Player Matchup

Heimdallr
Heimdallr
BruceDoNargola
Heimdallr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,687 Elo+
Party 4
Cthulhu
Cthulhu
JanjoVS
Cthulhu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Nihaal
Ganesha
Level 156
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 3L
1,743 Elo+
Party 4
Scylla
Scylla
RenanMN
Scylla
Level 160
God Stats
1W - 0L
1,666 SR
Queue Stats
20W - 8L
1,743 Elo+
Party 4
Hachiman
Hachiman
TortuguitaNinja
Hachiman
Level 109
God Stats
1W - 0L
1,436 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 124
1,533 SR
1,634 Elo+

VS

Team Averages
Level 108
1,466 SR
1,483 Elo+
Chaac
Chaac
Capadocia007
Chaac
Level 41
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Guilii
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
SonOfAn4rchy
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Twweer
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,415 Elo+
Party 3
Nox
Nox
zChariot
Nox
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BruceDoNargola
Heimdallr
12
2 / 3 / 9
7,697
770
6,197
7,829
3,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
JanjoVS
Cthulhu
13
1 / 1 / 4
7,433
743
3,477
7,930
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Nihaal
Ganesha
14
0 / 3 / 18
7,587
759
4,171
11,209
9,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
RenanMN
Scylla
16
11 / 0 / 7
10,139
1,014
16,001
6,795
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
14
7 / 1 / 10
9,003
900
4,984
7,706
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,924
592
3,822
7,190
5,378
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
Guilii
Cerberus
12
1 / 5 / 3
6,363
636
4,233
10,303
5,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SonOfAn4rchy
Artemis
12
1 / 5 / 3
6,651
665
7,455
9,127
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Twweer
Tiamat
14
4 / 4 / 3
8,260
826
7,149
8,025
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 3
7,217
722
6,272
6,858
2,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
21
Kills
8
8
Deaths
21
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BruceDoNargola
Heimdallr
2
3
9
2.17
L
0
3
3
0.5
L
Cerberus
Guilii
Cerberus
1
5
3
0.5
W
Cthulhu
JanjoVS
Cthulhu
1
1
4
3
W
Ganesha
Nihaal
Ganesha
0
3
18
3
W
Scylla
RenanMN
Scylla
11
0
7
14.5
L
Artemis
SonOfAn4rchy
Artemis
1
5
3
0.5
W
Hachiman
7
1
10
12
L
Tiamat
Twweer
Tiamat
4
4
3
1.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
28,931
41,469
Taken
41,503
23,446
Mitigated
22,141
8,062
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BruceDoNargola
Heimdallr
6,197
3,389
0
1,037
7,829
3,684
0
3,491
4,338
0
21,741
L
3,822
525
0
1,316
7,190
5,378
0
3,388
3,744
0
9,743
L
Cerberus
Guilii
Cerberus
4,233
211
113
1,634
10,303
5,102
0
6,023
4,074
9,835
0
W
Cthulhu
JanjoVS
Cthulhu
3,477
98
0
1,038
7,930
4,487
0
2,392
5,538
16,686
0
W
Ganesha
Nihaal
Ganesha
4,171
364
509
2,291
11,209
9,221
873
4,239
6,970
17,390
0
W
Scylla
RenanMN
Scylla
16,001
2,956
0
1,814
6,795
2,613
1,184
3,448
3,347
37,764
0
L
Artemis
SonOfAn4rchy
Artemis
7,455
2,673
0
1,318
9,127
3,428
1
4,446
4,523
0
18,045
W
Hachiman
4,984
2,737
0
1,373
7,706
3,441
3,128
4,184
3,522
0
20,300
L
Tiamat
Twweer
Tiamat
7,149
621
0
1,649
8,025
5,528
1
4,835
3,104
22,485
0
L
6,272
365
0
302
6,858
2,705
0
4,498
2,286
21,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,859
Gold Earned
34,415
203
Minions Killed
138
10
Camps Cleared
2
841,810
Distance Traveled
857,018
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,697
770
32
3
5
112,444
0
L
Chaac
5,924
592
10
1
0
184,558
1
L
Cerberus
6,363
636
18
2
0
176,853
0
W
Cthulhu
7,433
743
48
5
0
201,889
3
W
Ganesha
7,587
759
0
0
0
175,840
5
W
Scylla
10,139
1,014
68
7
5
182,051
1
L
Artemis
6,651
665
28
3
1
145,033
3
W
Hachiman
9,003
900
55
6
0
169,586
0
L
Tiamat
8,260
826
40
4
0
178,014
4
L
Nox
7,217
722
42
4
1
172,560
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role