Player Matchup

Baron Samedi
Baron Samedi
CouguarTerreur9
Baron Samedi
Level 23
God Stats
22W - 12L
1,816 SR
Queue Stats
133W - 102L
1,659 Elo+
Solo
Baba Yaga
Baba Yaga
Im_JimBeamed_Up
Baba Yaga
Level 26
God Stats
32W - 24L
1,657 SR
Queue Stats
95W - 100L
1,512 Elo+
Solo
Fenrir
Fenrir
Smitetimenow
Fenrir
Level 29
God Stats
29W - 35L
1,562 SR
Queue Stats
406W - 414L
1,599 Elo+
Solo
Ymir
Ymir
Whiskey nDiesel
Ymir
Level 26
God Stats
18W - 9L
1,774 SR
Queue Stats
87W - 75L
1,638 Elo+
Party 1
Medusa
Medusa
Whiskey nNos
Medusa
Level 25
God Stats
64W - 40L
1,680 SR
Queue Stats
107W - 103L
1,628 Elo+
Party 1
Team Averages
Level 26
1,698 SR
1,607 Elo+

VS

Team Averages
Level 39
1,485 SR
1,508 Elo+
Sun Wukong
Sun Wukong
Gongshow_Mise
Sun Wukong
Level 14
God Stats
1W - 3L
1,424 SR
Queue Stats
29W - 29L
1,499 Elo+
Solo
Loki
Loki
Haru DK9609
Loki
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RealHenbleidd
Hou Yi
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
138W - 151L
1,282 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TTVAntazin
Tsukuyomi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,758 Elo+
Solo
Tiamat
Tiamat
TheBongFather
Tiamat
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CouguarTerreur9
Baron Samedi
12
1 / 4 / 0
6,873
529
6,613
7,097
2,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Im_JimBeamed_Up
Baba Yaga
10
0 / 4 / 0
5,762
443
360
6,607
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
14
2 / 2 / 1
7,314
563
3,028
10,596
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 2
6,295
484
2,074
9,462
3,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
2 / 6 / 1
6,433
495
3,248
9,865
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gongshow_Mise
Sun Wukong
13
2 / 2 / 1
7,428
571
2,943
8,998
5,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 3 / 2
6,782
522
4,431
7,245
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 2
8,261
635
9,689
6,853
2,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
TTVAntazin
Tsukuyomi
15
8 / 0 / 4
9,429
725
8,214
8,126
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 0 / 2
8,776
675
5,513
2,848
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
20
20
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CouguarTerreur9
Baron Samedi
1
4
0
0.25
W
Sun Wukong
Gongshow_Mise
Sun Wukong
2
2
1
1.25
W
2
3
2
1
L
Baba Yaga
Im_JimBeamed_Up
Baba Yaga
0
4
0
0
W
4
1
2
5
L
Fenrir
2
2
1
1.25
W
Tsukuyomi
TTVAntazin
Tsukuyomi
8
0
4
10
W
4
0
2
5
L
1
4
2
0.5
L
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,323
Damage
30,790
43,627
Taken
34,070
15,245
Mitigated
15,447
13,133
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CouguarTerreur9
Baron Samedi
6,613
579
0
2,318
7,097
2,885
0
0
6,831
42,829
0
W
Sun Wukong
Gongshow_Mise
Sun Wukong
2,943
582
0
1,228
8,998
5,025
0
5,192
3,806
0
31,238
W
4,431
783
0
760
7,245
3,114
0
903
6,342
0
26,787
L
Baba Yaga
Im_JimBeamed_Up
Baba Yaga
360
0
0
1,883
6,607
2,122
0
2,711
3,626
29,221
0
W
9,689
5,072
0
2,180
6,853
2,359
2,192
1,171
5,682
0
58,637
L
Fenrir
3,028
360
0
5,916
10,596
3,807
0
595
9,886
0
48,960
W
Tsukuyomi
TTVAntazin
Tsukuyomi
8,214
2,435
0
3,196
8,126
2,960
308
1,583
6,543
0
56,612
W
5,513
145
0
2,143
2,848
1,989
0
198
2,650
52,383
0
L
2,074
392
87
992
9,462
3,902
0
903
8,399
12,705
0
L
Medusa
3,248
1,420
270
1,667
9,865
2,529
0
934
8,735
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
40,676
305
Minions Killed
406
0
Camps Cleared
0
1,151,397
Distance Traveled
1,356,891
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,873
529
75
6
0
181,129
0
W
Sun Wukong
7,428
571
54
4
0
263,818
0
W
Loki
6,782
522
40
3
0
283,612
3
L
Baba Yaga
5,762
443
60
5
0
226,304
2
W
Hou Yi
8,261
635
102
8
0
235,271
3
L
Fenrir
7,314
563
93
7
0
285,808
4
W
Tsukuyomi
9,429
725
99
8
0
316,602
2
W
Tiamat
8,776
675
111
9
0
257,588
4
L
Ymir
6,295
484
23
2
0
224,671
3
L
Medusa
6,433
495
54
4
0
233,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role