Player Matchup

Mulan
Mulan
BEAMANMANMAN
Mulan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 29L
1,628 Elo+
Solo
Danzaburou
Danzaburou
Binjan
Danzaburou
Level 18
God Stats
11W - 7L
1,320 SR
Queue Stats
112W - 93L
1,586 Elo+
Solo
Fenrir
Fenrir
HumbleGriz
Fenrir
Level 27
God Stats
0W - 2L
1,784 SR
Queue Stats
36W - 39L
1,771 Elo+
Solo
Hel
Hel
SmellMai
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 55L
1,608 Elo+
Solo
Nox
Nox
gotohellp
Nox
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 254L
1,604 Elo+
Solo
Team Averages
Level 21
1,521 SR
1,639 Elo+

VS

Team Averages
Level 27
1,712 SR
1,640 Elo+
Apollo
Apollo
ShellyONelly
Apollo
Level 28
God Stats
26W - 22L
1,602 SR
Queue Stats
181W - 193L
1,538 Elo+
Party 1
Izanami
Izanami
Swampthingthang
Izanami
Level 25
God Stats
26W - 8L
1,872 SR
Queue Stats
80W - 38L
1,780 Elo+
Party 2
Hades
Hades
TheMrDiddle
Hades
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 2L
1,592 Elo+
Party 2
Tsukuyomi
Tsukuyomi
outblast18
Tsukuyomi
Level 27
God Stats
17W - 21L
1,642 SR
Queue Stats
126W - 134L
1,514 Elo+
Party 1
Baron Samedi
Baron Samedi
shimera00
Baron Samedi
Level 30
God Stats
5W - 4L
1,943 SR
Queue Stats
23W - 24L
1,779 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,678
536
0
871
417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Binjan
Danzaburou
5
2 / 1 / 1
3,441
688
1,956
3,427
677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
HumbleGriz
Fenrir
6
2 / 1 / 1
3,682
736
611
3,044
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 2
2,836
567
1,361
3,452
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 1 / 1
3,111
622
1,119
2,090
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
3 / 0 / 0
3,998
800
1,408
1,728
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
3 / 2 / 0
3,804
761
2,678
3,094
1,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 0 / 1
3,820
764
1,492
1,501
523
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
outblast18
Tsukuyomi
5
0 / 1 / 1
3,369
674
298
2,534
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
shimera00
Baron Samedi
5
0 / 1 / 3
3,643
729
1,733
2,427
695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
7
7
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Danzaburou
Binjan
Danzaburou
2
1
1
2.5
L
Fenrir
HumbleGriz
Fenrir
2
1
1
2.5
W
Apollo
3
0
0
3
L
0
3
2
0.33
W
3
2
0
1.5
W
1
0
1
1.5
L
0
1
1
0.5
W
Tsukuyomi
outblast18
Tsukuyomi
0
1
1
0.5
W
Baron Samedi
shimera00
Baron Samedi
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,047
Damage
7,609
12,884
Taken
11,284
2,971
Mitigated
3,376
5,537
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
871
417
0
0
871
0
2,227
L
Danzaburou
Binjan
Danzaburou
1,956
960
0
1,512
3,427
677
0
1,161
2,266
0
9,468
L
Fenrir
HumbleGriz
Fenrir
611
82
0
1,628
3,044
818
0
678
2,366
0
10,134
W
Apollo
1,408
695
0
147
1,728
435
926
189
1,539
0
11,971
L
1,361
314
649
1,168
3,452
437
0
572
2,880
6,547
0
W
2,678
1,623
0
1,130
3,094
1,107
0
774
2,320
0
14,675
W
1,492
725
20
1,182
1,501
523
0
711
726
17,358
0
L
1,119
205
0
580
2,090
622
0
814
1,276
11,610
0
W
Tsukuyomi
outblast18
Tsukuyomi
298
0
0
950
2,534
616
0
302
2,190
0
10,346
W
Baron Samedi
shimera00
Baron Samedi
1,733
119
189
1,250
2,427
695
0
398
2,029
6,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,748
Gold Earned
18,634
83
Minions Killed
125
0
Camps Cleared
0
415,759
Distance Traveled
457,466
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
2,678
536
11
2
0
41,207
0
L
Danzaburou
3,441
688
15
3
0
83,970
0
L
Fenrir
3,682
736
27
5
0
106,701
2
W
Apollo
3,998
800
23
5
0
81,061
0
L
Hel
2,836
567
8
2
0
97,448
1
W
Izanami
3,804
761
28
6
0
81,128
1
W
Hades
3,820
764
34
7
0
88,364
0
L
Nox
3,111
622
22
4
0
86,433
2
W
Tsukuyomi
3,369
674
30
6
0
97,816
0
W
Baron Samedi
3,643
729
10
2
0
109,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role