Chaac
fallensita
Chaac
Level 24
God Stats
17W - 21L
1,394 SR
Queue Stats
147W - 265L
1,165 Elo+
Party 1
King Arthur
King Arthur
v PuRpl WuShi v
King Arthur
Level 68
God Stats
34W - 43L
1,480 SR
Queue Stats
188W - 297L
1,198 Elo+
Party 1
Team Averages
Level 40
1,418 SR
1,195 Elo+

VS

Team Averages
Level 39
1,467 SR
1,212 Elo+
Nu Wa
Nu Wa
ashleylynn2418
Nu Wa
Level 23
God Stats
27W - 35L
1,404 SR
Queue Stats
54W - 74L
1,221 Elo+
Party 2
Da Ji
Da Ji
jecht222
Da Ji
Level 68
God Stats
8W - 10L
1,480 SR
Queue Stats
22W - 32L
1,275 Elo+
Party 2
King Arthur
King Arthur
unerring_coal
King Arthur
Level 26
God Stats
0W - 1L
1,516 SR
Queue Stats
25W - 43L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Notloc1324
Tiamat
20
9 / 9 / 13
17,724
633
28,304
32,935
25,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
20
6 / 3 / 23
17,865
638
18,521
28,364
44,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

King Arthur
v PuRpl WuShi v
King Arthur
20
17 / 0 / 11
19,589
700
29,266
40,769
47,992
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 5
17,041
609
23,044
23,557
15,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
jecht222
Da Ji
18
3 / 12 / 6
16,185
578
24,345
31,243
13,645
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
unerring_coal
King Arthur
18
3 / 11 / 5
15,283
546
22,202
39,663
45,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
32
Kills
12
12
Deaths
32
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Notloc1324
Tiamat
9
9
13
1.72
L
6
9
5
0.94
W
Chaac
6
3
23
5.83
L
Da Ji
jecht222
Da Ji
3
12
6
0.5
L
King Arthur
unerring_coal
King Arthur
3
11
5
0.5
W
King Arthur
v PuRpl WuShi v
King Arthur
17
0
11
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,091
Damage
69,591
102,068
Taken
94,463
118,113
Mitigated
74,901
34,995
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Notloc1324
Tiamat
28,304
3,891
124
12,274
32,935
25,606
1,538
6,894
26,041
135,580
0
L
23,044
8,389
0
2,778
23,557
15,538
0
8,674
14,488
86,885
0
W
Chaac
18,521
1,950
0
5,174
28,364
44,515
1,613
8,432
18,221
20,875
58,760
L
Da Ji
jecht222
Da Ji
24,345
6,686
0
4,613
31,243
13,645
0
9,197
21,808
0
56,012
L
King Arthur
unerring_coal
King Arthur
22,202
4,373
0
380
39,663
45,718
704
13,373
25,662
152
75,954
W
King Arthur
v PuRpl WuShi v
King Arthur
29,266
2,900
0
17,423
40,769
47,992
542
8,236
30,864
0
83,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,178
Gold Earned
48,509
306
Minions Killed
214
0
Camps Cleared
0
1,450,241
Distance Traveled
1,233,655
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
17,724
633
170
6
0
433,509
0
L
Nu Wa
17,041
609
103
4
0
382,603
0
W
Chaac
17,865
638
68
2
0
471,535
1
L
Da Ji
16,185
578
60
2
0
387,498
0
L
King Arthur
15,283
546
51
2
0
463,554
1
W
King Arthur
19,589
700
68
2
0
545,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role