Player Matchup

Rama
Rama
Bizeesleepin
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 50L
1,667 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bryan7890677
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 90L
1,594 Elo+
Solo
Cthulhu
Cthulhu
HotReyesEz
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
dream_smiley2356
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,584 Elo+
Party 2
King Arthur
King Arthur
temp-921734
King Arthur
Level 25
God Stats
23W - 31L
1,488 SR
Queue Stats
97W - 105L
1,507 Elo+
Party 2
Team Averages
Level 22
1,498 SR
1,576 Elo+

VS

Team Averages
Level 31
1,579 SR
1,537 Elo+
Izanami
Izanami
Musulx_
Izanami
Level 25
God Stats
15W - 12L
1,500 SR
Queue Stats
43W - 50L
1,544 Elo+
Party 1
Cerberus
Cerberus
Nxgr0x_
Cerberus
Level 29
God Stats
8W - 8L
1,587 SR
Queue Stats
88W - 116L
1,514 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxRossi_03xX
Tsukuyomi
Level 49
God Stats
35W - 24L
1,650 SR
Queue Stats
94W - 95L
1,547 Elo+
Party 1
Chang'e
Chang'e
elMarton32
Chang'e
Level 28
God Stats
8W - 8L
1,658 SR
Queue Stats
63W - 78L
1,541 Elo+
Party 1
Chaac
Chaac
goyofernandezz
Chaac
Level 22
God Stats
12W - 13L
1,501 SR
Queue Stats
19W - 24L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,801
490
10,596
14,164
4,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Bryan7890677
Tsukuyomi
16
4 / 5 / 1
9,993
500
9,593
15,715
6,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
HotReyesEz
Cthulhu
14
3 / 3 / 1
9,272
464
13,649
13,855
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 14 / 2
7,620
381
4,055
18,600
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
temp-921734
King Arthur
16
1 / 3 / 1
9,267
463
7,808
13,075
11,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Musulx_
Izanami
16
2 / 3 / 2
9,683
484
5,163
12,805
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Nxgr0x_
Cerberus
15
4 / 1 / 8
10,166
508
8,759
24,504
14,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
XxRossi_03xX
Tsukuyomi
19
10 / 0 / 7
12,281
614
15,670
13,338
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
elMarton32
Chang'e
18
12 / 4 / 7
11,827
591
14,768
16,569
6,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 3
9,926
496
3,828
10,389
9,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
29
29
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Tsukuyomi
Bryan7890677
Tsukuyomi
4
5
1
0.9
L
Cthulhu
HotReyesEz
Cthulhu
3
3
1
1.17
W
Izanami
Musulx_
Izanami
2
3
2
1
W
Cerberus
Nxgr0x_
Cerberus
4
1
8
8
W
Tsukuyomi
XxRossi_03xX
Tsukuyomi
10
0
7
13.5
L
0
14
2
0.07
W
Chang'e
elMarton32
Chang'e
12
4
7
3.88
W
1
1
3
2.5
L
King Arthur
temp-921734
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
48,188
75,409
Taken
77,605
40,743
Mitigated
40,106
13,282
Healing
40,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,596
8,343
0
6,457
14,164
4,506
556
4,018
10,082
0
70,674
L
Tsukuyomi
Bryan7890677
Tsukuyomi
9,593
3,233
0
1,994
15,715
6,475
0
3,159
12,405
0
82,038
L
Cthulhu
HotReyesEz
Cthulhu
13,649
1,257
91
1,136
13,855
12,716
64
5,292
8,355
52,625
0
W
Izanami
Musulx_
Izanami
5,163
3,482
0
5,446
12,805
3,931
865
2,981
9,824
0
74,385
W
Cerberus
Nxgr0x_
Cerberus
8,759
211
807
12,776
24,504
14,053
304
8,389
16,115
38,307
0
W
Tsukuyomi
XxRossi_03xX
Tsukuyomi
15,670
3,188
0
7,180
13,338
5,709
834
1,902
11,436
0
94,881
L
4,055
1,316
0
2,154
18,600
5,685
1,090
9,596
8,512
24,404
0
W
Chang'e
elMarton32
Chang'e
14,768
1,166
1,694
8,718
16,569
6,562
573
4,432
12,137
67,476
0
W
3,828
1,071
0
3,401
10,389
9,851
264
0
10,389
0
57,131
L
King Arthur
temp-921734
King Arthur
7,808
1,650
0
1,450
13,075
11,361
273
543
12,528
0
52,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
53,883
497
Minions Killed
546
0
Camps Cleared
0
1,862,109
Distance Traveled
2,064,657
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,801
490
138
7
0
341,127
2
L
Tsukuyomi
9,993
500
129
6
0
407,026
2
L
Cthulhu
9,272
464
85
4
0
434,369
1
W
Izanami
9,683
484
122
6
0
351,840
0
W
Cerberus
10,166
508
81
4
0
409,790
5
W
Tsukuyomi
12,281
614
145
7
0
461,413
5
L
Ao Kuang
7,620
381
49
2
0
318,086
1
W
Chang'e
11,827
591
98
5
0
394,149
2
W
Chaac
9,926
496
100
5
0
447,465
4
L
King Arthur
9,267
463
96
5
0
361,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role