Player Matchup

Jormungandr
Jormungandr
F3N6
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FatPatate177
Danzaburou
Level 124
God Stats
1W - 0L
1,782 SR
Queue Stats
48W - 36L
1,500 Elo+
Party 1
Bacchus
Bacchus
MorelQc
Bacchus
Level 63
God Stats
1W - 1L
1,412 SR
Queue Stats
25W - 16L
1,473 Elo+
Party 1
Team Averages
Level 66
1,565 SR
1,491 Elo+

VS

Team Averages
Level 57
1,497 SR
1,456 Elo+
Cupid
Cupid
Chipzbane
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,403 Elo+
Solo
Scylla
Scylla
Mr Hulk Hogan
Scylla
Level 118
God Stats
7W - 8L
1,491 SR
Queue Stats
44W - 50L
1,518 Elo+
Party 2
Ganesha
Ganesha
Unibomberyabish
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
F3N6
Jormungandr
11
3 / 2 / 7
9,255
712
2,246
8,724
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
FatPatate177
Danzaburou
14
9 / 2 / 6
11,287
868
18,453
10,611
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
MorelQc
Bacchus
14
4 / 2 / 11
9,718
748
7,812
7,112
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Chipzbane
Cupid
11
5 / 7 / 1
8,969
690
5,891
12,172
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 4
8,813
678
5,781
7,278
2,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 5
8,429
648
2,715
13,882
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
6
6
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
Chipzbane
Cupid
5
7
1
0.79
W
Jormungandr
F3N6
Jormungandr
3
2
7
3.25
W
Danzaburou
FatPatate177
Danzaburou
9
2
6
6
W
Bacchus
MorelQc
Bacchus
4
2
11
4.75
L
1
3
4
1
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
14,387
26,447
Taken
33,332
14,503
Mitigated
19,660
5,310
Healing
3,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Chipzbane
Cupid
5,891
1,397
83
2,447
12,172
4,649
0
4,644
7,528
0
24,623
W
Jormungandr
F3N6
Jormungandr
2,246
587
0
600
8,724
6,283
65
2,941
5,527
14,584
0
W
Danzaburou
FatPatate177
Danzaburou
18,453
7,509
0
4,710
10,611
3,938
2,519
3,697
6,754
0
63,889
W
Bacchus
MorelQc
Bacchus
7,812
278
0
0
7,112
4,282
365
1,408
5,659
29,120
0
L
5,781
729
0
250
7,278
2,524
0
2,288
4,990
44,311
0
L
2,715
298
0
1,014
13,882
12,487
0
3,184
10,698
10,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,260
Gold Earned
26,211
151
Minions Killed
131
0
Camps Cleared
0
611,709
Distance Traveled
655,831
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,969
690
44
3
0
210,960
9
W
Jormungandr
9,255
712
22
2
0
150,776
0
W
Danzaburou
11,287
868
89
7
0
222,243
3
W
Bacchus
9,718
748
40
3
0
238,690
3
L
Scylla
8,813
678
85
7
0
221,430
4
L
Ganesha
8,429
648
2
0
0
223,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role