Player Matchup

Izanami
Izanami
ChaoticChaos095
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cidegus
Xing Tian
Level 121
God Stats
1W - 1L
1,720 SR
Queue Stats
361W - 371L
1,439 Elo+
Solo
Apollo
Apollo
Nine-Tail-Fox7
Apollo
Level 89
God Stats
13W - 14L
1,483 SR
Queue Stats
590W - 675L
1,532 Elo+
Solo
Zeus
Zeus
TechRune
Zeus
Level 123
God Stats
37W - 29L
1,640 SR
Queue Stats
462W - 564L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
xWilI
Sun Wukong
Level 121
God Stats
37W - 36L
1,640 SR
Queue Stats
464W - 371L
1,674 Elo+
Solo
Team Averages
Level 112
1,597 SR
1,529 Elo+

VS

Team Averages
Level 85
1,491 SR
1,565 Elo+
Janus
Janus
EdmundusSex
Janus
Level 149
God Stats
23W - 16L
1,657 SR
Queue Stats
414W - 242L
1,628 Elo+
Party 1
Fenrir
Fenrir
IvarrTheB0neless
Fenrir
Level 7
God Stats
2W - 5L
1,421 SR
Queue Stats
124W - 140L
1,333 Elo+
Solo
Bacchus
Bacchus
KitLongridge
Bacchus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 200L
1,639 Elo+
Solo
Artemis
Artemis
Marking
Artemis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
522W - 200L
1,631 Elo+
Party 1
Merlin
Merlin
SKUURTxSKEETIT
Merlin
Level 23
God Stats
0W - 1L
1,374 SR
Queue Stats
3W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,413
601
4,323
5,057
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Cidegus
Xing Tian
8
1 / 0 / 2
5,094
566
1,495
4,823
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 0
5,864
652
1,231
3,038
776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
11
0 / 0 / 0
5,919
658
804
3,162
821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
xWilI
Sun Wukong
11
1 / 0 / 1
6,003
667
2,145
4,299
1,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,466
607
1,854
3,649
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
3,293
366
242
821
190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
KitLongridge
Bacchus
8
0 / 0 / 0
4,581
509
1,824
3,936
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Marking
Artemis
8
1 / 3 / 0
4,474
497
4,742
5,762
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

3
0 / 1 / 0
3,390
377
545
1,887
306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Xing Tian
Cidegus
Xing Tian
1
0
2
2
L
0
1
0
0
L
0
1
0
0
L
Bacchus
KitLongridge
Bacchus
0
0
0
0
L
Artemis
Marking
Artemis
1
3
0
0.33
W
3
0
0
3
L
0
1
0
0
W
Zeus
0
0
0
0
W
Sun Wukong
xWilI
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,998
Damage
9,207
20,379
Taken
16,055
6,655
Mitigated
4,419
6,081
Healing
5,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,323
2,858
0
1,640
5,057
1,329
716
1,495
3,510
0
32,084
W
Xing Tian
Cidegus
Xing Tian
1,495
229
0
1,618
4,823
2,072
0
298
4,525
11,217
0
L
1,854
136
0
742
3,649
1,022
0
674
2,975
39,733
0
L
242
0
0
133
821
190
0
0
821
0
1,786
L
Bacchus
KitLongridge
Bacchus
1,824
211
0
2,168
3,936
1,631
0
516
3,420
15,412
0
L
Artemis
Marking
Artemis
4,742
1,889
0
1,744
5,762
1,270
0
1,109
4,653
0
21,536
W
1,231
426
0
250
3,038
776
0
385
2,647
0
31,405
L
545
60
0
251
1,887
306
0
0
1,887
3,661
0
W
Zeus
804
49
0
1,356
3,162
821
0
794
2,316
37,006
0
W
Sun Wukong
xWilI
Sun Wukong
2,145
404
0
1,217
4,299
1,657
308
1,141
3,158
0
37,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,293
Gold Earned
21,204
326
Minions Killed
174
0
Camps Cleared
0
858,544
Distance Traveled
617,682
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,413
601
73
8
0
160,577
0
W
Xing Tian
5,094
566
15
2
0
169,876
1
L
Janus
5,466
607
91
10
0
198,849
3
L
Fenrir
3,293
366
7
1
0
21,114
0
L
Bacchus
4,581
509
29
3
0
168,223
1
L
Artemis
4,474
497
42
5
0
138,607
1
W
Apollo
5,864
652
62
7
0
184,437
1
L
Merlin
3,390
377
5
1
0
90,889
0
W
Zeus
5,919
658
87
10
0
174,804
4
W
Sun Wukong
6,003
667
89
10
0
168,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role